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L'Ancien Regime

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Everything posted by L'Ancien Regime

  1. The CPU has been the heart of every PC since Intel’s x86 processors became popular over two decades ago. Yet the CPU does have weaknesses,the greatest of which is their relatively linear data execution. Graphics processors, by comparison, consist of many small cores that execute data simultaneously. This makes it easier for them to perform certain tasks, like video decoding and 3D graphics. Both Intel and AMD know this, and have for some time. In response they’ve combined the strengths of both CPUs and GPUs, resulting in a new type of product called the APU. What is an APU? The term APU stands for Accelerated Processing Unit. At the moment, this is a term that only AMD is using for its products. Intel’s recently released update to its processors also qualifies as an APU; Intel simply seems unwilling to use the definition. That’s understandable, since the company has been known as the world’s leading CPU maker for years. An APU is simply a processor that combines CPU and GPU elements into a single architecture. The first APU products being shipped by AMD and Intel do this without much fuss by adding graphics processing cores into the processor architecture and letting them share a cache with the CPU. While both AMD and Intel are using their own GPU architectures in their new processors, the basic concepts and reasons behind the decision to bring a GPU into the architecture remain the same. AMD and Intel wouldn’t go to the trouble of integrating a GPU into their CPU architectures if there weren’t some benefits to doing so, but sometimes the benefit of a new technology seems to be focused more on the company selling the product than the consumer. Fortunately, the benefits of the APU are dramatic and will be noticed by end users. https://www.makeuseof.com/tag/apu-technology-explained/
  2. https://youtu.be/ChaLHpADMAU Wow, he goes wild on this one in large scale
  3. https://www.bestbuy.ca/en-ca/product/3doodler-create-master-creator-set/13046575?cmp=knc-s-71700000056316416&gclid=EAIaIQobChMI0M7jkumy5QIVhv_jBx3fXgC3EAYYAyABEgL01_D_BwE&gclsrc=aw.ds I'm on the internet all the time and I've never seen this before...
  4. Marvelous Designer is the ultimate (CLO3d is the commercial version for actually manufacturing clothes).
  5. https://www.behance.net/gallery/86856535/Audi-R18?tracking_source=for_you_feed_activity 3DS Max, Corona Renderer, 3D Coat Totally mind blowing work.
  6. One million one hundred seventy nine thousand can't be wrong.
  7. I wish there was a video of you doing this. https://obsproject.com/ Free, and does webcasts and records your screen (or parts thereof) while you work. It does audio too.
  8. Aha, the plot thickens; so this is where he's getting a lot of his stuff from, like that shortest path algorithm... https://www.sidefx.com/tutorials/game-development-toolset-overview/ https://github.com/sideeffects/GameDevelopmentToolset https://plugins.cgrecord.net/2018/03/download-physics-painter-for-houdini.html If Pascal can learn Houdini to that level in one year that means only one thing; time to go into hyperdrive and step up our game. https://www.sidefx.com/learn/game-tools/
  9. Also with all the talk of various render engines around here from Redshift to Radeon Pro Render to Cycles etc etc etc. some on this You Tube thread think Clarisse + Houdini is the ideal combo and I have to say when dealing with vast landscapes and intricate procedural models it does make a lot of sense. Note that the video talks of Terragen too but in fact all the terrain generation and rock forms are Houdini procedural models. https://www.behance.net/paqwak Pascal Beeckmans Gameloft Montréal Montreal, Quebec, Canada be.net/paqwak This guy's work just blows me away.
  10. Cycles vs free Octane for Blender 2.8 https://render.otoy.com/forum/viewtopic.php?f=7&t=72241 It's getting really crazy now. I know Mike Pan. He's one of the devs for Cycles. He holds Blender meetups in Vancouver once a month. I was at one and mentioned the free Renderman for Blender. His eyes flashed and he said that Cycles was going to be better. I'm beginning to understand what he was saying.
  11. It would be nice if you included some screen shots of your working process. These were done in 3d Coat or some other programs as well?
  12. Sergey says he got to this point by studying the techniques of Anthony Eftekhari and Dylan Cole https://www.thegnomonworkshop.com/instructors/dylan-cole
  13. This guy gets into the technology deeper than the rest. No modeling whatsoever. "It would be impossible for us to model the entire world". But the entire world is in this sim in detailed 3D. Movement of air masses.
  14. https://www.blendermarket.com/products/photorealistic-eye-generator- Infinite eyes This is a generator of procedural eyes (mathematically generated) based on cycles nodes for Blender, this is able to generate both the part of the iris and the sclera. The part of the iris besides the bump map also works as a displacement map, to get more realistic results. With this product you will be able to generate infinite photorealistic quality eyes.
  15. Forget Death Stranding, forget Black Shark 2...I'm getting this..
  16. Azure AI + satellite imagery = 3D graphics of amazing realism. No need for modelers, at all. But it's not RTX at all.
  17. This guy got invited to MS headquarters in Seattle to an official presentation of its alpha, just this last September. Flight sims are getting pretty awesome these days with DCS and Lockheed PrePar3D but even taking that into consideration the stuff he reviews in MS FS 2020 is really impressive and as a wannabe computer artist, extremely humbling.
  18. And that's free now? Incredible. We are rapidly entering an era of amazing intellectual and aesthetic riches.
  19. Is that optically correct caustics or is that the faked variety? I've been reading about this and I can never make out which render engine or which settings produce one or the other. That picture you posted does look impressive. I've heard VRay is powerful but not physically correct overall in it's lighting effects for example. How long will Lux Core be free for I wonder? Its results look pretty impressive on its gallery page.
  20. That undercarriage looks really good.
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