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rouncer

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Everything posted by rouncer

  1. ? i cant see a download on the web anymore, i did a bit of fishing and no luck.
  2. rouncer

    dude

    proportion problems fixed...
  3. rouncer

    dude

    almost finished with this armour set, i think...
  4. rouncer

    dude

    made his chest slightly more proportional.
  5. rouncer

    dude

    slight facial expression adjustment
  6. rouncer

    dude

    with the all necessary weapons of mass destruction!
  7. rouncer

    dude

    still got to give him some weapons, and i plan on making a few armour variations too. its for a little medieval combat sim im putting together, even though its more industrial designed with all the mech piece work.
  8. love your avatar!!! its glowing, love the scatter work.
  9. I just bought an educational license, and im pleased, 3dcoat is a fantastic program and im glad to help the company out with a sale... hows Pilgway doing commercially? I hope they made bucketloads out of it, the plots are insanely fast! the sculptings really cool! AWESOME PROGRAM!
  10. Its easy to retopo (convert to triangles and textures) if you have the right software, I just plan on doing it automatically.
  11. nice sculpting there, good work.
  12. theres only 3d coat to thank for this, maybe I could make my own kit pieces, but id do that with 3d coat too, I actually need to work out how to do that in a semi decent fashion. Thanks everyone! Ill be back with a game hopefully 100% created using 3d coat, ill have to finally purchase the program tho.
  13. got to start on the second piece soon. oh my workflow is very simple, I just output to pointcloud data for realtime rendering.
  14. not finished yet, only just started really.
  15. hey man, its really awesome that you bring it back to the old school with all the new tech like voxel sculpting, bring back the love of detail and character... and f**king wierd oddities
  16. threw some details in on a face, was really fun.
  17. awesome use of 3d coat here. for future mechanical designs, nothing beats it, or I cant think of anything better.
  18. thanks for reply, Tony Nemo. still looking a little too messy (that seems to be my weakness), apart from that, what details do you think it could benefit from?
  19. i like it, its pretty good, sometimes being a perfectionist isnt the right thing to do, you can end up going backwards... as it is, i like it.
  20. A little more work, any thoughts/constructive criticism how I could improve the model?
  21. Its a little basic, you should go more hell for leather with the merging, But I spose that makes it harder to convert to lowpoly... maybe a - little - more.
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