Advanced Member Juan Carlos Montes Posted July 22, 2008 Advanced Member Report Share Posted July 22, 2008 Hi I was testing the new retopo tool with beta 2.10 with a old Jesus sculpt I started in silo2 and ended in Mudbox I want to retopo the model to do some textures and a nice rendering. The model is very High poly so I import it in 3d coat as a reference model and start using retopo but I ended exporting the retopo as a raw obj, because i save the model, and take so looong to open the 3b file again. My trick now is importing the model again as a reference and import the raw obj and not save the file for now ,mabey I can get the chance lose my work but for now is working, I hope that can be fix later. I did a test and unwrap the model and merge in to the scene. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 22, 2008 Report Share Posted July 22, 2008 Yes, long loading is fixed, so you will enjoy with faster work using next update Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted July 22, 2008 Advanced Member Report Share Posted July 22, 2008 Hi I was testing the new retopo tool with beta 2.10 with a old Jesus sculpt I started in silo2 and ended in Mudbox I want to retopo the model to do some textures and a nice rendering. 3dc also have sculpt function,the model import to 3dc can be subdivided to milions of polygons,but it request a good uv.I hope the low reference model can also be subdivided to hight poly,so we can sculpt it smoothly,and then retopo it.it would be a very interesting modeling method. Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 22, 2008 Author Advanced Member Report Share Posted July 22, 2008 Andrew, happy to know is fix, i enjoy using the retopo. ldzywsj, the high poly model need to have Uvs? my high poly model doesn't have uvs Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted July 22, 2008 Advanced Member Report Share Posted July 22, 2008 Andrew, happy to know is fix, i enjoy using the retopo.ldzywsj, the high poly model need to have Uvs? my high poly model doesn't have uvs I mean import model not import reference mesh. Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 23, 2008 Author Advanced Member Report Share Posted July 23, 2008 Andrew I still have Super slow loadings when I open my scene. Am going to try send you the file. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 23, 2008 Report Share Posted July 23, 2008 Andrew I still have Super slow loadings when I open my scene. Am going to try send you the file. I have got it and optimized Btw, cool sculpting! Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 23, 2008 Author Advanced Member Report Share Posted July 23, 2008 I have got it and optimized Btw, cool sculpting! Thanks!! Wow Andrew That was Fast. About the retopo I notice when you are using add quads you have the option to move edges but not vertices. Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 25, 2008 Author Advanced Member Report Share Posted July 25, 2008 One question how I erase the reference model?, I want to keep only the retopo one. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 25, 2008 Report Share Posted July 25, 2008 go to Objects palette (View->Popups) and press X -icon over corresponding object Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 25, 2008 Author Advanced Member Report Share Posted July 25, 2008 Thanks Andrew! Here is the update of the Sculpture I adding more details to the model I found a new Bug with the sculpt it freez the program in GL Check here <a href="http://screencast.com/t/L3p3gPBc" target="_blank">http://screencast.com/t/L3p3gPBc</a> I tested in the new beta 4 and I get the same Bug Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 25, 2008 Author Advanced Member Report Share Posted July 25, 2008 A rendering test in Blender Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 25, 2008 Report Share Posted July 25, 2008 A rendering test in Blender Very nice sculpting and details. About bug: I understood, I will fix it tomorrow. *edit: I have reproduced the bug, it will be fixed without problems. Now going to sleep Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 25, 2008 Author Advanced Member Report Share Posted July 25, 2008 Here is the Final Image In Carrara 6 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 26, 2008 Report Share Posted July 26, 2008 Very good! I like it. Bug is still in fixing process... not so easy. Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 26, 2008 Author Advanced Member Report Share Posted July 26, 2008 Here is the same Model but This Time in Blender. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 26, 2008 Report Share Posted July 26, 2008 Very nice render. I see you are using additional cavity darkening? Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 26, 2008 Author Advanced Member Report Share Posted July 26, 2008 Very nice render. I see you are using additional cavity darkening? Thanks Andrew Yes I use Cavity to give more depth and dirt. Here is the Carrara update. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 27, 2008 Report Share Posted July 27, 2008 Absolutely realistic! I like this render even more. Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted July 29, 2008 Author Advanced Member Report Share Posted July 29, 2008 Thanks Andrew I did a short video rendering in Carrara. Check http://www.vimeo.com/1422365 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 29, 2008 Report Share Posted July 29, 2008 Cool! I will post it in gallery soon! Very nice work. Quote Link to comment Share on other sites More sharing options...
Member Ztreem Posted August 3, 2008 Member Report Share Posted August 3, 2008 Wow! Great work. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.