Member AMW Posted October 15, 2008 Member Report Share Posted October 15, 2008 It's been a while since I last used 3DCoat and I'm finding it hard to get a decent brush stroke. I'm not doing anything much except painting on a low res. sphere, what should I be loading the mesh in as so as to avoid these jagged edges? The attach image just used the Paint with Ellipse and the result is very crude, I don't get any better with other brush types. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted October 15, 2008 Report Share Posted October 15, 2008 It seems that you have set too low resolution of object (millions of polygones) or texture. Set 4 millions to resolution and texture size 2048 x 2048 Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 15, 2008 Author Member Report Share Posted October 15, 2008 It seems that you have set too low resolution of object (millions of polygones) or texture.Set 4 millions to resolution and texture size 2048 x 2048 Thanks Andrew but it does not seem to be any better. Here are the results from your suggestion. Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 15, 2008 Author Member Report Share Posted October 15, 2008 Here is a different import, this is from LW by the way. The sphere is just low poly for a test. I was trying to do some work on a low poly figure but the results are looking poor. Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 15, 2008 Author Member Report Share Posted October 15, 2008 Here is an example using the contour brush. The sphere is about 6 meters diameter, so it's not as if I'm zooming in too close. Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 15, 2008 Author Member Report Share Posted October 15, 2008 Here I've used the lasso tool in Photoshop to trace over the image, even at a much lower resolution the result is much cleaner. Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 15, 2008 Author Member Report Share Posted October 15, 2008 Here's a comparison screen grab between LW and 3DCoat. The black disk was done in Photoshop and looks fine in Lightwave but it imports badly into 3DCoat. The texture is 4500x4500 in size. I tried saving the texture out of 3DCoat and it looked like it does on my screen grab. So even textures done in Photoshop are being downgraded, when saving out of 3DCoat. Quote Link to comment Share on other sites More sharing options...
Advanced Member akira Posted October 16, 2008 Advanced Member Report Share Posted October 16, 2008 I think you need to set more than 4mil for better result, and a better uv-layout, auto-uv is not good at this situation. And for better anti-aliasing effect I suggest using right first brush shape instead of the left first you used. hope it helps, akira. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted October 16, 2008 Report Share Posted October 16, 2008 There was discussion exactly on this topic - the solution was found there http://3dbrush.kriska.hvosting.net/forum/i...?showtopic=1385 Quote Link to comment Share on other sites More sharing options...
Advanced Member David Walters Posted October 16, 2008 Advanced Member Report Share Posted October 16, 2008 The texture is 4500x4500 in size. Could it be that your texture isn't a power of two - do you get the same problem at exactly 4096 or 8192 square? Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 16, 2008 Author Member Report Share Posted October 16, 2008 So scaling the brush is a problem? The left brush works great for big brushes but as you scale it down it becomes jaggy edged. I know this isn't the place to post this but while I'm here: I thought I would try this in 3DCoat DX but found that while a mesh would load it isn't being displayed - 3DCoat ver. 2.10.15. Thanks Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 16, 2008 Author Member Report Share Posted October 16, 2008 However, I'm still having issues with contour, rectangle and circle..... The image shows contour. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted October 16, 2008 Report Share Posted October 16, 2008 As it was mentioned, it is better to choose other pen - not top left but top right because pen shape is used as a border. You an press 'E' and increase "Border width" to get smoother result. Quote Link to comment Share on other sites More sharing options...
Member AMW Posted October 16, 2008 Author Member Report Share Posted October 16, 2008 As it was mentioned, it is better to choose other pen - not top left but top right because pen shape is used as a border. You an press 'E' and increase "Border width" to get smoother result. Thanks, I think I've solved it, I needed to increase the smoothing amount. I didn't realise it needed to be as high, had it in my head that 10 was the max The image show circle and the edges are very good with the higher smoothing. Thanks Quote Link to comment Share on other sites More sharing options...
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