Member mantasdm Posted November 23, 2016 Member Report Share Posted November 23, 2016 Hey, I'm new to 3D Coat and I struggle to understand why any of depth information doesn't seem to work for me (I've attached example). When for example i apply smart leather material to my sphere i can clearly see normal/bump/depth map working properly, but after i apply the material the depth effect is gone and when i export my normal map it is empty too. I can't even understand how i'm supposed to manually paint height/depth map, if i only leave depth channel on in the settings and try to paint- nothing happens. What i am doing wrong here? Thanks! Quote Link to comment Share on other sites More sharing options...
Javis Posted November 23, 2016 Report Share Posted November 23, 2016 Hi, which build of 3DC are you using? Quote Link to comment Share on other sites More sharing options...
Member mantasdm Posted November 23, 2016 Author Member Report Share Posted November 23, 2016 4.7.12 Oh and i made a mistake in my first post, what i meant to say is that it looks like smart material eorks just fine in preview window, but if i apply it there is no depth information at all. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 23, 2016 Report Share Posted November 23, 2016 Shooting in the dark... Are you surface painting your sculpt model ? Normals are not applied to polypaint. You need to retopo and bake first. 1 Quote Link to comment Share on other sites More sharing options...
Member mantasdm Posted November 24, 2016 Author Member Report Share Posted November 24, 2016 Well what i want is to export my mesh from C4D (In this case i just used a sphere for a test), UV it there and then texture. And that is what i tried with this sphere, why would i need to retopo anything for this? At least in Substance Painter it all works this simple way. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 24, 2016 Report Share Posted November 24, 2016 I've never seen this problem here on my machine. Really strange. If you would send me the model, then I could take a look at it. Zip it and post it for download or send me a pm with the link. The new build is 4.7.16, if you like to try Quote Link to comment Share on other sites More sharing options...
Member mantasdm Posted November 24, 2016 Author Member Report Share Posted November 24, 2016 Here is the sphere file https://we.tl/L6OuV2Ev2B I've tried with different versions too. And thanks for your time by the way Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 24, 2016 Report Share Posted November 24, 2016 the model is huge. may be scale it to 0.1% before import it ? The model is working fine in my comp Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.