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Bakingacake

What Am I Missing ? | About Painting

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screenshot_419.pngscreenshot_420.png

Almost all the coloring work I did somewhat looks like this.
It feels and looks like something's missing and it's bothering me.
Earlier I tried to show the edges by following the wireframe, but I did not get the results I wanted on the line.
I am open to any suggestions that may lead me forward.
I also started to study drawing. I think it will be useful.

 

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You like to paint something like this ?

 

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1 hour ago, Carlosan said:

You like to paint something like this ?

 

Something like this,  yes.
But i don't know how can i give tha sharper look to edges :(
The more details I add, the more corrupted it gets :( 
 

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When you paint... Is normal map channel = off ?

At which texture resolution are you painting ?

Do you have a good UVLayout ?

 

N-off.jpg

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screenshot_423.png
The UV seems good to me 1024x1024 and i did not use Depth.

I will try something with suggestions from my friends.
Is there a way to export the texture with wireframe lines on it ?

 

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On 4/5/2015 at 6:53 PM, Malo said:

In PaintRoom

Edit-> Sync Layers w/ Ext. Editor or

Edit-> Edit all Layers in Ext. Editor

 

You get a bunch of Layers in Photoshop and one of that layers (the last one) have the wireframe included.

You have to set your Path to Photoshop first in the Preferences. Edit-> Preferences-> General-> External 2D Editor.

 

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You hand painting using no smart materials? 1024 is to low of a resolution for detailed painting. Try 4K. If using smart materials it appears the textures are not scaled correctly. Can always resample down the 4K image externally.

Edited by digman
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4 minutes ago, digman said:

You hand painting using no smart materials? 1024 is to low of a resolution for detailed painting. Try 4K. If using smart materials it appears the textures are not scaled correctly.

Im using smart materials that i made. The GPU im using right now is not comfortable anything upper than 2k :(
Crypto Miners got me here...
I just want to get used to painting :)

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24 minutes ago, Bakingacake said:

Im using smart materials that i made. The GPU im using right now is not comfortable anything upper than 2k :(
Crypto Miners got me here...
I just want to get used to painting :)

Use 2k texture resolution then. Create your images to be used for smart materials at 2k. Scale, position and rotate the smart material shown in the picture. I think scale here is the most important for you as the scale of the materials seem off. In the picture the icon that is inside the square is for scaling.  By moving the mouse / pen  Horizontally to the right reduces scale and to the left increases scale .  If you need a smaller texture resolution for the game, you can resample the image down using an external program.

settings.PNG

Edited by digman
More info
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Welcome!

Another thing that would help with the sharpness of the edge is smoothing groups. If you haven't already, setting those edges to be hard would really help with that.

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