Member Kelvoid Posted June 13, 2018 Member Report Share Posted June 13, 2018 After spending time painting a retopo mesh in the paint room I jumped back to the sculpt room and the layer that had the original sculpt seems empty? The layer is still there same name and subdivision but the mesh is gone? I'm not sure when this would have happened. The selected layer in the sculpt room is what was used to bake the detail to the retopo mesh but its just gone? I've tried everything I could think Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 13, 2018 Report Share Posted June 13, 2018 Can you please unhide both layers. Quote Link to comment Share on other sites More sharing options...
Member Kelvoid Posted June 14, 2018 Author Member Report Share Posted June 14, 2018 16 hours ago, Carlosan said: Can you please unhide both layers please. that layer contains the original low poly mesh that I duplicated and subdivided to sculpt Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 14, 2018 Report Share Posted June 14, 2018 Yes the layer is empty, as you said. Unfortunately unless you have activated autosave the information is lost. I dont remember any issue as this one reported as bug. Sorry. Quote Link to comment Share on other sites More sharing options...
Member Kelvoid Posted June 14, 2018 Author Member Report Share Posted June 14, 2018 Damn, thats a shame. I have the autosaves but it must've happened early as its missing in all of them. Thanks for your help anyways. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 14, 2018 Contributor Report Share Posted June 14, 2018 In Sculpt>Geometry click on Retopo mesh > Sculpt mesh. Quote Link to comment Share on other sites More sharing options...
Member Kelvoid Posted June 14, 2018 Author Member Report Share Posted June 14, 2018 (edited) 45 minutes ago, Tony Nemo said: In Sculpt>Geometry click on Retopo mesh > Sculpt mesh. yeah this bring the lowpoly retopo mesh to the sculpt room. The details you see on the low poly were baked from a sculpt, I was doing some painting in the paint room, I had gone to the sculpt room at one point and the sculpt was still there, the next day towards the end of the day I checked the sculpt room again and the layer was empty, my issue is that the high poly sculpt is missing and I'm not sure when or why it disappeared? Edited June 14, 2018 by Kelvoid Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 14, 2018 Contributor Report Share Posted June 14, 2018 It brings more than the low poly mesh, it also brings in the info that was present in the Retopo room when you baked it. The detail should be visible in Sculpt. Quote Link to comment Share on other sites More sharing options...
Member Kelvoid Posted June 14, 2018 Author Member Report Share Posted June 14, 2018 Ah, its just bringing the retopo mesh for me, no detail or anything, and the high poly sculpt is still not present which is what I'm trying to get back. I'm really not sure what happened it seems to have just cleared the layer at some point and I wasn't aware and kept working. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 15, 2018 Contributor Report Share Posted June 15, 2018 Been there, done that. Quote Link to comment Share on other sites More sharing options...
Member Kelvoid Posted June 18, 2018 Author Member Report Share Posted June 18, 2018 Thanks for you help regardless Quote Link to comment Share on other sites More sharing options...
Advanced Member blade33ru Posted July 18, 2018 Advanced Member Report Share Posted July 18, 2018 i have same probelm. lost 3 days of work on a character in very advanced stage. i have 19 back up filews and all are screwed. how can this be possible!!! sooo not cool. totally screwed --- HOWEVER. seems to be smooth shading problem go to view and change from smoth shading to any other view model such as specular and lo and behold the mesh reappears havent fixed it all yet but im guessing a resinatll might tweak it. at least the informaiton is there...can always export. thankk= GOD Quote Link to comment Share on other sites More sharing options...
Advanced Member blade33ru Posted July 18, 2018 Advanced Member Report Share Posted July 18, 2018 confirmed - reinstall fixed the issue Quote Link to comment Share on other sites More sharing options...
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