As long as both models occupy the same xyz coordinates it is not hard to do.
There are a few ways to this, Oleg gave you one. Here is another.
In the sculpt room choose the import tool (left toolbar under Objects)
Select Import w/o Voxelization then use the Open the Mesh command. Select your hi-poly model. Your model will be placed in Surface mode.
Click on apply and then choose a brush to finalize the import. The reason it does not completely finalized the model after pre
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