Advanced Member lc8b105 Posted July 22, 2009 Advanced Member Report Share Posted July 22, 2009 I'd like to see some improvement for the right click shader menu. One note about the arrow concept: Just hover you mouse on the "arrow", the context menu will automatically up or down. Please see the image below: Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 22, 2009 Contributor Report Share Posted July 22, 2009 I'd like to see some improvement for the right click shader menu. Please see the image below: A sensible improvement. Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted July 22, 2009 Advanced Member Report Share Posted July 22, 2009 perhaps a scroll-bar would be a bit faster? I find that hitting arrows on the very topmost and bottom of the window may be a bit slow to get what's needed... Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted July 23, 2009 Author Advanced Member Report Share Posted July 23, 2009 perhaps a scroll-bar would be a bit faster?I find that hitting arrows on the very topmost and bottom of the window may be a bit slow to get what's needed... How did you make a scroll-bar on a context menu? I think scroll-bar is OK for panel but not for a menu. No you don't need to hit the arrow, what I mean is that: Just hover you mouse on the "arrow", the context menu will automatically up or down. Quote Link to comment Share on other sites More sharing options...
Taros Posted July 23, 2009 Report Share Posted July 23, 2009 Yes, a visual feedback is a good idea. Not important for now, but a good optimisation. The up and down arrows are a question of taste. I like both, the arrows and a scrollbar on the side of the popup menu. Let the developers decide, when they have time to implement it. Quote Link to comment Share on other sites More sharing options...
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