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Fun at Voxels


digman
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  • 4 weeks later...
  • Reputable Contributor

Old gold bust.

I'm going to add a little more work to the gold. I think I will place the bust in a musemun type setting when done...

All texture work was done inside 3DC.

Quick background is just placed for interest...

I included the low polyon version and displacement version in Carrara and the sculpt from 3DC. The sculpt was started from an imported low-polygon version about 2500 polys.

All texture work was done inside 3DC.

As I kept sculpting the low polygon version, I would resnap the imported polygon model in the retopo room to the new voxel sculpting. After all sculpting was done. I resnapped one last time to the voxels. Then Uv mapped the model and saved that version of the low polygon model as my base model for the displacement texture.

post-518-12601307514273_thumb.jpg

post-518-12601307698491_thumb.jpg

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