Hi. One more tip for this issue:
1. Export the model with the updated UVs to a obj file.
2. Now move to 3Dcoat and open your old working scene, if not already done.
3. Go to the Textures menu inside the paint room und use "Import UV".
4. Use the new obj file as the source for the new UV information.
-> Your old uvs will be replaced now. That's it!
Important: This works with identical models only- the vertex positions have to be at the exactly same place.
The big advantages of this meth
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