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3DCoat Forums
  1. Development

    1. Announcements and new feature demos

      This area contains official announcements from the Pilgway team

      793
      posts
    2. New Releases, Bugs Reports & Development Discussion

      This is a section of the forum specifically for final and beta releases and discussing new developments. Also to report any new bug found.

      39.7k
      posts
    3. Linux Releases

      This is a section of the forum specifically for final and beta Linux releases and discussing new developments. Also to report any new bug found.

      987
      posts
    4. 3DCoat AppLinks

      This section is dedicated for AppLinks beta testing

      3.3k
      posts
    5. Coding scripts & addons

      SDK, scripts & addons development. If you want to create or share custom scripts & addon for 3DCoat, you can find the information here to do so.

      784
      posts
    6. Feature requests

      Feature requests are the basis for 3DCoat to continuously grow upward and outward

      Suggestions for development should be also submitted to support@3dcoat.com
      This is a community forum, and sometimes any suggestions here are likely to be missed by people who make those decisions.

       

      8.7k
      posts
    7. SOS! If you need urgent help for 3DCoat

       Any urgent matter that needs to be dealt with as soon as possible

      7.6k
      posts
  2. General

    1. General 3DCoat

      Discussions related to 3DCoat, and also share ideas for improving the program.

      58k
      posts
    2. Basics & Interface

      Questions and answers regarding general usability

      2.5k
      posts
    3. Questions & Answers

      Ask questions that other users can post answers to. Answers can then be rated by other users and the highest rated answers are shown first.

      2.8k
      posts
    4. 3D Printing

      Discussions related to 3D Printing

      495
      posts
    5. CG & Hardware Discussion

      CG meeting area. General Discussion, News, films, games discussions, etc.

      13.6k
      posts
  3. Tutorials, Tips and Tricks

    1. Beginners tutorials

      A Beginners tutorials for 3DCoat shared by the community.

      873
      posts
    2. Modeling

      Low Poly and High Poly modeling

      409
      posts
    3. Sculpting

      Tutorials related to sculpt process

      660
      posts
    4. 196
      posts
    5. Materials and Textures

      Information about materials and texturing with 3DC

      299
      posts
    6. Painting

      Tuts related to paint process

      506
      posts
    7. Photogrammetry & Scan

      Information related to Photogrammetry & Scan

      36
      posts
    8. General 3D and CG

      Learn from a range of 3D and CG tutorials.

      153
      posts
  4. Artwork

    1. Finished Projects

      Use this forum to show off your art work, ask for feedback, offer criticisms or write about your techniques and processes.

      17.3k
      posts
    2. 3k
      posts
  • Posts

    • Carlosan
      Hi  In Prefs->Tools you may chose what keys combination will be used for E-mode arrays and shape rounding: NONE/CTRL/SHIFT, 0..9, R
    • Matadem
      Hello slowy getting the hang of this... Got some question on the cut off tool: If I setup a square and try to array it lets say 5 pcs...but then I want to move them ..they move but they tend to misalign when do. so how would I move them as a "group"? also I saw a video you can rotate but I cannot do this? On the cutoff when you select the vertex lasso can it do straigh snap and angle snapping?  let say 45 degrees?   Tnx!
    • Carlosan
      try moving the files to that location. create the folder if needed 
    • AbnRanger
      No. For some reason the Blender installer did not place them there. After the 4.5 folder, there is just a CONFIG folder....not an EXTENSIONS folder.
    • GMG3D
      I noticed these materials are from the node graph. To get rid of them, I had to go to the node graph and delete the nodes:     
    • GMG3D
      Changing shaders doesn't remove the 'normal map' or 'height map' that was applied by the material. It changes to the new shader, but the height map from the material is still applied.
    • Carlosan
      you need to change the shader to another one
    • GMG3D
      There is a new panel for Materials in 3D Coat 2025. After accidentally applying one to the sculpt, there doesn't appear to be a way to remove it, am I missing something? This is a material not a shader or smart material.
    • GMG3D
      Also, for the Capture/Create Turntable MP4 in the render room to work and save an MP4 video, you have to make sure Save Lossless Images is unchecked in the Render Settings on the right side of the render room screen: (I have it checked on in the image below, which prevents the MP4 from being created).
    • GMG3D
      My students are able to follow my video and render their turntables, it's just me having issues now, I'm going to update to a newer version of 3D Coat and see if it fixes it.
    • Carlosan
      As I remember .31 and .32 are not working as intended in windows 11 insider edition Hope this help: On Capture menu, Pressing NEXT an explorer popups asking for a folder for mp4 file location, you need to select a folder and to assign a name.   Another way -once the project is saved- is to switch to Render room.  Assign a folder location press settings   Next on the upper right corner of viewport select Camera > > Rotate around Object bounding box On render room press render t.mp4    
    • GMG3D
      As the title sais, turntable videos are not saving in the Turntable Videos folder. I'm having a lot of trouble saving turntable renders lately. I have 3D Coat 2024.31, my students have the latest version. We can't find the renders. When we try to render an image sequence, it makes a temp folder as well, but deletes it right after.   Here is a video of me demonstrating for my students last year how to do this, I just tried the same steps, and as you can see above, the folder is empty. Please help...  
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