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About JoseConseco

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  1. I have question about cloth thing. Will it be mesh cloth sim, or there will be ability co create cloth patterns from scratch (like marvelous designer)?
  2. JoseConseco

    Terror Bird

    Great design. Is you your concept?
  3. JoseConseco

    Rocket 3F has a bridge to 3DCoat!

    Creator of Nvil - IStonia - is making rocket3f software with collaboration of some 3d guy (ui, marketing). Nvill was/is great modeling software, but for me it was easier to do everyting in one app -blender, event though Blender is not as good as as Nvill in modeling department.
  4. Preview of material specular intecity is quite different from actual result. Preview is on the left, actual result after painting is on right.
  5. JoseConseco

    High CPU usage

    Hi, I'm not sure why but 3dcoat seems to heat my cpu quite a lot compared to zbrush or blender. It causes my pc to crash with blue screen. I have non problems with sculpting in blender with dynotopo or in zbrush. Even if I sculpt without Live Clay my CPU is getting hot. Similar thing with texture painting. I'm on latest 4.7 release.
  6. JoseConseco

    Le peuple gris Render 2

    Nice. Too bad you didin't made whole body.
  7. JoseConseco

    3D-Coat won't open!

    Just add 3d coat to exclude list in your anti-virus software. It should fix your problem.
  8. JoseConseco

    Some Diablo 3 Fan Arts =)

    Awesome. And I have to agree 3dc seems more fun to paint in, than SP.
  9. JoseConseco


  10. JoseConseco

    V4.5 BETA (experimental)

    digman, I tried to recreate this bug in simple scene and I couldn't so I will skip reporting this for now. Anyway thanks for your time. Michaelgdrs greate to hear that.
  11. JoseConseco

    V4.5 BETA (experimental)

    About importing mesh, I figured out what is happening. Basically when I has symmetry enabled and I want to import tool (from left toolbar, or space menu) 3dc is creating 2 copies of mesh. And if I have option 'import as child' enabled, 3dc is creating left copy for parent layer, right copy for child layer: Also I finally get it, why sometimes putting simple sphere on center of scene fails. If I have symmetry enabled 3d coat is booleaning left and right copy, which are overlapping 100%, and that is why it fails to create sphere (because boolean fails). I wish Andrew prevented this, by checking obj. position on mesh addition. So if object x position is ==0, then just make one copy, without boolean, else make right and left copy, with boolean. And if 'import as child' is enabled just put both copies into single child layer (not one to child, one to parent layer, like it is now). About importing normals, sorry I can't share the file. But basically, when I import second normal (from external file) 3dc messes up green chanel display in 'relief only' display mode. And if I export my uv painted object, throught file-> export obj & textures, normal green channel is flipped too.
  12. JoseConseco

    V4.5 BETA (experimental)

    I added mesh display bug on mantis: http://3d-coat.com/mantis/view.php?id=2062 How about inserting new mesh into layer? Can you recreate it too? Also I had problem, when importing second normal texture, to paint room. They seems ok, but when I switch 'relief only' shaded model normals seems inverted. And they are exported inverted too (but. I use blender preset at import time - for normal)
  13. JoseConseco

    V4.5 BETA (experimental)

    There seems to be 2 new bugs in beta 25: - when adding mesh to layer, two duplicates of same mesh are created (sculpt room) - there are artifacts on mesh when using LC General Clay brush
  14. JoseConseco

    EVA Le Floride 2015 03

    Awesome. I wish you made those ivy thing as her hair.
  15. JoseConseco


    Awesome. I will wait untill dirt and stuff if released. I hope there is lots of dirt, and some wood would be great too. And architectural stuff...