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chris_solo

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Everything posted by chris_solo

  1. Thanks Phil for tips!! it's true that we don't necessarily think all functions, it is still full of things to see as the extraction of normal map with a low and high, UV mapping still unknown to me at the moment I uses UVlayout for it...
  2. o_O! very NICE work Phil!! Could you make a video of the process when you have the time because it would be really useful!
  3. o_O!!!!! THANKS!!!!!! nice update! thanks Andrew and 3dc community of forum for find bugs!
  4. Here's my participation in the challenge of post-apocalyptic mutants on Gameartisans, I started on 3dc while the project started and then I went on Zbr for finalization.
  5. good start dude! I'm also involved
  6. very nice stuff haikalle!! you could participate in the challenge of post-apocalyptic mutants on GA, link: http://www.gameartisans.org/forums/showthread.php?t=12698
  7. nice progress! I like your sculpt!
  8. Hello All! I advanced a little but not much ... I'm sorry not to show a little more and not be too involved a little more to the community 3dcoat because of lack of time and language barriers. So the desire is there and I love this app here's a little 360
  9. thanks for the info Phil, it comforts me a little that Lightwave is still used for large productions in America, in Europe there is very little used and I am really disappointed with this because I know from version 6
  10. First one is very nice, I like it very much!!!
  11. ah oui j'oubliais! tu peux augmenter la résolution de ton voxel en cliquant sur "inc rés" dernier onglet à gauche en bas! car au vu de ton modèle, tu n'as pas du encore le faire...cela affinera ton modèle et tu pourras mieux travailler en détails (ne pas trop en abuser tout de même, car le nombre de tris augmentent vite! 1 seul clic suffit ou 2 au max!) joyeux !
  12. hello lorembolo!!! super!! un de plus dans la section française!! tu démarres fort, j'aime beaucoup ton sculpt cartoon et je pense que tu vas t'amuser comme un ti fou sur 3dc pour ta question sur le painting, tu es obliger de faire une quadrangulation (dans l'arbre/tree, clic droit > quadranguler et peindre)sinon tu peux aussi faire une retopo et l'importer dans la partie "painting", mais je pense que Artman (il est plus caler que moi) pourra te répondre plus en détails car je n'ai pas encore tout testé (loin de là...).
  13. Hi lucky1! I have almost the same workflow, I passed through the stage 2 and 3 but it's worth trying so...NICE sculpt dude!
  14. Nice stuff! I like very much the third too! more...more...
  15. superbe! le robot et l'elfe sont terribles!!
  16. Here's a small video where I show some of my work, I advise to look at the reel size. I'm still not very well set the parameters and videos weigh heavy on my hard DD ... link : http://www.christiangonnelle.fr/01.swf
  17. ho! thanks haikalle!!I just put a message on your thread!! good start with your monster!
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