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L'Ancien Regime

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  1. http://www.cgchannel.com/2019/07/epic-games-donates-1-2-million-to-blender-development/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+cgchannel%2FnHpU+(CG+Channel+-+Entertainment+Production+Art) Epic Games has awarded the Blender Foundation, the nonprofit organisation that oversees Blender’s development, a $1.2 million cash grant, to be delivered over the next three years. The money, which has been awarded from Epic’s new Epic MegaGrants program, will be used to fund Blender’s Professionalizing Blender Development Initiative. New grant nearly doubles development funding for Blender This isn’t the first time that Epic has funded Blender development, but it is by far its biggest donation. Before the grant was announced, the crowdsourced Blender Development Fund stood at €37,538/month (just over $42,000/month), meaning the award almost doubles development Blender funding at a stroke. Roughly a further €40,000/month (around $50,000/month) is donated through Blender Cloud, but the money is primarily used to fund Blender Institute‘s open-source animation projects. Blender Foundation chairman Ton Roosendaal said that the grant money will form “a significant investment in our project organization to improve on-boarding, coordination and best practices for code quality”. “As a result, we expect more contributors from the industry to join our projects.”
  2. I can see it's going to be a big investment in time to learn it all though *sigh*.
  3. Yeah there's some great plug ins out there for Blender alright. Thanks for listing those. This Gleb Alexandrov has a massive 30GB hard edge tutorial for Blender using just native tools.
  4. So is this guy modeling in 2.8 as it comes in its basic package or is he using a collection of 2nd party plug ins? And if so, which ones exactly?
  5. What an amazing modeling toolset.
  6. The work that went into this 3D animation was just amazing https://youtu.be/4IKUeIEdRMY
  7. I thought, this has to be Houdini. The purple ocean in particular had to be Houdini Ocean. So I started looking for info and it came down to a company called BUF. Like a lot of high end companies they don't use anybody's software. They created their own; B Suite. https://buf.com/films/twin-peaks/ http://bufsoftware.com/products/bsuite#bstudio We’ve regrouped all our powerful integrated software in 2 separate packages. Bcreative Suite includes all the tools BUF has built and improved to ease the creative process : A complete 3D pipeline studio from modeling, dynamics, animation to high end rendering, a node-based compositing software, a batch process manager and many more… Bpipeline Suite is the collection of efficient tools creating a coherent pipeline that meets productions biggest challenges in Full CG Animated films and live actions movies especially regarding financial constraints : A production management tool, an asset management tool and many more… Only Bview is available so far! Bcreative Suite is coming progressively, then Bpipeline Suite. Interested in Bsuite or just one of these software. Register now and find out more.
  8. L'Ancien Regime

    Finally Apple to release a new Mac Pro

    Is it overpriced or underpriced? https://www.techradar.com/news/msi-mocks-apples-dollar999-pro-display-xdr-stand-with-a-5k-monitor-for-almost-the-same-price
  9. L'Ancien Regime

    Finally Apple to release a new Mac Pro

    Top fully loaded version is $35,000.00 USD!
  10. L'Ancien Regime

    Finally Apple to release a new Mac Pro

    There's a lot more to this than I thought.
  11. L'Ancien Regime

    Houdini 17 Direct Modeling Sneak Peek..

    If you look at the gumroad page it says; "More videos and tutorials are coming" And as for " With a comment on which areas this asset shines in and what are some of its drawbacks to be aware of?" It's funny because I was just watching this video when the ad for DM1.5 arrived in my email. It makes a pretty good enquiry into the use of n-gons in modern modeling and their drawbacks. This Direct Modeling is essentially the same as Groboto's Mesh Fusion in Modo. So there seem to be n-gons galore in this application. Is that a deal killer?
  12. L'Ancien Regime

    Houdini 17 Direct Modeling Sneak Peek..

    https://gumroad.com/l/GVLLS/dm_discount DM 1.5. What's new: SoftBoolean 1.1 - UI improvements and small optimizations, groups preservation, new soft boolean tools Geometry Library 1.5 - add elements by the construction plane, filter items with mask, set a material for icon rebuilding operation, UI fully revamped Menu. fully redesigned menu subsystem. You can now create custom menus with submenus by using a simple Python syntax Menus are now fully customizable and works much better with HiDPI displays DM shelf fully redesigned All tools and HDAs have icons Lots of new modeling HDAs Python code is now open Modeler - a brand new classic modeling environment. From now you can really model in Houdini like in other modeling programs
  13. The big advantage mesh fusion has over booleans in 3d coat is the control you have over beveling and chamfering the intersections between boolean objects which simply doesn't exist in 3D Coat, at least it didn't exist the last time I used 3D Coat two years ago.
  14. It was purchased by Modo and it's embedded fully in Modo and it rules.