Member kei_ch Posted April 20, 2016 Member Report Share Posted April 20, 2016 Hello 3D COAT community I'm new to come here and testing 3D COAT4.5 in trial mode on my computer. As the title says, 3D COAT crashes when I implement "calculate occlusion" in texture menu. So I couldn't use some of the smart materials. The error message is as follows: "The procedure entry point? destroy@task_base@internal@interface5@tbb@SAXAAVtask@4@@z could not be located in the dynamic link library tbb_debug.dll" I ues windows 7 64bitI have no idea what to do so I really appreciate if someone gives me any information. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 20, 2016 Contributor Report Share Posted April 20, 2016 Your system / specs? Cpu Gpu / Ram? Quote Link to comment Share on other sites More sharing options...
Advanced Member Ballistic_Tension Posted April 20, 2016 Advanced Member Report Share Posted April 20, 2016 I know in the 4.5.03 build ( cuda dx64 win 8.1 ) that after you have the Ambient Occlusion Layer ( for Smart Material ) if you try to delete that Layer 3dc will crash . This is fixed in a later version don't know which build you are using for the trail run? Quote Link to comment Share on other sites More sharing options...
Member kei_ch Posted April 20, 2016 Author Member Report Share Posted April 20, 2016 here is my system, spec and so on... OS: Windows 7 64bit CPU:Intel Core i7-3770 3.40GHz RAM:16.0 GB GPU:Geforce GTX560 I'm using 4.5.19 for now. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 20, 2016 Contributor Report Share Posted April 20, 2016 With 1 Giga Ram it may be your Gpu Ram. (if you work on a high poly scene) Can you kindly update to the latest beta? Its stable enough regardless the name. Quote Link to comment Share on other sites More sharing options...
Member kei_ch Posted April 20, 2016 Author Member Report Share Posted April 20, 2016 Thank you for reply but I got same error with the latest beta, 4.5.35... Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 20, 2016 Contributor Report Share Posted April 20, 2016 Can you kindly upload your scene as 3b so we can test? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 20, 2016 Report Share Posted April 20, 2016 Hi! Please send support-related question about this issue to Andrew Shpagin at support@3dcoat.com Ty ! Quote Link to comment Share on other sites More sharing options...
Member kei_ch Posted April 20, 2016 Author Member Report Share Posted April 20, 2016 Sure.But in fact, this error comes out even without any geometry in the scene.Anyways, I'm gonna attach my scene file just in case. sample.rar Quote Link to comment Share on other sites More sharing options...
Member kei_ch Posted April 21, 2016 Author Member Report Share Posted April 21, 2016 Thank you carlosan, I sent a message. 1 Quote Link to comment Share on other sites More sharing options...
carrots Posted April 22, 2016 Report Share Posted April 22, 2016 Thank Keiichi! We already fixing this! Soon we will send you a working version! Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 22, 2016 Contributor Report Share Posted April 22, 2016 Just tried your scene and i can bake occlution and curvature with out issues. Quote Link to comment Share on other sites More sharing options...
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