druh0o 52 Report post Posted August 25, 2020 (edited) So there is Relief Only view mode in the View menu - hotkey: [1] I have an old version 4.5.03 where I can adjust the light angle in this view mode. But also I can bake this light information using the Calculate Occlusion tool because there was an option for that. I think this is pretty fast and straightforward method, and especially useful for handpainted workflow to quickly make a color base for further painting. But in more recent versions I can't adjust the light angle in this mode (probably a bug). Also, it looks like there is no way to use this lighting information anymore because there are no options for that in Calculate Occlusion or Light Baking tools. So, looks like this view mode is useless right now. Yes, I know I can bake lights from the Render Room with the Light Baking tool. But this require some amount of jumps between rooms and some adjustments of lights and parameters in the Render room and that's not so fast and straightforward, but it's totally doable, and also looks like it's a more advanced option to do this kind of stuff. But again - what's the purpose of Relief Only view mode in that case? Edited August 25, 2020 by druh0o Share this post Link to post Share on other sites
Carlosan 2,463 Report post Posted August 25, 2020 Hi [Bug] Calculate Occlusion - Light source - the parameter is missing Reported Thx for point it up. 1 Share this post Link to post Share on other sites
Silas Merlin 87 Report post Posted November 25, 2020 Two of the same thing ? Share this post Link to post Share on other sites
Carlosan 2,463 Report post Posted November 25, 2020 Multicolor function under the color painting tool (Hit "C" or hover over the color icon on the top bar) allows you to paint with either color randomly or any color between the two randomly. Share this post Link to post Share on other sites