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Jama Jurabaev shared his recent sculpture created in 3DCoat 2021


Carlosan
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As i remember, for VR sketches

With sculpture tools imitating the real sculpture feel, he tried Blender sculpt mode. 

As Pablo Dobarro stop developing Blender Sculpt Mode and that development now is orphaned, I think he could spend more time to test the the improvements in the sculpture tools of the 2021 version.

Remember that the entire brush engine was redesigned from scratch.

254534926_5061551483874911_1874490805264910054_n.jpg

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https://www.artstation.com/artwork/Ze5B9N

jama-jurabaev-5.jpg?1636809931

3D Artist

How's sculpting in 3DCoat compared to Blender or ZBrush?

Concept Artist / Art Director, Lucasfilm

Sculpting in Blender is pretty decent, but get gradually slower with the higher polycount. 3Dcoat has the most diverse tools for sculpting, but organic and hard surface as it has voxels which is non-existent in Zbrush. Zbrush is much better for ultra high-poly sculpting and production modelling. In the end these are just tools and I always use what is convenient for me on a particular task I`m working on. I mostly do concept/design sculpting, so 3D coat just has a better palette of tools, comparing to Blender and Zbrush.

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