So i dont currently have 3dcoat at the moment, ive been using nomad sculpt on the ipad and i ran into an issue that i was wondering if its an issue with all sculpting programs and specifically if 3dcoat has it.
So i like to have an already posed singular base mesh to a similar style to zspheres. And basically using it as a skeleton to then build up the main body shapes.
But when the meshes used for limbs like arms are close to other parts of the body like the torso. It becomes hard to sculpt without affecting both unintentionally, like with dragging parts and building up It will distort the areas that are too close.
So im just wondering if 3dcoat has that problem and how to solve it if i wanted to sculpt for a specific pose that has body parts close together but without touching?
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artistmitch
So i dont currently have 3dcoat at the moment, ive been using nomad sculpt on the ipad and i ran into an issue that i was wondering if its an issue with all sculpting programs and specifically if 3dcoat has it.
So i like to have an already posed singular base mesh to a similar style to zspheres. And basically using it as a skeleton to then build up the main body shapes.
But when the meshes used for limbs like arms are close to other parts of the body like the torso. It becomes hard to sculpt without affecting both unintentionally, like with dragging parts and building up It will distort the areas that are too close.
So im just wondering if 3dcoat has that problem and how to solve it if i wanted to sculpt for a specific pose that has body parts close together but without touching?
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