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precision problems on UV sims 3dcoattextura 2024.13


giobianco63
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Hi,

in the latest version of 3dcoattextura 2024.13 having two separate meshes with each its own texture and UV, but placed between them without spaces, painting results in an annoying sim line, which could easily be avoided with edge padding on the texture , but for some reason it is not executed at that point. The texture is 4k.(I can't have it bigger)

thanks

Giovanni

problem padding.png

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On 2/29/2024 at 1:57 PM, giobianco63 said:

Hi,

in the latest version of 3dcoattextura 2024.13 having two separate meshes with each its own texture and UV, but placed between them without spaces, painting results in an annoying sim line, which could easily be avoided with edge padding on the texture , but for some reason it is not executed at that point. The texture is 4k.(I can't have it bigger)

thanks

Giovanni

problem padding.png

whats your topology look like?

for some reason 3dcoats having baking issues with tri meshes ... 

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