Jump to content
3DCoat Forums

Voxel Default Ball Option


goodrichm
 Share

Recommended Posts

I'll take this a step further and say that there should be no options when entering the voxel tab, there should be nothing in the viewport whatsoever.

I think that when entering the voxel tab without selecting a preset volume from the bootup window, there should be absolutely nothing in the viewport, and instead it should default to the primitives tool with the sphere, or another primitive selected, all you need to do is apply it.

Link to comment
Share on other sites

  • Advanced Member
I'll take this a step further and say that there should be no options when entering the voxel tab, there should be nothing in the viewport whatsoever.

I think that when entering the voxel tab without selecting a preset volume from the bootup window, there should be absolutely nothing in the viewport, and instead it should default to the primitives tool with the sphere, or another primitive selected, all you need to do is apply it.

This was requested months ago and is highly needed. Now that 3.1 is out I hope Andrew get's a little time to sort through the many Feature Requests and can filter out the most important ones for implementation into 3DCoat. :)

Link to comment
Share on other sites

  • Advanced Member
This was requested months ago and is highly needed. Now that 3.1 is out I hope Andrew get's a little time to sort through the many Feature Requests and can filter out the most important ones for implementation into 3DCoat. :)

why don't you click the square in the voxel dialog? You get an empty scene...what's the problem? I like it as it is... :good:

post-1630-1251493189_thumb.jpg

Rene

Link to comment
Share on other sites

  • Advanced Member
why don't you click the square in the voxel dialog? You get an empty scene...what's the problem? I like it as it is... :good:

post-1630-1251493189_thumb.jpg

Rene

Would also be nice to have it in the prefs... I don't like the default ball myself btw... I second the request...

AJ

Link to comment
Share on other sites

  • Advanced Member
why don't you click the square in the voxel dialog? You get an empty scene...what's the problem? I like it as it is... :good:

post-1630-1251493189_thumb.jpg

Rene

Agreed! It takes ONE click to get an empty scene/room. Surely there are higher priorities than this?

Link to comment
Share on other sites

Yes it's not that big an issue. BUT... I think what people are missing here is that, if you start with a different tab (painting, etc) upon booting up 3DC, and THEN switch to the voxel tab, there will be a sphere in the scene. I believe that is what the OP meant by his post, and that is what I meant by mine.

Link to comment
Share on other sites

  • Member
... I think what people are missing here is that, if you start with a different tab (painting, etc) upon booting up 3DC, and THEN switch to the voxel tab, there will be a sphere in the scene. I believe that is what the OP meant by his post, and that is what I meant by mine.

Well, then - yes. For such cases (if the prog was started for working with micro-vertex and per-pixel painting) then we only need an implementation of 'auto-clean up vox scene' or something like this, I guess...

Just noted: this 'issue''s discussed by 'Advanced members' (except me, of course ^_^ )

Link to comment
Share on other sites

Well, then - yes. For such cases (if the prog was started for working with micro-vertex and per-pixel painting) then we only need an implementation of 'auto-clean up vox scene' or something like this, I guess...

Just noted: this 'issue''s discussed by 'Advanced members' (except me, of course ^_^ )

Hey there! I meant no offense by my post or that anyone is more or less advanced by another. Sorry if it came off that way. :)

The issue is just a little niggling one.

Link to comment
Share on other sites

  • Member
Yes it's not that big an issue. BUT... I think what people are missing here is that, if you start with a different tab (painting, etc) upon booting up 3DC, and THEN switch to the voxel tab, there will be a sphere in the scene. I believe that is what the OP meant by his post, and that is what I meant by mine.

Yes, this is exactly what I meant to say in the original post. :blink: Thanks for translating so well what I meant to say...you're a good mind reader ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...