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Sea Mammal type


digman
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I started this creature from the default sphere. I like to throw a quick concept paint job on the creature to help get a idea about his/her personally. I really should do this 2d first, but oh what the heck...

The model has a bird and sea creature type look.

Teeth, skin type, more details to come. It less than a million voxel count still...

post-518-12760441631091_thumb.jpg

post-518-12760441759423_thumb.jpg

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Polygoon

It is Ptex using quadraqulation. The painting was just a quick 15 minute paint job by hand to get an idea of the colors I might like to use. That helps me get a better idea of how I want the creature to look when sculpting. I will repaint it when I completed the model. I also will retopo the final version.

Phil, It's blurry because of the specular refection in the render room. The creature will be completed repainted.

A small update...

post-518-12764986116288_thumb.jpeg

post-518-12764986324891_thumb.jpeg

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A few more details added and a quick concept ocean environment to get an idea for a render.

No skin details yet or painting on the creature...

It looks like an 'ambush' hunter rather than a 'pursuit' hunter. :)

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