Reputable Contributor AbnRanger Posted July 9, 2010 Reputable Contributor Report Share Posted July 9, 2010 I'm going to wait to work on detailing the guy, and focus on the uniform elements first....I want to see how fast I can finish this. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 9, 2010 Author Reputable Contributor Report Share Posted July 9, 2010 Got him some britches and shoes...The jersey is going to be a bit tricky. I wish the Cloth simulator could perform shrink wrap type operations Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 9, 2010 Contributor Report Share Posted July 9, 2010 Looking good but for the huge Hobbit hands and feet. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 9, 2010 Author Reputable Contributor Report Share Posted July 9, 2010 Looking good but for the huge Hobbit hands and feet. I modified a base model that I had sculpted...and re-purpose is the name of the game when you're pressed for time. I can't imagine a single house not having an emphasis on re-using assets/base models when they can. The focus here is really the uniform...it's good practice using the freeform primitives and the curves tool. The big Hobbit hands will get some gloves. Most of the work will be in the detailing, and texture painting. Quote Link to comment Share on other sites More sharing options...
Contributor Greg Posted July 9, 2010 Contributor Report Share Posted July 9, 2010 Looking great so far. Keep us updated. Greg Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted July 9, 2010 Advanced Member Report Share Posted July 9, 2010 Looking good so far But 16M tris. Not for the mac version LOL Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 12, 2010 Author Reputable Contributor Report Share Posted July 12, 2010 Thanks guys...I got the jersey blocked out and messed with the proportions a bit...as well as a little piddling around the upper arm area. I'm working on the helmet now, and that should be a challenge to see if I can get it correct in 3DC. I would normally do this with Power Nurbs or splines patches in 3ds Max, but I really wanted to keep the whole thing in 3DC. Again, I'm trying to resist the urge to add detail as I go. I'll start that once the helmet is done. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 14, 2010 Author Reputable Contributor Report Share Posted July 14, 2010 The helmet is done except for the chinstrap...it's time to start detailing, then on to Retopo and paint. Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted July 14, 2010 Applink Developer Report Share Posted July 14, 2010 Very nice overall look. I'm excited to see this painted. Quote Link to comment Share on other sites More sharing options...
Contributor Greg Posted July 14, 2010 Contributor Report Share Posted July 14, 2010 Don, that's coming along really well. Did you do the helmet all in 3d Coat? To me there's something a little funky with the shirt at this point, but I realize it's a work in progress! Keep posting! Greg Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 15, 2010 Author Reputable Contributor Report Share Posted July 15, 2010 Don, that's coming along really well. Did you do the helmet all in 3d Coat? To me there's something a little funky with the shirt at this point, but I realize it's a work in progress! Keep posting! Greg Thanks guys. Yes, everything was done in Voxels. Using a reference image to block out the overall proportions of the jersey, it does look rough, until you start adding detail. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 15, 2010 Contributor Report Share Posted July 15, 2010 You set a high standard, there, buddy! Do you plan to animate your character? Do you remove the hidden structures (like shoulder pads) after they serve the purpose for 'cloth'? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 16, 2010 Author Reputable Contributor Report Share Posted July 16, 2010 You set a high standard, there, buddy! Do you plan to animate your character? Do you remove the hidden structures (like shoulder pads) after they serve the purpose for 'cloth'? I don't have any plans to animate him, just turntable render. And as for the shoulder pads underneath...I was going to retopo the jersey and bring it in to use cloth tool. Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted July 16, 2010 Advanced Member Report Share Posted July 16, 2010 This gonna be a fine model AbnRanger, I stay tuned. Quote Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted July 19, 2010 Advanced Member Report Share Posted July 19, 2010 Really good, I especially like the job you have done with the helmet. It looks very realistic. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 20, 2010 Author Reputable Contributor Report Share Posted July 20, 2010 Here is a little update...didn't get as far as I wanted to (trying to juggle a handful of other things), but the helmet is done until I get to the paint room for the texturing. I spent a decent amount of time going over it with a fine-toothed comb, so to speak, to make sure it would hold up under scrutiny. I really wanted to add to some of the great works already in the gallery to showcase what 3DC could do with hard-surface modeling. I also tweaked the guy's anatomy some more, and the jersey as well...now onto the the real detail work. Quote Link to comment Share on other sites More sharing options...
Member JensD Posted July 20, 2010 Member Report Share Posted July 20, 2010 This is starting to look really good. Keep going! Greetings JensD Quote Link to comment Share on other sites More sharing options...
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