erklaerbar

doodles

137 posts in this topic

About Decimation Master: I decimated this direct export from voxels down to 16k polygons - from roughly 3mio. I can go down to 5k but after that it starts to show missing corners. For a background mesh you could go down to 2k with this mesh.

post-1281-1244559635_thumb.jpg

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Very interesting experiments! I like the last results very much!

"Sprichst Du Deutsch?"

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Danke Dir, Taros!

Jo, wir sind quasi Nachbarn. Wohne in Z?rich. Aus welcher Ecke in DE kommst denn Du?

Gruss

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Some nice High level of work here, I especially like the geometrics, Nicely rendered and perfect hard surface. The Sculpture of the slab and creature coming from it is very nice also.

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thank you, LJB!

a XSI render without color of the dragon:

post-1281-1246011466_thumb.jpg

PS: Does anyone here have experience with printing/casting of 3d models? I would love to try to print a sculpture and have it cast in metal. But I dont really understand the process, despite the fact that i have already read a lot about it. Some advice from someone with real world experience in the field would be awesome!

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Thanks for your new decimation experiment erklaerbar, interesting!

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Danke Dir, Taros!

Jo, wir sind quasi Nachbarn. Wohne in Z?rich. Aus welcher Ecke in DE kommst denn Du?

Gruss

The dragon looks very nice. I like the material.

> Hey, prima. Zuerich? Hui, naja bin "fast um die Ecke." Komme aus Deutschland, aus dem schoenen Muensterland. Wohne naehe Muenster, das ist noerdlich von Dortmund. PS: Als Softimage-User lade ich Dich hiermit gerne in unser XSI-Forum ein, zu finden unter http://www.xsiforum.de. Es tummelt sich alles aus dem deutschsprachigen Raum, also viele aus D A CH. :)

Be creative

Chris

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That's really nice looking dragon erklaerbar! I like how it combines realism with a stylistic cartoon design.

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Hey Taros, sorry f?r die langsame Antwort. Ich guck gern vorbei und stell mich da mal vor!

howitzer, thank you!

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primitives, merge- and curvestool. The crazy thing is that the modelling part took barely 10 minutes! To keep it simple and fast, the model was decimated down to 50k polies with Zbrush, without a retopo.

post-1281-1251836339_thumb.jpg

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awesome stuff! I like your Dragon head!

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brilliant!!!!!

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Wau! that is briliant. I would love to see some close ups from the engine part. It looks so cool.

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Hi there,

My first voxel "something" :unsure: , exported and rendered in ZB.

post-1281-1231629834_thumb.jpg

I just love this one man :) Kudos... :good:

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Just perusing your works... nice control! :)

Great stuff...

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thank you jacobo, one more voxelism:

post-1281-12553823905468_thumb.jpg

Cool. A poster candidate. I could imagine to pin this on my wall. :)

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