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Topics posted by ozukaru
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- 3 replies
- 6,671 views
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- 3 replies
- 1,101 views
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[Solved] when exporting as fbx a retopo model the pivot has an offset (a big one)
By ozukaru, in General 3DCoat
- 4 replies
- 1,444 views
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- 1 reply
- 594 views
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3d-coat how to drop the voxel data and keep only surface representation?
By ozukaru, in General 3DCoat
- 3 replies
- 1,583 views
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- 2 replies
- 1,399 views
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- 5 replies
- 1,850 views
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- 9 replies
- 4,399 views
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- 3 replies
- 1,564 views
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- 0 replies
- 942 views
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- 9 replies
- 3,693 views
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- 0 replies
- 854 views
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- 17 replies
- 1,910 views
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- 1 reply
- 848 views
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- 5 replies
- 1,387 views
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- 0 replies
- 1,255 views
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- 2 replies
- 1,556 views
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Im Not sure if this is a BUG or Im doing something in the wrong way, help please
By ozukaru, in General 3DCoat
- 7 replies
- 1,434 views
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- 2 replies
- 957 views
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- 4 replies
- 3,671 views
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- 2 replies
- 1,441 views
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is there a way to input the exact uv coordinate for a vertex?
By ozukaru, in General 3DCoat
- uv
- uv coordinates
- (and 1 more)
- 1 reply
- 1,431 views
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is there a way to use the vertex color to make uv islands?
By ozukaru, in General 3DCoat
- vertex color
- uv
- (and 1 more)
- 3 replies
- 976 views
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- 30 replies
- 10,320 views
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- 7 replies
- 3,321 views