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About stusutcliffe

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  1. stusutcliffe

    3DCoat 4.9 BETA testing thread

    That sounds mighty annoying. The Pilgway link worked like normal for me, downloaded in less than a minute. So I assume its ok at Pilgway end. Using Chrome, Up to date Win 10 Not sure what chrome version, does that not just update itself. ( disclaimer -I know very little about operating systems etc) And thanks team for putting align to view back
  2. stusutcliffe

    3DCoat 4.9 BETA testing thread

    The Align to view option has vanished and the bound box option next to it also ,in the transform tool. Latest few betas.
  3. stusutcliffe

    New Curves Beta

    Cool, I used to do that for real 40 years ago ! Have fun putting the rivets in !!! , I used to enjoy actual riveting back in the day. ( until it went cockeyed and you had to drill the bugger out.....the old version of undo) All my work is a place holder... the next piece is gonna be perfect.
  4. stusutcliffe

    New Curves Beta

    Hi Mr Regime, For the fancy tools try activating "beta" tools in the prefs. Im not a fan of the new curves , the red lines too thick last time I looked, so I stick to the old one for my simple needs. Try turning off symmetry for your seat. Also try and post a complete screen , it helps folks see the whole problem... maybe a box needs checking/unchecking etc
  5. Try this thread , I did a mini tutorial.
  6. stusutcliffe

    [Solved] Add radius to hard edge

    You could try "soft boolean" Use the right click menu, go down the list to the little cog icon to activate it.
  7. stusutcliffe

    Problem with 3d Connexion Driver

    Hi there chaps, I occasionlly have a problem with my 3d connexion ( not occured since windows 10 though) I found a fix for my problem..... but not neccessarily yours but may be worth a try? I screen grabbed it and I just leave this pic on my desktop for ease of remembering . I dont think it would do any harm to try.
  8. stusutcliffe

    how to make glove?

    The cloth tool is pretty good, I tried draping a scarf into a heap, it was ok, but I dont think it has self collision with the thickness so I got a lot of intersections. Self collision would take it to the next level! ( wonder if anyone is working on that ,or maybe I have missed a setting) Imagine ...you could make a plate of spagetti just by dropping it . I wonder if the latest Blender could do it.. ( Not that I need a plate of imaginary spasgetti)
  9. stusutcliffe

    how to make glove?

    Here is another way. You could use the new improved cloth. Take the hand to retopo, make a retopo mesh around the sculpt then import that back to the sculpt room onto the hand. You can adjust the thickness on the fly to suit. You wouldnt really have to run much of a simulation and you could massage a few creases on to it . ( not actually tried this, but made a decent pair of trouser in about 15 minutes! which I suppose is like two giant fingers ha ha )
  10. stusutcliffe

    how to make glove?

    The way I usually make hands /gloves is to make the palm and fingers seperately then 'glue' them together at the last minute. So say if I was doing a glove I would make one finger ,sculpt any seams stiching I required then duplicate this one several times adjusting the dimensions and pose to suit. The same process with fingernails ...just sculpt one finger then duplicate then glue together why sculpt 10 finger nails when you only need to do 1. You just need to do a bit of clean up at the joins when you are done.
  11. stusutcliffe

    3DCoat 4.9 BETA testing thread

    What would the release number be for the last non beta build please?
  12. stusutcliffe

    Introduce yourself!

    I think your object just has far too many polys. Just use voxels to block out then go to surface mode , remesh and decimate to suit. You get sort of a feel for when you have to go from Vox to surface after a while. If I was making that "thing" in the piccy it would probably be no more than about 20,000. ( of course I dont know what your workflow or aim is , just commenting on whats in front of me!)
  13. stusutcliffe

    3DCoat 4.9 BETA testing thread

    I keep ending up back at 4.9.02 which works really good for me.( I think this version was before the new interface was introduced.......not keen, prefer the old but I will eventually get used to it ) I try every other beta that comes out, but there always seems to be some little niggle that sends me running back to .02. But all I really do is sculpt and vertex paint, I dont really do any of that there fancy stuff.
  14. stusutcliffe

    3DCoat 4.9 BETA testing thread

    Hi, I installed Beta 12 BF4 and it is now working! But the version number at the top line of the 3d coat window still says 12 ? Should it say 12 bf4? Or is that what it is supposed to say ?
  15. stusutcliffe

    3DCoat 4.9 BETA testing thread

    I used to be able to drag an obj from the sculpt tree and drop it into the Models tab, does not seem to work now, has something changed here. Beta 12