i just tried it in new v 4.9.57 and renderman works again for now in this version, but there is no box for the alpha so it only renders with the environment map.
I don't know why, but the Renderman integration only renders one UV set, so if a person has a model with more than one UV set, it won't render them all. I reported this multiple times to Andrew, and for a few years now, but it has gone ignored every time. If other people report this, maybe it will get noticed and the attention it needs. Renderman is too good of an asset to leave unattended like this. With that said, if you use Vertex Paint on a Sculpt Model, it will render it properly...however,
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