Advanced Member Elemeno Posted April 20 Advanced Member Report Share Posted April 20 please watch the video and see how i perform a simple bake on a sphere... its giving off weird results , gpu : 4070 super storage: nvme cpu: 10900k no oc ram: 64gb ddr4 Desktop 18-04-2024 22-34-57.mp4 all latest drivers , this is a complete fresh install of 3dcoat nothing added or changed , baking in other software gives off a perfect result ,only 3dC doesnt Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 21 Report Share Posted April 21 No video attached Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted April 21 Author Advanced Member Report Share Posted April 21 i sent one ... but basically i cant bake any addition detail , anything with height(not height map) it doesnt bake , it bakes negative values (depth) ... is nobody else having this issue??? Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted April 21 Report Share Posted April 21 12 hours ago, Elemeno said: is nobody else having this issue??? If you do autoretopo in a different way, then there will be no such problem. I'm finding out what the problem is. Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted April 21 Author Advanced Member Report Share Posted April 21 1 hour ago, Oleg Shapov said: If you do autoretopo in a different way, then there will be no such problem. I'm finding out what the problem is. might be a problem here? Desktop 21-04-2024 16-31-28.mp4 Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted April 21 Author Advanced Member Report Share Posted April 21 1 hour ago, Oleg Shapov said: If you do autoretopo in a different way, then there will be no such problem. I'm finding out what the problem is. also yes using instant meshes breaks i but other forms work perfect Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted April 21 Report Share Posted April 21 2 minutes ago, Elemeno said: might be a problem here? It's too complicated for autoretopo. We need a huge polycount. Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted April 21 Author Advanced Member Report Share Posted April 21 also retopo via decimation causes the same artefacts while baking too 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 22 Report Share Posted April 22 try latest version please Quote Link to comment Share on other sites More sharing options...
Solution Andrew Shpagin Posted April 24 Solution Report Share Posted April 24 Looks like scan depth is not enough, set 5 or 10 (in and out). Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted April 24 Author Advanced Member Report Share Posted April 24 3 hours ago, Andrew Shpagin said: Looks like scan depth is not enough, set 5 or 10 (in and out). ive tried maximum numbers both ways , however if i manually retopo or use an other form of retopo except decimation or instant mesh retopo then it bakes perfectly Quote Link to comment Share on other sites More sharing options...
Featured Comment Oleg Shapov Posted April 24 Featured Comment Report Share Posted April 24 7 minutes ago, Elemeno said: ive tried maximum numbers both ways There's a problem with surface tools for voxel sculpting. Andrey will fix this. 1 Quote Link to comment Share on other sites More sharing options...
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