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    • Now the Photogrammetry room can be launched from Quick start menu - Photogrammetry tool: Аutomatic Image-based 3D reconstruction tool from images. 3DC use external library of software for photogrammetry processing: Image-based 3D reconstruction are based on Colmap and Reality Capture. - Point Cloud tool: Use this tool to create meshes from the point clouds  
    • Hi, in case anyone wishes to try 3DCoat 2024.27.01 on an Ubuntu image created with distrobox inside an Arch variant distribution, here's a link of what I tried:  If you have a better working solution please do chime in.  
    • Installing Ubuntu though distrobox on my machines running variants of Arch have now an issue with nvidia drivers. It goes roughly this way: The Ubuntu image created with distrobox will try to use the host's nvidia drivers when we create it with the --nvidia flag (look above for the post with the command to install an Ubuntu image though distrobox: https://3dcoat.com/forum/index.php?/topic/29582-solved-3dcoat-crashing-when-trying-to-open-thunar-file-explorer-on-endevouros-arch-derivitive-linux-distro/&do=findComment&comment=192900 ). There's a mismatch between nvidia drivers installed on Arch variants and Ubuntu distributions (latest, whatever it is as of today). Latest nvidia drivers require a newer kernel than the one provided by Ubuntu, so the drivers on our host running Arch won't work on the Ubuntu created with an older kernel. For now I installed the Ubuntu image without the --nvidia flag, then installed inside the image the latest nvidia driver available to Ubuntu with apt and it seems to work. Now 3DCoat launches and it can open and save files (yay! ) although I can see the already mentioned visual glitches and have some interface scaling issues. There is indeed some good progress! I'm also not so sure it uses GPU acceleration, so I'll check whenever I have some time how to make sure 3DCoat launches in the Ubuntu container using the GPU if that is not the case. Please do chime in if you already solved it. Summary of steps I tried this time: distrobox create --name ubuntu-nvidia --image ubuntu:latest distrobox enter ubuntu-nvidia sudo apt update && sudo apt upgrade sudo apt install libcanberra-gtk-module nvidia-driver-550    
    • Sorry i was very busy last few days. I'm trying to understand what this report is about, but i really can find any clue.. i see you are trying to run /home/jfespinal/.local/share/flatpak/exports/share/mime/ but how is it related to 3D-Coat? You are trying to activate Linux version of 3D-Coat? If yes, then i would recommend to run it using Bottles, because as of right now Linux version is broken. We can continue in this thread - https://3dcoat.com/forum/index.php?/topic/30731-3dcoat-202406-crashes-on-recent-linux-distros/#comment-196389  
    • We are using the program well, and I would like to provide feedback on some issues we've encountered during our usage. I hope these can be addressed in the next update. I am currently using version 2024.26. When minimizing and maximizing the 3DCoat window, or after editing in Photoshop and returning to the program, the UV Texture Editor disappears. Once reloaded, it no longer allows resizing. After modifying the model and re-unwrapping the UVs, the color on Layer 0 is not filled properly. The configuration settings are occasionally reset to default. The default color selection setting is fixed to HSL. Even when changed to RGB, it reverts back to HSL after restarting the program.
    • Does anyone here have experience using an AMD Ryzen 9 7950X or the new 9950X? I am curious how well it performs in 3DCoat because the multithreading in 3DCoat uses the Intel TBB (Thread Building Blocks) Library, which used to cripple performance of AMD CPU's in years past. It is optimized to work with Intel CPU's, but not on AMD CPU's. It's my understanding that AMD won a lawsuit against Intel over this and another business practice more than a few years ago, but I cannot find anything via Google Search about the results of that lawsuit.  
    • Is this bug ever been looking in to? It still exists and quite inconvenient.  
    • I have purchased some trim patterns from artstation and imported them into 3Dcoat as Strips. When I draw with buildup tool, it created gap along the stroke and I can't make it seamless even though the 2D images are perfectly seamless. I tried tweaked all the setting possible and reduce the spacing to a low number but nothing help. I am assuming this is a new bug happen when importing, it used to be fine, not sue which version messed this up.
    • do you mean using the green channel of the normal map for handpainting ? or having the normal map itself as the diffuse? if so all you do is export normal map and then import diffuse texture and apply it that way or, for handpainting , export normal map , open it in your desired photo editing software, use the green channel and export it back and use that as a diffuse texture
    • Hi Carlosan,     Thanks so much for your quick response. I appreciate all of the help you constantly provide us with. Have a great day. Cheerio lululee
    • Case: NZXT H7 Flow (2024) Review - TechPowerUp. Microphone: FIFINE K688 Review - APH Networks. Router: TP-Link Archer BE3600 Wi-Fi 7 router review- Dual-band Wi-Fi 7 for less than $100 - Tom's Hardware. Thanks Neutronbeam. Case: Montech XR Review - TechPowerUp. CPU/GPU/AIO/SSD Cooler: PCCOOLER RZ820 Review - TechPowerUp. Headset/Earbuds: Bose QuietComfort Earbuds (2024) Review - PCMag. Laptop: AMD Ryzen AI 9 HX 370 - ASUS ZenBook S 16 (Zen 5 Mobile - RDNA 3.5) - Guru3D. Microphone: Antlion Audio ModMic USB 2 Microphone - Christ Centered Gamer. Mini PC: GMK NucBox K9 mini PC review- Core Ultra 5 125H with Arc 7 graphics - NotebookCheck.net Reviews.
    • Go to channels Open Depth options Blend mode will help
    • Please Change the Shape format from .eps to .svg. Eps only causes errors and bugs in 3dcoat 2024.
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