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Carlosan

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Everything posted by Carlosan

    https://www.artstation.com/artwork/nEdO4e
  1. As TimmyZDesign said: I think this is actually one of the drawbacks of 3DCoat because an imported model will sometimes only exist in one room, while it doesn't exist in any other room, but other times it exists in multiple rooms at the same time, depending on what you are doing. This makes 3DCoat different from most other 3D apps, because once you import a model into most other 3D apps, then that model is available to you at all times (in all "rooms") no matter what you are doing with it.
  2. This website is very useful and handy when you are lack of ideas. After typing some random words or your name in the blank section and press “Build It,” it will automatically come up with many possibilities and you can start working on it as a base or do paint over on top. Combine simple forms based on my name “Samantha”
  3. From Modeling to Sculpt use the command: Unlink Sculpt Mesh
  4. I dont know if it is hardcoded, but you can try Customize Navigation on Camera settings
    https://www.artstation.com/artwork/Om38BJ
  5. So, one solution will be mimic Maya Modeling Toolkit. Look: all related commands are in one panel, easy to use, clear to see... To open the Modeling Toolkit, click in the Status line. Lets you initiate multiple modeling workflows from a single window. I'm not saying it's the best idea, it's just a suggestion. Others may have better ideas but maybe it helps as a pointer to find a way.
  6. Wow, this is really good news! There is something that has been bothering me for a long time and I really want it to be changed. I don't know if I can ask you. But maybe you can do it or comment it to the one who can do it. The hierarchy of tools How to access tool settings it is not clear because are in the same lateral panel. Tool and settings of tools are in the same visual hierarchy: this is not the best UI design. This information is redundant, it could be changed so that not only we can access with RMB (as it is done now and it is fantastic) but also in a drop down menu that facilitates the use for graphic card users. But please remove it from the left tool bar. Tools, tool options, commands (RMB), top tool bar... lot of visual information and tool settings separated and scattered all over the viewport //edit Sorry i forgot to add Top tool bar too
  7. Hi What if you use Texture > Export command ?
  8. You model it externally or in modeling room ? If the base mesh was modeled externally and have UVs, import into Retopo room (Mesh > Import) And then on Sculpt room use Geometry > Retopo mesh -> Sculpt mesh to get Objects From Retopo Workspace
  9. For something like that I would model it on modelling room. Then if you really want to work on sculpting details on it, send it to sculpt room.
  10. Currently Paint room, UV room and Tweak room are interconnected. We dont need to send or bake anything to modify the same mesh on this rooms, we just switch rooms and everything is ok. The steps are clear and intuitive and it is not necessary to be scrutinizing how the software works internally to adapt our work. We just work and go. Why not convert Modelling room in Tweak room reloaded ? Tweak room tools are already too simple and obsolete. Being able to improve teak room turning it into the new modeling/tweak room would be a great improvement and would make 3DC much more useful by offering a workflow more appropriate to these times in a clear and precise way.
  11. I forwarded your issue to dev team, but please keep in contact with Andrew Shpagin to ask a possible solution. Thanks
  12. Find the messed up on C:\Program Files\3DCoat-2021\UserPrefs And replace with default. Hope it help ExportPresets.zip
    https://www.artstation.com/artwork/XnGyra
  13. Hello, this issue was solved on last versions. Could you try this steps please. - Completely new folders structure. Really streamlined and logical as it was proposed. Almost all now is split between two folders - data and UserPrefs. As it is logical, UserPrefs is user-created content. Data is sort of temporary stuff. The folder in documents changed, now it is Docs/3DCoat-2021/. Even if the folders structure is changed it is compatible with the previous one. - As soon as 3DCoat detects some files copied to the new location in Documents from the old one, it will convert the files to the new structure. Also, if you will install 3dcpack it will be installed correctly (except presets that use old tools that are not present in the toolset). So, to migrate from earlier version you may copy folders from old versions to Docs/3DCoat-2021 or create 3dcpack in old version and install using latest. Hope it help
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