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Jean-Luc

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Everything posted by Jean-Luc

  1. Thank you mulciber, I did try this option before posting my request. Even with "Merge without Voxelizing" it still create a voxel surface. What I meant was really a simple polygonal mesh as "background", not editable, the 3D equivalent of an image plane My bad, I tried it again and it did what I wanted Now I only need to find how to flip the polygons (normal are inverted). Very nice anyway :-)
  2. This was already asked in the voxel development sub-forum but I guess it would be more appropriate here since it is after all a feature request It would be very nice if it were possible to import a mesh in the voxel room without having to convert it in voxel. It would allow to import the mesh and have it as a reference when using the voxel tools (building a helmet, cloth, about anything you can do using voxels. Some mesh convert very badly into voxel, and being able to have them in the viewport without being obliged to convert them would be a big advantage. I have no clue how hard it would be but it seems that Andrew already said it would be relatively easy to do.
  3. Thank you very much, very useful After watching the two first video I decided to edit my post because I think, thank you wasn't enough:) I have learned so much simply by watching the first video, really, really, HUGE thank you
  4. I was also wondering about this Is there still a chance to see it implemented, it would really be useful.
  5. I just tested here (also with a SpacePilot) and it seems to work fine. When creating your custom profile, what did you choose in "step 2" ? I used "3D Mouse"
  6. Thank you very much Andrew ! I know of no other software which evolved so constantly than 3DCoat. Again, a big thank you for your hard work !
  7. Thank you very much Zardok, very useful tip !
  8. 3DCoat can be used without problem with the 3DConnexion controller (I use it with the "old" Space Pilot) but they are no profile for it (in fact, the 3DConnexion devices only come with a few profiles, mainly for photoshop, max, maya and a handfull of very high end CAD programs). A while ago, 3DConnexion promised a new version of the drivers that would allow to easily create custom profiles for any supported program, but so far, nothing happened. In the meantime you can grab a profile I created a while ago (http://www.3d-coat.com/forum/index.php?showtopic=4420&view=&hl=&fromsearch=1) and customize it to your liking if it helps Here is a post on the 3DConnexion site explaining how to create such a profile from scratch: http://www.3dconnexion.com/forum/viewtopic.php?t=2009
  9. Yet another beautiful update Thank you very much Andrew for all your great work ! Jean-Luc
  10. Congratulations ! All the best in the world for you and your family Jean-Luc
  11. I answered your question in the French part of the forum but just in case it could be useful to someone who doesn't already know, here it is in English. You can drag an image from windows explorer into your viewport (either in perspective or in the view where you want the backdrop to appear. A dialogue box appears asking you what you want to do, choose "add reference image" and you will get a lot of nice options to fit the picture to your needs. Jean-Luc
  12. Salut, Je sais pas si ça répond vraiment à ta question, mais si tu as besoin d'images de référence dans le voxel room, tu peux tout simplement draguer une image depuis l'explorer dans la vue. Tu vas voir un dialogue et tu choisis "reference image". Après tu as plein d'options pour le placement, et bien entendus, tu peux avoir plusieurs images (top, left ...)
  13. Thank you very much Rodney, excellent tutorial series. Jean-Luc
  14. Thank you very much for the head up, I'm both, a 3DCoat and ZBrush user (and I love both, they make a great team) and I really enjoys Ryan's tutorial so I have to check that
  15. Got an e-mail this morning and registered to all five (well, it seems I need an authorization from the organizer for 3D Coat From Concept to Reality Series: Sculpting a Banshee - Rebroadcast so I guess it's kind of full (Well, actually sad for me but nice for Leigh) I'm not sure I will be able to attend all of them, but I hope I will be able to get the download version in a near future Edit: in the meantime I got a confirmation e-mail for all webinars so it seems there was still room in Sculpting a Banshee
  16. Thank you very much for those nice updates Jean-Luc
  17. Mr. Southern it's really great to see you here I'm sure if you get to love 3D Coat I'm sure we will soon see some wonderful works made with it
  18. Same feeling here, Andrew has provided us with a wonderful tool, and it's already way beyond my expectations when I bought it. It's a fun tool for us to use and it has to be fun for Andrew to develop. I have a very good friend who also is an exceptional programmer in the 3D world (I don't say that because he is my friend). He never ever works better than when he does things the way he wants, he is never faster, never gets better results. In the end, everyone wins, he enjoys his work, and produce programs that are way beyond what people expected at first. Are they bugs in 3D Coat ? Yes. Do they get fixed very fast ? Most of the time a LOT faster than similar programs made by big companies and I have no doubt most of them will be fixed in the next beta release. BTW, this post isn't aimed at anyone in particular, I have no grunge against anyone
  19. Many, many thanks for this update I should kind of get used to it but I'm still very impressed by how fast and beautifully 3D Coat improve, you can almost see it grow a bit each days (actually, by following Andrew's twitter you really can). Amazing. Big big thank you again Jean-Luc
  20. Very useful resource, thank you so much for taking the time to make this J-L
  21. Thank you very much for this wonderful series of tutorial, I really learned a lot watching them. Really hugely appreciated J-L
  22. Mabye a silly idea but what about Bodywork Brush since they are mainly intended for hard surface Btw, it's really amazing to watch the twitter and see how fast things goes and how a new idea brings some improvements that will led to yet another new idea J-L
  23. I bought the Advanced retopology and uv-mapping one and I really liked it. The instructor knows is tool very well and produce a clean mesh. Sounds is not the best, but I had no problem understanding despite the fact that English is not my native language.
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