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animk

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About animk

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  1. animk

    Gladiotron development thread

    Impressive! And You are able to do everything from concept to animation.
  2. animk

    micro26 sketchbook

    Awesome work!!
  3. animk

    Cut off tool - no SS

    When I need smooth cuts I use curves.
  4. animk

    Blender's Matcap

    I think one of blender 2.8 's matcap looks great for sculpting. I use it in 3d-coat and it works great. Set the primary light intensity at about 80% if you would like to use it. basic_2.7z
  5. animk

    Girl

    Thanks @gbball
  6. animk

    3DCoat 4.8 BETA testing thread

    I managed to get better result by checking sharp creases in IM, I will continue to play with it. If the polygons flow along the surface the result gets better.
  7. animk

    I will not be silent this time. Just my opinion !

    I need to try making hair with snake tool, didn't know it can do that
  8. animk

    Girl

    Thanks, I sculpted , vertex painted some solid colors and smart materials in 3d coat. Only the render was done in eevee, it has better controls for moving lights and cameras around.
  9. animk

    3DCoat 4.8 BETA testing thread

    I tried this method, small details are still missing. Baking with normal or displacement doesn't give good result. It works for hard surface and big shapes.
  10. animk

    3DCoat 4.8 BETA testing thread

    I said earlier about decimating meshes to 40 million tris, I edited to 4 million, sadly blender's performance is just not that strong.
  11. animk

    3DCoat 4.8 BETA testing thread

    I am not rendering in 3d coat. I export the decimated meshes about 4 million tris to blender, it's a little slow but workable. From keyshot manual "The Vertex Color texture is used only with geometry imported from other 3D applications that supports vertex color texture maps. Do not use this texture if you are not importing from a compatible 3D application as it will have no affect." It looks like keyshot supports object with vertex color sent from other applications (through plugins), I guess it doesn't support vertex color from imported mesh. So I was wrong about keyshot on supporting zbrush only. Thanks for the follow up!
  12. animk

    3DCoat 4.8 BETA testing thread

    Thanks, I googled vertex color keyshot, it looks like keyshot supports vertex color from zbrush only, I could be wrong. Finally found a solution. I duplicate and decimate a higher res painted mesh, then add resolution (by using add detail smooth method) back to decimated mesh on where detail paintings are needed. Using reproject tool (SL version) to re-project mesh detail and vertex color back to decimated mesh. It's way easier than retopo/UV and keep most of the details on a much smaller size mesh.
  13. animk

    3DCoat 4.8 BETA testing thread

    Thanks, I will take a look and do a test on it.
  14. animk

    3DCoat 4.8 BETA testing thread

    I do high resolution sculpt, vertex paint it, then render. Keyshot doesn't seem to support vertex color. Right now I am stuck with 3d coat internal render, unless I retopo/uv so I can render it in blender's eevee.
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