Contributor Tony Nemo Posted February 15, 2013 Contributor Report Share Posted February 15, 2013 You are certainly off to a good start! Leigh Bamforth's "Reference Image" software may be of use to you here. It would allow you to work through the image with variable opacity. Very handy where references aren't orthographic. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted February 15, 2013 Author Advanced Member Report Share Posted February 15, 2013 You are certainly off to a good start! Leigh Bamforth's "Reference Image" software may be of use to you here. It would allow you to work through the image with variable opacity. Very handy where references aren't orthographic. Thank you for that. http://scary-monster...5_Installer.zip https://vimeo.com/11661747 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted February 19, 2013 Author Advanced Member Report Share Posted February 19, 2013 I spent the whole weekend just struggling with the curvilinear architecture of this piece. It feels like I accomplished nothing. Sometimes a work moves like lightning, other times it crawls at a snail's pace. No matter how much I put into it in Maya polygons it's going to take a lot of reworking in 3d Coat as voxels.. One step forward, two steps back. Ugh. .. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted February 19, 2013 Advanced Member Report Share Posted February 19, 2013 Good progress on the clock part! Which brush are you using for the organic parts? It is rather regular and I wonder how you managed to get that. I often use "smooth all" to get rid of irregular shapes, but that is not a very clever way... Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted February 19, 2013 Author Advanced Member Report Share Posted February 19, 2013 Good progress on the clock part! Which brush are you using for the organic parts? It is rather regular and I wonder how you managed to get that. I often use "smooth all" to get rid of irregular shapes, but that is not a very clever way... I use Move and Build 75% of the time, and Smooth mostly with a bit of Scrape and Fill for the rest of the time.. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted February 20, 2013 Advanced Member Report Share Posted February 20, 2013 Thanks! I'll have to give a shot to your method when I'm back to sculpt. It's really clean. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted February 22, 2013 Advanced Member Report Share Posted February 22, 2013 Wow! That's really coming along. Well done. I can't wait to see more. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted April 8, 2013 Author Advanced Member Report Share Posted April 8, 2013 Back into it and finished the front floral ornement 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted April 9, 2013 Advanced Member Report Share Posted April 9, 2013 Beautiful! Just one question: In a real ornament like this one, could we notice some links between the different parts? I wonder if the whole would be sculpted in a single big block or made of severals parts stucked together. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted April 10, 2013 Author Advanced Member Report Share Posted April 10, 2013 Beautiful! Just one question: In a real ornament like this one, could we notice some links between the different parts? I wonder if the whole would be sculpted in a single big block or made of severals parts stucked together. From close study of the three source photos it seems that the original was made from three blocks of wood or at least three masses of wood. that might be fused from smaller pieces. the woodgrain on the end support pieces is upright and the cross piece uniting them has a horizontal grain. I'm almost ready to start texturing ( trying to decide between per pixel or vertex or both) so that configuration of the original wooden piece will become pretty evident then. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted April 10, 2013 Advanced Member Report Share Posted April 10, 2013 This is long time run project but I'm happy to watch it from time to time. Love old inside scenes and antiques. Hope you'll manage to use all these objects into one scene in the end. There's another artist trying to save old architectures stuff using 3D. I give you the link in case you want to have a look: http://www.lemog.fr/lemog_v6/thumbnails.php?album=1 http://www.lemog.fr/lemog_v6/thumbnails.php?album=11 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member moska Posted July 11, 2013 Advanced Member Report Share Posted July 11, 2013 i love this stuff. im about making old palace with deco for unity (mong other things). cheers Quote Link to comment Share on other sites More sharing options...
Member Fantome Posted July 14, 2013 Member Report Share Posted July 14, 2013 Great architectural pieces, definitely try to put together a scene with all those objects. Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted July 14, 2013 Advanced Member Report Share Posted July 14, 2013 One comment only. Amazing!!! I'm finding 1.2 million tris for a human figure is just about the minimum even for a sketch. But maybe that's just me. No, you're not alone on this. 1.2M isn't much. 3-5M is better. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted March 24, 2015 Author Advanced Member Report Share Posted March 24, 2015 (edited) Quickly running some ideas through with some provisional boiserie. Edited March 24, 2015 by L'Ancien Regime 3 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted March 24, 2015 Contributor Report Share Posted March 24, 2015 Classy! Is it ready for paint? Quote Link to comment Share on other sites More sharing options...
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