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Found 53 results

  1. It is a pain in the a** to edit the texture all the time in photoshop and somethings there are UV cuts that is nearly impossible to work with. Is there a Lasso tool or something that I can select a part of the painting, scale/move in 3d coat? in the example attached, I just wanna select that eye, scale up a little, copy and paste and flip to paste in the other side. any directions are welcome, thanks thanks
  2. I'm running trial version of 3d coat. It is pretty sweet to far. While painting I was using the ctrl + drawing to erase but for some reason (probably because I pressed a key by mistake) they are inverted. Meaning ctrl + left mouse is drawing and regular left mouse if erasing. how can I go back to normal? thanks
  3. My currently favourite 2d Painting app is going for the iPad Pro. http://www.paintstormstudio.com/ I wish these 2 guys all the luck in the world; in my opinion it's the best most natural 2d painting experience around. Lovely brush engine.
  4. Merry Christmas Everyone, We are having a 50% OFF all our 3D Coat Video Tutorials at LEARN3DSOFTWARE.com. http://www.learn3dsoftware.com/50_percent_off_sale_dec_2015.htm Below is a list of all our 3D Coat Training: 3D Coat Tutorial Catalog ------------------------------------------------------------------ 3D Coat Version 4.5 Tutorials ---------------------------------------------------------- 3D Coat V4.5-Vol.#18-Smart Materials I- $9.50 3D Coat V4.5-Vol.#19-Smart Materials II- $9.50 3D Coat V4.5-Vol.#20-Smart Materials III- $9.50 ------------------------------------------------------------------ 3D Coat Version 4 Tutorials ---------------------------------------------------------- 3D Coat V4-Volume #1-Getting Started - $9.50 3D Coat V4-Volume #2-Getting Started II- $9.50 3D Coat V4-Volume #3-UV Mapping I- $9.50 3D Coat V4-Volume #4-UV Mapping II- $9.50 3D Coat V4-Volume #5-Retopology I- $9.50 3D Coat V4-Volume #6-Retopology II- $9.50 3D Coat V4-Volume #7- Voxels I- $9.50 3D Coat V4-Volume #8- Voxels VI- $9.50 3D Coat V4-Volume #9- Voxels III- $9.50 3D Coat V4-Volume #10- Voxels IV- $9.50 3D Coat V4-Volume #11- Voxels V- $9.50 3D Coat V4-Volume #12- Voxels VI- $9.50 3D Coat V4-Volume #13-Dino Detailing I- $9.50 3D Coat V4-Volume #14-Auto-Retopology Secrets- $9.50 3D Coat V4-Volume #15- Photo Painting & Masking Tools- $9.50 3D Coat V4-Volume #16- Texture Baking I- $9.50 3D Coat V4-Volume #17- Texture Baking II- $9.50 --------------------------------------------------------------------------------------------- 3D Coat Version 3 Tutorials ------------------------------------------------ 3D Coat 3.5-Auto-Retopology - $9.50 3D Coat 3.5-Retopology- $9.50 3D Coat 3.5-Retopology II-Project Suchomimus- $9.50 3D Coat 3.5-UV Mapping- $9.50 3D Coat 3.5-Normal & Displacement Maps- $9.50 3D Coat 3.5-Painting Color- $9.50 3D Coat 3.5-Voxel Sculpting-Project Dragon- $9.50 3D Coat 3.5-Photo Painting I-Project Elephant- $9.50 3D Coat 3.5-Photo Painting II-Project Human- $9.50 3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1- $9.50 3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2- $9.50 3D Coat 3.7-Starfighter UV Mapping-Quick Method- $9.50 3D Coat 3.7-Starfighter Detailing-Normal Maps- $9.50 3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1- $9.50 Our Christmas/New Year's Sale also includes software training for other 3D packages including: Lightwave, ZBrush, Modo, Substance Painter, DDO. Hope you all having a Safe and Fun Holiday!!
  5. See the attached image -- very helpful. As you can see, the mesh is unwrapped neatly, and there isn't much information on the layers, but they are still acquiring some kind of grungy artifacts (which don't appear to be from a low-res texture or something). I'm not using any alphas, just the standard brush, and no smart materials. Any idea what is going on & how to fix it? Thanks in advance! Aaron
  6. Hey guys, have you been messing around with the new PBR Smart Materials in version 4.5, but you don't feel like you really know what you are doing, or if you are doing it correctly? Well don't worry, because I found this really great tutorial about how to paint with the new PBR Smart Materials in 3D-Coat! It is made by an Italian guy who goes by the name of DoctorDanko on Youtube. His Italian accent is only mild, so his English is still very easy to understand. (Big thanks to DoctorDanko for making the video!) In the video you get a good explanation of what the new PBR Smart Materials do, how to paint with them, and also how to build your own. Enjoy! https://www.youtube.com/watch?v=7hyz8OrzBtA
  7. Tuckerjamez

    Cintiq Lag

    I am trying the trial of 4.5. I am wondering of there are any ways to optimize performance with a Cintiq. Currently I have up to a 5 second brush delay. Not only is this while painting but also simply navigating the UI it takes forever for the pointer to catch up with the brush. I am on a 2013 mac pro, dual GPU, 8 core. Any advice? Thanks
  8. best_science

    Mirrored UV glitches

    I'm a new user to 3D Coat and I've been wrestling with an issue for about 3 days regarding painting with mirrored UV's on a model. When using a brush along the mirrored UV border I get these weird splotchy glitches that look pretty ugly. My version of 3D-Coat is version 4.5.03(GL64), and is for a Mac. It should also be mentioned it is a trial version. I've done some research into this issue and apparrenntly this used to affect older versions of 3D coat but was patched. http://3d-coat.com/mantis/view.php?id=1608 Having tried this solution I wasn't able to solve my issue. Turning symmetry on or off doesn't stop the glitches. Has anyone else run into this problem before or is there simply no way to paint with mirrored UV's in 3D coat?
  9. Hi guys; So I have this project and I'm trying to painting the details using the normal map painting feature. However I got these weird artefacts when I try to smooth my brush strokes. I tried with the welding vertices option on, checking the normals and removing doubles in an external application, etc. I'm using the build 4.5.03.
  10. Hey Guys, Were having a $7 dollar Video Sale at Learn3DSoftware.com on all our tutorials!! -Save 63% OFF all our Software Titles!! -Over 100 Titles to Choose From!! http://www.learn3dsoftware.com/7_dollar_madness_Back_to_School_2014.htm 3D Coat Version 4 Tutorials ---------------------------------------------------------- 3D Coat V4-Volume #1-Getting Started -$7 3D Coat V4-Volume #2-Getting Started II-$7 3D Coat V4-Volume #3-UV Mapping I-$7 3D Coat V4-Volume #4-UV Mapping II-$7 3D Coat V4-Volume #5-Retopology I-$7 3D Coat V4-Volume #6-Retopology II-$7 3D Coat V4-Volume #7- Voxels I-$7 3D Coat V4-Volume #8- Voxels VI-$7 3D Coat V4-Vol.#9- Voxels III-$7 3D Coat V4-Vol.#10- Voxels IV-$7 3D Coat V4-Vol.#11- Voxels V-$7 3D Coat V4-Vol.#12- Voxels VI-$7 3D Coat V4-Vol.#13-Dino Detailing I-$7 3D Coat V4-Vol.#14-Auto-Retopology Secrets-$7 3D Coat V4-Vol.#15- Photo Painting & Masking Tools-$7 --------------------------------------------------------------------------------------------- 3D Coat Version 3 Tutorials ------------------------------------------------ 3D Coat 3.5-Auto-Retopology -$7 3D Coat 3.5-Retopology-$7 3D Coat 3.5-Retopology II-Project Suchomimus-$7 3D Coat 3.5-UV Mapping-$7 3D Coat 3.5-Normal & Displacement Maps-$7 3D Coat 3.5-Painting Color-$7 3D Coat 3.5-Voxel Sculpting-Project Dragon-$7 3D Coat 3.5-Photo Painting I-Project Elephant-$7 3D Coat 3.5-Photo Painting II-Project Human-$7 3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#1-$7 3D Coat 3.7-Painting Tools & Alpha Brushes Vol.#2-$7 3D Coat 3.7-Starfighter UV Mapping-Quick Method-$7 3D Coat 3.7-Starfighter Detailing-Normal Maps-$7 3D Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1-$7
  11. Hey Guys, I just made a new tutorial on Dinosaur Detailing and Normal/Displacement Maps. --------------------------------------------------------------------------------------------------------------------------- 3D Coat 4.1- Volume #13-Dinosaur Detailing I-Normal and Displacement Maps-by Adam Gibson In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosaurus dinosaur in 3D Coat Version 4.1. A great tutorial for beginners and those who want to create their own Jurassic Park. http://www.learn3dsoftware.com/3dc_4_vol_13_dinosaur_detailing_I.htm Table of Contents for Volume #13 Chapter 1- Intro Chapter 2- Lightwave Model Review in Lightwave 11.6 Chapter 3- How to Import Mesh Layers and UVs into 3D Coat Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes Chapter 5- Creating Body Scales Chapter 6- Creating Tail Scales Chapter 7- How to Fix and Touch Up Bad Scales Chapter 8- Creating Arm and Finger Scales Chapter 9- Head Detailing (Part One) Chapter 10- Head Detailing (Part Two) Chapter 11- Gum Detailing Chapter 12- Gum Detail Review Chapter 13- Horn Detail Chapter 14- Exporting Model and Maps from 3D Coat Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode Chapter 16- Connecting Displacement Map Node and Final Running Time: 3 hrs. 15 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner
  12. The surface mode for creating seamless textures works, but is lacking allot (it seems to me). please say if you know a work around or method to the problem below # If i wanted to make a pebbles and dirt floor texture, i need to paint the pebbles and the dirt, is it possible to have multiple volumes work with the tiling system so I can paint or apply shaders to the dirt and pebbles separately?
  13. Hey Guys, I created a Free collection of Sci-Fi Alpha Brushes that you use in your projects. You can download them at the link below Enjoy!! http://www.learn3dsoftware.com/50_Free_Sci_Fi_Alpha_Brushes.htm
  14. Hey Guys, Just wanted let people that I released a new Get-Started Trainng Series for 3D Coat Version 4 for beginners or people who are new to 3D Coat. http://www.learn3dsoftware.com/3dc_4_bundle_pack_I_Vol_1_to_12.htm This collection of 12 Volumes of Tutorials contains over 28 hours of 3D Coat Version 4 Training. An ultimate get-started guide for new users of this amazing software package. This 3D Coat bundle contains the following titles: 1) 3D Coat 4- Volume #1-Getting Started 2) 3D Coat 4- Volume #2-Getting Started II 3) 3D Coat V4-Volume #3-UV Mapping I 4) 3D Coat 4- Volume #4- UV Mapping II 5) 3D Coat 4- Volume #5-Retopology I 6) 3D Coat 4- Volume #6-Retopology II 7) 3D Coat Version 4- Volume #7-Voxels I 8 ) 3D Coat 4- Volume #8- Voxels II 9) 3D Coat 4- Volume #9-Voxels III 10) 3D Coat 4- Volume #10-Voxels IV 11) 3D Coat 4- Volume #11-Voxels V 12) 3D Coat 4- Volume #12-Voxels VI
  15. Hey Guys, I just want to let everyone know we are having a Summer Sale at LEARN3DSOFTWARE.com -All 3D Coat Tutorials are only $9 Each!! -We have training for 3D Coat Versions 3 and 4. We also have Lightwave, Zbrush and Modo Tutorials as well. We have close 100 Video Tutorials to choose from!! Come Visit Us at: http://www.learn3dsoftware.com
  16. To all 3DC'ers! I am new to 3DC and I have been trying to solve an issue with sculpting and texturing a model that I would like your help with. I have a .OBJ file of a sculpture that has been captured by a 3D Scanner and has a UV map/texture. The problem is that, the model has some defects, both texture and geometry that require correction. I have managed to correct the geometry defects and I have also managed to correct the textures and export the model out of 3DC. I can do these operations INDIVIDUALLY but I cannot seem to bake the new texture on the modified (Voxelised) geometry. Could you please help correct my noob mistake or if this is a known issue/limitation then please feel free to put my mind at ease. My workflow (based on tutorials and searching the forums): 1: File > Import > import for voxelising (select the .OBJ) 2: Make modifications to geometry using clay tools and live clay etc. 3: To the Retopo room 4: Retopo menu > import - select the same file as original import to get Retopo mesh - (no UV edits as the texture already has UV mapped textures) 5: Retopo Menu > Merge NM 6: To Paint Room 7: Import Texture > import normal map 8: Back to Retopo 9: Bake scan settings and Bake 10: Back to paint Room for export and the model shows the Voxel sculpted edits and the texture (albeit with wierd layers - most of the time the texture is a bronze colour!) Please help!!! Endless hours trying to solve this and I am stuck. I appreciate your comments and help, thanks in advance. Ash
  17. A couple of questions: Can I perform mapping like cylindrical and spherical mapping somehow in 3DCoat? Sometimes I want to paint something like a label on a bottle and using projection paint manually can give uneven results. I know it's possible to snap the orthographic view to 90 degree angles when projection painting, but is there a way to snap at smaller angles. Imagine painting the tread texture on a tire and you need to rotate the tire at something like 20 degree angle with each new projection. The arrows keys would be ideal for this but the only way I can seem to rotate my model is with using manual controls which isnt very accurate. Any other projection painting tips I should know about? Thanks
  18. John Kearney

    Speed-Sketch

    Hi all, not sure if any of you are interested but I have uploaded a 60 minute speed-sketch to Vimeo and it'll be the first of many. There's some basic two-point perspective going on and I plan to cover other processes and techniques over the coming months. Anyhow, here's the link: Ruins For a little more information you can also visit the RetroFist.com website. Hope you like it!
  19. Does anyone know if there is a way to adjust how More in cavity and less in cavity work when painting a normal mapped model, If not this would certainly be an improvement for 3d coat, its very handy for making things look worn and eroded but depending on your model you may want to adjust the allowance between what is classed as a cavity thanks.
  20. ooky

    Paint to Surface mode?

    Hi I've imported an object with UVs and about 10 sub-objects. I've taken it into the paint room, which works great, and is very fast and responsive. I was wondering if there's a way to access the "surface" tools? The paint room tools are a little wanting. I really miss crease edges, and the scrape/flatten tool works in a much more interesting way. By the way I reported a bug that I might as well mention here. It seems like the flatten tool works very differently on different areas of my model. The UV's a pretty even. It seems related to the colours of the normal map. Red and blue directions paint fine, but green directions result in massive depth when painting flatten. Very strange Also, for some reason my object was imported off center, so there's no symmetry which is a bit of a problem (I imported it as an .lwo). thanks Olly
  21. Mike DaPrimate

    [Solved] Painting textures with an image ?

    Okay...first newbie question. ;-) I've been trying to paint an image onto a mesh but have not been able to get the same result as in the tutorial. In the tutorial the image itself is what is painted on the mesh. Each time I try this, the color palette is forcing itself and I get the bumped information of the image (which is okay) and the color within the brush palette (which I don't want). I've tried to disable the color palette, among other things, but does not work for me. Example. I model a rock. I have an image of the texture I want to paint on the rock as a custom pattern. What setting am I missing? Also, when I'm painting on the mesh, I can't seem to get the mesh to translate without affecting the image texture. This affects my control over the pattern. If I rotate my mesh the image is also moving. I want them to translate independently. Thanks
  22. Here's a quick video demonstrating how to use a layer to mask another. Vimeo: Youtube:
  23. Me as a klingon, a work in progress(-: http://bit.ly/XlNNTN
  24. Tony Nemo

    Unwanted UV Maps

    The image shows the 3 stabs (two goofs) at creating UVs. The two labeled camel-default are junk they interfere with using the one labeled camel that I wish to use by causing unsightly artifacts in unpredictable ways. Is there a way to delete the junk? I would like away to write over previous and faulty UVs but I know of no way of doing so . Presumably being on jury duty has caused my brain to repeatedly misfire.
  25. Tony Nemo

    Greyed Out Materials

    After using Materials successfully in this project, I now have the problem of the material being greyed out when selected. It appears faded in the Materials tab and nothing is visible in the Paint room except a faded scene with no material to be found. C:\Users\Tony\Desktop\Greyed_out_material.png
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