Advanced Member L'Ancien Regime Posted November 5, 2013 Advanced Member Report Share Posted November 5, 2013 (edited) And they've made it so it plugs in effortlessly to C4d and particularly MODO. Groboto can project edge loops onto the NURBS surfaces that come out very nicely in the polygon mesh that's generated and once you've imported your mesh into Modo or C4D you can rework them with Catmull Clark and other subd tools and also use the exported weight and falloff maps. Very slick for $100. Looking forward to v4. It's got to be one of the craziest programs out there. http://www.groboto.com/v3/ I knew about it two or three years ago but this polygon remeshing application they've included caught me off guard. It would be a very cool way to get hard edge work done and then import the meshes as smoothed OBJs into 3d coat. Better than taking STEP files and turning them into .STL files for import which turn smooth nurbs into rather jagged object to merge to voxels in 3d coat. Edited November 5, 2013 by L'Ancien Regime Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 5, 2013 Report Share Posted November 5, 2013 Open Letter to GroBoto Community - Read PDF Online http://www.groboto.com/v3-media/pdf/Open-Letter-to-GroBoto-Community.pdf a must read info about future development 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Marc Wakefield Posted November 5, 2013 Advanced Member Report Share Posted November 5, 2013 This looks really interesting. It may be awesome for modelling hard surface objects for 3D Printing. I have also pre-ordered a program called Uformia Mesh Up: http://www.uformia.com/products/mesh-up What are the advantages of using Groboto over voxel modelling and autopoing in 3D Coat? Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted November 5, 2013 Advanced Member Report Share Posted November 5, 2013 it has most advantages, when you use it in Modo or C4D, because of the Edge-loops Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted November 5, 2013 Author Advanced Member Report Share Posted November 5, 2013 (edited) http://www.youtube.com/watch?v=xSt2OjTpqUg http://www.groboto.com/v3/Samples/TutorialResources/index.html http://www.groboto.com/v3-media/kits/GroBoto_modo_ToolKit_104.zip You know even if you didn't want to model in Groboto you could import NURBS objects you made in CATIA or SeimensNX 9 into Groboto, project edge loops on them, produce edge weight maps on them, falloff maps, polygon mesh it all and then bring it into Modo for retooling then take it all into 3d Coat for merging to voxels.. And apparently this is the Groboto to Zbrush alpha This is really a crazy crazy program. http://www.youtube.com/watch?v=xSt2OjTpqUg Edited November 5, 2013 by L'Ancien Regime Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted November 6, 2013 Advanced Member Report Share Posted November 6, 2013 i have a copy of V3, orderd when it was at 18$ or so, but not used it since then, but thanks for head up, i will follow the development now more closely 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted November 6, 2013 Advanced Member Report Share Posted November 6, 2013 You know even if you didn't want to model in Groboto you could import NURBS objects you made in CATIA or SeimensNX 9 into Groboto, project edge loops on them, produce edge weight maps on them, falloff maps, polygon mesh it all and then bring it into Modo for retooling then take it all into 3d Coat for merging to voxels.. Fwiw - Groboto works with parametrically defined Cubics internally not with Nurbs - one therefore can not import anything from Nurbs applications. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted November 7, 2013 Author Advanced Member Report Share Posted November 7, 2013 Fwiw - Groboto works with parametrically defined Cubics internally not with Nurbs - one therefore can not import anything from Nurbs applications. Yeah I noticed that. Oh well too bad... Quote Link to comment Share on other sites More sharing options...
Advanced Member Monkeybrain Posted November 8, 2013 Advanced Member Report Share Posted November 8, 2013 I would be cool, if this could work together with MOI3D?! Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted June 4, 2019 Advanced Member Report Share Posted June 4, 2019 Any update news on Groboto or has it gone the route of Novell Netware and Studebaker Golden Hawk? 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 4, 2019 Report Share Posted June 4, 2019 An open letter to GroBoto Users by Darrel Anderson Open-Letter-to-GroBoto-Community.pdf 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted June 4, 2019 Author Advanced Member Report Share Posted June 4, 2019 (edited) 5 hours ago, kenmo said: Any update news on Groboto or has it gone the route of Novell Netware and Studebaker Golden Hawk? It was purchased by Modo and it's embedded fully in Modo and it rules. Edited June 4, 2019 by L'Ancien Regime Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted June 5, 2019 Author Advanced Member Report Share Posted June 5, 2019 The big advantage mesh fusion has over booleans in 3d coat is the control you have over beveling and chamfering the intersections between boolean objects which simply doesn't exist in 3D Coat, at least it didn't exist the last time I used 3D Coat two years ago. 1 Quote Link to comment Share on other sites More sharing options...
Member iceage Posted June 6, 2019 Member Report Share Posted June 6, 2019 I have modo and really like how mesh fusion works in it. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 6, 2019 Reputable Contributor Report Share Posted June 6, 2019 Mesh Fusion is also largely procedural now, in recent versions of Modo. Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 9, 2020 Advanced Member Report Share Posted March 9, 2020 I really wished version 4 would have been developed. Too bad 3DCoat did not have some of these features and functions. No need to retopo with Groboto. Quote Link to comment Share on other sites More sharing options...
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