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  • Posts

    • any news about proper layer system in paint , the masks work really strange .... you cant paint on top of masked layers , you have to apply and then paint over etc ... i use color id maps alot for masking off areas but i cant due to the current system ... a complete rework an simplified ui would work alot better and i know you wouldnt want to copy others softwares and their workflows but painter uses a system that works really well and many other softwares have adopted that same system , so would be really nice if we could get something like that ..  i dont see alot of realistic finishes inside 3dcoat alot of what i do is stylized and anything else seems alot of work
    • LOL, and just after posting, I figured out that the problem was Firefox! Who would have guessed... I assigned a custom setting to Firefox in my Wacom settings and set the screen projection to my main monitor, and the problem stops now to occur in 3D Coat. How weird. I always have firefox open as I listen to a lot of music on YT while working. Seemingly Firefox interefered with the mapping globally, causing the issue to happen in 3D Coat. I believe, each time when you enter a number in 3D Coat into a menu entry, the menu gets modal and 3d Coat sleeps in background, and hence the Firefox context was somehow active while dealing with the menu while entering a number. Setting Firefox also to single screen prevents it from messing with other apps. I have no idea why it was this way now, as I worked for years without this issue. Who knows, maybe some firefox update caused the issue, especially since they added editing PDF and stuff, I reckon they also worked on their pen support, potentially unwantedly messing with the driver. Usually, the "all other" in the driver set up setting should have taken care of it. Then again, maybe I did add a custom firefox profile at some point without noticing. In any case, pen in 3D Coat works just fine as always!
    • Update: I started noticing this problem when switching between other apps, esp. when switching with pen between different apps contexts. Between some apps it happens, e.g. when I switch between Firefox and Unity. So seemingly, this is not a problem caused by 3D Coat. But it is affected by it somehow So please pardon for making this a report here. I hope that Wacom get its together again in a next driver update, as it seems to be indeed on their side.
    • I am using a 3 monitor setup, and ever since mentioned versions, when I interact with menus, the Wacom driver projection breaks. I don't think this is coming from their side. I had one Wacom update in the meantime, and it was like that before and after the update (meaning also was the same, breaking with the driver I used for a long time before I updated). Always loved how flawlessly 3D Coat worked with Tablet Pen. Frequently having my pen cursor jumping to another screen or suddenly becoming super sensitive due to the projection somewhat being bypassed, is unpleasant to work with. I hope this could be addressed. To give an example, it happens when I use the Instancer and put in some numbers for position. As soon as I click any of the fields and the prompt starts awaiting a number, the pen goes bonkers and loses it's proper projection being tied to one screen, but instead, suddenly goes across all screens, making it very frustrating and flow breaking to interact with menus for me now. It also happens in any other side menu of any other tool the same way.
    • Thanks a lot Sui, any acuratte north for me would be really appreciated. Also, if there are better results going to Unreal, for example, maybe I could take that roda, isntead of this one. I'll wait them. Thanks!
    • From the previous image I saw the emission was missing, but now they look correct though. There is difference in transfering texture from a texture paint soft to Blender because they are baked and processed rather than procedural texture in Blender. As for how to minimize them, we'd better wait for a more professional answer. I dont use Coat to paint texture much.
    • Here the shaders, but I don't know how to show you the entire material list, is big. I am showing you on the last image within the applink objects and their materials. But not sure this is you wanted me to show you, I now some things inside blender but not so proficcient jet. Apologies.  Please notice on the previews post that when exporitng from 3D Coat, I switch into cm instead of meters, like the video from 3D Coat suggested.   
    • Can you please show us your material list and nodes in Blender. There are possibilities that Blender didnt recognise the naming of textures. If so, you'll have to manually link those node. Since Blender use different y and z directions, you'll need to rotate and scale the model or change the settings in Coat.
    • I need to change this to a more urgent topic because it actually prevents me from further work with texturing in Blender. I Autopoed  some objects, auto-unwrapped their UVs and exported them along with baked normal maps to Blender and Substance Painter. All parameters and presets were set to Blender or OpenGL. However strangely, after applying the correspondent Normalmaps the objects appeared to have a lot of artifacts and seams in Blender than in SP. Details were also less clear than in SP. This stopped me from any further works in Blender. For your information, if I set the bake and export settings to Substance Painter instead, it also renders incorrectly in SP.
    • Carlosan meant your google drive file does not allow guests to access so we can see the link you posted. You will  need to change its permission settings when you share any files.
    • Oh, I see. So I have to wait till I actually buy the software for it to work. Is this the reason???  
    • 3dc  dont allow multiples uvs do you have only one uv set ?
    • Do you know if this bug will be fixed? because in version 2024 of 3dcoattextura it is still present.
    • Hi The drive link don't have access permissions for guest.
    • I've fixed this by updating my graphic drivers. Since I've done that hours later it is also possible that a simple restart of the program can help.   Best regards, Tomas
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