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kenmo

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Everything posted by kenmo

  1. Showroom hot rod version...
  2. Hot rod inspired by a Salt Flats land speed racer.... Modeled in Hexagon 3D & Silo3D except for the rims. I modeled those in Moi3D. Texturing and rendering in 3D Coat... Patina - rat rod version...
  3. Superb modeling and awesome thread!!!!!
  4. Wow...love this tractor...
  5. Love it... I only wish there were more tutorials on hard modeling techniques. I seems the focus for 3DC is mostly for organic modeling....
  6. Another comic book type illustration...
  7. Cool idea and sculpt...
  8. Evening Flight Over the City The owner takes his skycar for an evening cruise over the city skyline. Modeled in Groboto3D and 3DCoat 4.8. Also textured in 3DCoat. Rendered in Poser Pro 11 using comic book option. Postwork done in Photoshop 2018, Topaz Studio Impression, Filter Forge 7.0 and ArtRage 5 to give it a comic book illustrative look. http://kenmo.fineartamerica.com/ http://kenmo.zenfolio.com/
  9. Here is a Vue render where I used DAZ3D characters and the same process as above to give the Vue render a NPR look. Influenced by the art and story telling of legendary cartoonist Will Eisner. Growing up in the 1950s & 60s, the three things that mattered most to me was comic books, NHL hockey and hot rods/custom cars... http://kenmo.zenfolio.com/img/s/v-3/p2660953796-5.jpg[/img]
  10. For the most part I do not retopo my models (unless I am going to use them in a Vue or DAZ3D/Poser render). I much prefer to do a base render in 3DC then use Painter/ArtRage or Photoshop to give the render a NPR look. Perhaps in the future 3DCoat may have a NPR render option? Another one of my futuristic skycars/spacerods influenced by Heavy Metal magazine and the art of Moebius (aka Jean Giraud). This skycar is my idea of a future sportscar or hot rod. The vehicle starting to show it's wear and usage. Part of the propulsion system is sticking out of the front hood and reminds the viewer of hot rods of the past, that had superchargers and blowers poking out of their engine bonnets.
  11. A futuristic sky car... I roughed together some primitives in Groboto3D and exported them as an OBJ to 3DC where I did some sculpting & painting....
  12. Once you get your hands dirty, you will be surprised how simple and easy this application is to use... Despite my original "thinking" of 3DC,,,, It's user interface it very user friendly....
  13. That guitar player is neat!!!
  14. I stumbled upon this article and thought I should share it here as it maybe of interest to some of you, especially those new to texturing.... Elliminate Texture Confusion: Bump, Normal and Displacement Maps Cheers Ken
  15. Thanks.... I'll check it out as I'm already a member of CGSociety as I like to browse the Silo3D forum there...
  16. I put aside my photo editing for a bit and decided to model a spaceship. Base mesh I modeled in Hexagon and textured in 3DCoat 4.8... Not finished texturing but here it is so far....
  17. Wow...what a dummy I am...this is what I get for posting while I'm at work... I meant "Video Card Upgrade"...typo of the year award I deserve... Can one of the mods edit the topic from Memory Card Upgrade to Video Card Upgrade. Truly sorry for the stupidity on my part...
  18. Presently I have a Zotac Nvidia GTX 760 TI 4GB but only has a 128 bit memory interface. Upgrading to a GTX 1080 TI is off the wall for me due to the jump in card prices due to the bitcoin mining craze. It is my opinion one of the most important considerations is memory interface and my present card is throttled by the 128 bit interface. So what is the more important considerations when upgrading (other than price/budge). Cuda cores, memory interface, amount of memory, clock speed)? Is Nvidia still preferred over ATI\AMD? What modestly priced car $400 or less would be an improvement over my present card? My system is a computer I built using an I7-4770S, Gigabyte mobo and 32gbs of DDR3 memory.
  19. Excellent...Look forward to your progress? Will you be rigging this character? And if YES, can I ask what app you will be using to rig?
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