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Everything posted by Denis
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50 Free Sci-Fi Alpha Brushes- Free Download
Denis replied to Adam Gibson's topic in Content exchange
Hey , thanks. I find these quite usefull. I load them into my stencils and then use the vox layer to get all kinds of neat stuff like in the attachment.- 2 replies
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- alpha brush
- scifi
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(and 3 more)
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Ineresting!
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I don't understand, could you elaborate with photos.
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Pretty impressive software. Too bad it's way too expensive for a hobbiest like myself.
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I gave this one my best shot for realism. What do you think? Everything done in 3DC.
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Here's something I copied from this sketch art that I found over at Deviant Art. Everything done with 3DC. The background I found at a free wallpaper websight.
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Here's something I recreated from this art I found on the web. I changed the background but I tried to keep the building close to the original.
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PIXAR's RENDERMAN Free Non-Commercial Use
Denis replied to Carlosan's topic in CG & Hardware Discussion
I don't really understand what this means for a hobbyist like myself. Can I somehow use this with 3DC? Or do I need software like 3DSMAX or Maya? -
Vertex Painting - Gradients Fills using Lines Mode
Denis replied to The Candy-floss Kid's topic in Painting
Thanks. Lots of good info. -
Something done in 3DC that was inspired loosely by a pencil sketch I found on Deviant Art.
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CTRLPAINT.COM - great page for learning 2D-painting
Denis replied to Monkeybrain's topic in CG & Hardware Discussion
What a great website!!! -
Too bad, I checked in at least a couple times a week. Great place for inspiration.
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Extensive brush sets. Thanks for sharing!!
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I like these especially the Dam Standard, but I don't know how to install them. Please help. Never mind I fgured it out. thanks
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Something done mostly in 3DC & a little with Shadermap2. I'm trying to get to the next level in texturing. Don't really understand Photoshop. Looking forward to some new tutorials.
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Right klick on the point twice. I think this is what you mean.
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1. Is there a way to paint over an object once you assign a shader to it? 2. How do you get back to the default grey shader?
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That is it thanks.
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I know this has been asked before, but how do you get rid of the white line bounding box thingee on the viewport, as shown in the screen capture. PS Can't find the original thread.
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Fantastic news. Can't wait.
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Too funny
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This Knife tutorial might help.