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Found 82 results

  1. This looks very easy to do, but I have done everything I can and still haven't found a solution to this. I want to make the retopology as precise as possible. Here's a spec sheet of the model followed by what I've tried to retopo it and why it didn't work Spec sheet: -hard surface -multiple same objects duplicated and then axialed -all these objects on merged onto the same layer -each object has been rotated on every axis -the objects are very small and far apart from one and another Things I've tried to retopo this thing: -instantmesh *reason it doesn't work: the topology given gives off tris even in a model like this and adding guides to every single piece is tedious and would take weeks. Plus, navigation is very difficult because of the size and how spread out the objects are -autotopo *reason it doesn't work: the retopo mesh has a ton of errors (bumps, deformed faces, and unnecessary curves) even when the poly count is set to 30 000. I cannot delete loops with either techniques because the final topology has that many unique errors and I would have to fix them one by one. -manual points/faces *reason it doesn't work: faces end up deformed and not placed correctly, precision is non existent, not possible to simply align the camera to a perfect position because each individual object has been rotated on every axis, fixing the faces is pretty much impossible, and radial symmetry doesn't work (I have to retopo one by one)
  2. There are lines appearing on certain parts of my mesh when I paint and fill areas, is there a way to fix this? Image link: https://i.imgur.com/IgOK9Ik.png Video: https://streamable.com/wk9not
  3. Kim Jong OOF

    how should I retopo this?

    There is a total of 7 separate parts on this small scaled lay er with very tiny details. They are tilted and have extrusions. Autoretopo didn't work on them. Any way I should retopo this?
  4. Is there a fast way to select a Paint Object from the 3D view? I want to single out a spesific object to paint on it, but finding it in the Paint Objects pannel takes way too long. I know you can hit H and it will automatically select a voxel layer but that doesn't work with paint objects. Is there a way to convert paint objects to voxel layers Another possible workaround would be if I can somehow see the Paint Object's name when I hover over it in the 3D view. Even naming the layers won't help btw because there are way too many of them.
  5. I want to make the orange screens in the reference, but I can't figure out how to make the extrude brush paint at a straight line. Any way I can do that?
  6. CMTK

    How do I sculpt this?

    Now that I figured out how to do the seven shapes on the table, I need to boolean out some of the parts off the edge of the upper level as seen on the reference. Any good way to do this?
  7. I'm trying to sculpt the highlighted mesh as seen in the pictures above. I used the blob tool with radial symmetry, but the result gives a mesh that is offsetted on the X axis which can't be fixed no matter what I try. Is there a better way to do it?
  8. It used to work fine in .49, but after updating to .53, it do esn't work anymore video0.mov
  9. video0 (2).mov I want to tool to snap to edges as well as vertices, but I don't know how.
  10. I’ve been asking everyone about this mystery and nobody has been able to explain how this works. I asked multiple people to try the same operation and all they got were 31 points on the bottom of the mesh placed in the same exact way no matter where on the mesh they clicked. As far as I know, the tutorial guy was the only one to have successfully done the operation and not even he has any idea what is going on. We checked everything that could go wrong and NOTHING worked! Please help. FullSizeRender.mov
  11. So I was able to get the radial symmetry working on the tool by turning of Virtual Mirror Mode, sort of. Now the tool makes multiple points, but they are always placed at the bottom of the mesh in a very specific way no matter which side of the mesh I click on. Is there a fix for this? https://cdn.discordapp.com/attachments/680168650791321774/728034794939613194/video0.mov
  12. According to a tutorial (https://youtu.be/cNAMye3-jSE?t=283), the points/faces tool is supposed to put multiple points when radial symmetry is turned on. However, it's not the case for me (https://cdn.discordapp.com/attachments/541652288276660254/726601367560519720/video0.mov). When I use the tool with the same symmetry settings, it completely ignores the symmetry. I tried everything, but nothing fixed it. Is there a fix? (File: http://www.mediafire.com/file/2qve76c78607mek/first_project.3b/file)
  13. I've been practicing making "skins" for a video game I play just for the sake of learning. I could make a few but then I ran into an issue with the program. Whenever I go to edit projections in my ext. editor (Photoshop) it messes up the lighting completely and ruins the picture I add. (For example the one I've attached to this message.) I didn't have this problem yesterday, it occurred today, just a few hours before. I reset all my settings back to default, yet it still didn't help in any way. I apologize if this was the wrong place to message for help about this, didn't find a place in your forums for that. The categories were irrelevant, and then there was one for "SOS only urgent matters", an since this isn't SOS urgent, I can't post there. If there's a solution to this problem, I would be really thankful. Have a nice week! Santeri K
  14. Hi, I want to sculpt a pillar four or more side the same patterns. When I open Ignore Back Faces, It's kind of weird. When I close Ignore Back Faces, I got the thick what I want, but only three sides of the pillar. How should I do it? Could you help? Thanks & Best Regards, K.
  15. Hi, I'm wondering if anyone knows how to move a painted character in Substance painter back into 3Dcoat. I'm new to all of this so quite confused at all how this works.
  16. KHU

    [Solved] Split help

    Hi, me again. I build a cockpit, but when I assign materials, I find I need to split the model. I want to assign a white place with glass, other with metal. Then I don't know how could I do it in 3dcoat, could you help? Or maybe I should use masks in ZB? Thanks & Best Regards, K.
  17. mr_surprise

    Missing Alpha Panel

    I don't see a "non-urgent help" board, so I hope it's okay if I post this here. I can't find the Alpha Panel. By everything I've seen, it should be under Windows>Panels. Attaching screenshots. Thanks so much for the help, new user obviously.
  18. Hi, Me again. When I try to mirror my object from left to the right, it's just disappeared. I don't know why, could you help?
  19. Hello, I made a group of layers and I want to make a copy then change a little. Could I ask how to copy a group of layers? Symmetry a group? or Must I merge everything? Thanks & Best Regards.
  20. Hi, Me again. I want to transfer my 3d coat model to Zbrush in parts (layers to subtool) , Is it possible? Could someone tell me how should I do it? Thanks & Best Regards.
  21. KHU

    Mirror Help

    Hi, Sorry, I am again. When I use symmetry to mirror, sometimes, mirror to nothing. Could someone tell me why? Thanks & Best Regards.
  22. KHU

    Bend help

    Hi, I'm here again. As the picture below, I want to bend the left one, how should I do as I still use the version4.8? Could someone help? Thanks & Best Regards.
  23. Hi, I am a new rookie in 3dcoat. I have a problem when I use the 2d paint tool. I want to paint some patterns on the bottle, but I can't use the 2d paint tool well. Whenever I painted on the first layer, it would automatically change to the second layer paint. Could you help, please? Thanks & Best Regards.
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