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grrr! Site was down, so I was not able to upload beta.

But not link us updated.

New:

1) Reference high-poly mesh (even from scanner)

ReferenceMesh.jpg

2) Select with spline lasso

SplinePaint.jpg

3) Select with source faces

FacePaint.jpg

4) Mass bugfix

haha,just see the pictures,good news!

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  • Advanced Member

Thanks again for this new beta.

The ref mesh import is very useful. Especially as i'm able to sculpt further a ref mesh, and export it in .obj

however, when i view the low poly model, the reference mesh disappear.

I can even load large reference meshes. (more than 1 million poly, a 5 million polys caused a crash. (out of memory))

With the Gl version, In Add quad mode, edges are not highlighted in yellow when the mouse is over. I still can't view selected faces/edges with the select and operate tool...

Maybe it comes from my drivers.

Fortunately, DX version is fine.

I found 2 'bugs' with the Draw strokes mode

- It's hard to draw a closed spline while i hold CTRL : when i want to close the spline by clicking on the first point, the opening is shifted

- start by creating a stroke while you hold CTRL to place points, then release Ctrl without releasing the mouse button : the density of thre curve becomes extremely high.

The Draw over polys and with closed spline are great.. :)

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I found 2 'bugs' with the Draw strokes mode

- It's hard to draw a closed spline while i hold CTRL : when i want to close the spline by clicking on the first point, the opening is shifted

- start by creating a stroke while you hold CTRL to place points, then release Ctrl without releasing the mouse button : the density of thre curve becomes extremely high.

The Draw over polys and with closed spline are great.. :)

yes,truly there are some thing wrong with draw strokes mode,I also tested it.

Andrew,why must hold ctrl to start draw the spline?about end the spline,double click will do that.

About select with spline lasso,when navigating,it's not snap to the model surface but as if match to view,so the selected area changes when navigating.I think it 's better to act as draw with spline,we need control point,we need toggle hardness,we need it fully snap to the model surface.Andrew,please select the area which mark out in the attached picture with the spline lasso,you will find it is a hard task.

About select with source faces,the fill tool can't work in this mode.And I think it is better to show the source faces,so when hit 4,it is better to switch to show the source mesh and high-res mesh.

About Reference high-poly mesh,when we import a low-poly mesh,how can we get a high-poly mesh,so can sculpt it more smoothly?

post-641-1216188867_thumb.jpg

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  • Advanced Member
When I import a very simply obj model which exported from maya as a reference mesh,there is a hole on the mesh.

I imported your sphere then exported it with Zbrush, and now, everything is OK.

ds3.OBJ

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I am glad to tell that hardware - independent licensing is done (not uploaded)!

Principles:

1) You will get universal serial# that is independent on hardware, you can install it on any PC, but you should make "Uninstall license" if you want to install 3DC on more then 2 PC simultaneously.

2) If you will enter it, I will get a report that you entered it if you are connected to internet, if code is in "black" list, it will not be accepted

3) If you will give it to "friend" and I will see that key is used multiple times, I will put it in "black" list

4) It will be difficult to steal code because it is not stored on the PC, only some hash value is stored

5) It will be very difficult to make keygen because of there is no formula to generate key (very unusual method of making key)

What do you think?

ps: I will look object with holes soon, stl plugin is in process

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The new licence system looks nice.

I hope it will prevent you much more from piracy.

Zbrush 3 has also a remote licence system, but you simply have to replace a .dll to bypass the licencing.

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Guest Lottmedia
I am glad to tell that hardware - independent licensing is done (not uploaded)!

Principles:

1) You will get universal serial# that is independent on hardware, you can install it on any PC, but you should make "Uninstall license" if you want to install 3DC on more then 2 PC simultaneously.

2) If you will enter it, I will get a report that you entered it if you are connected to internet, if code is in "black" list, it will not be accepted

3) If you will give it to "friend" and I will see that key is used multiple times, I will put it in "black" list

4) It will be difficult to steal code because it is not stored on the PC, only some hash value is stored

5) It will be very difficult to make keygen because of there is no formula to generate key (very unusual method of making key)

What do you think?

ps: I will look object with holes soon, stl plugin is in process

YEAY!!!

That's super! I love Adobe's method (which this sounds similar) and the current method had the problem of every time I format a computer I have to get a new code (I format a lot :) ) I like to use my tablet but I would also like to use my workstation sometimes, so this is perfect. Now, if we can just get Newtek to switch over......

Casey

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Hi Andrew

I've been looking at 3Dcoat's development for a little while now, but the news of retopology has really got me interested as I am looking for a topology solution currently.

I also use Silo and love it's new topo tool but it has one big limitation that the surface snapping is only in screen space. This means that if I select a loop on the topology that goes behind the model and cut/or slideand edge then the verts on the back get snapped to the reference mesh close to the screen.

So I'm interested if your method will be screen based or if you will have some other sort of method of calculating surface snapping (which would be great ;) )

Also (while i think of it) is it possible to make the mesh your topology is snapping to transparent? just curious.

Oh and any ideas when the new version will be available, I can't wait to try it out :)

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5) It will be very difficult to make keygen because of there is no formula to generate key (very unusual method of making key)

I'm going to guess. You have a gold fish. When someone requests a key you put a piece of plastic with numbers / letters on it into the fish bowl. Now you watch to see which characters the fish touches it's nose to. That becomes the new key. Did I guess right?

But seriously, it sounds like a good system, I hope it works out for you and your customers.

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  • Advanced Member
I am glad to tell that hardware - independent licensing is done (not uploaded)!

Principles:

1) You will get universal serial# that is independent on hardware, you can install it on any PC, but you should make "Uninstall license" if you want to install 3DC on more then 2 PC simultaneously.

2) If you will enter it, I will get a report that you entered it if you are connected to internet, if code is in "black" list, it will not be accepted

3) If you will give it to "friend" and I will see that key is used multiple times, I will put it in "black" list

4) It will be difficult to steal code because it is not stored on the PC, only some hash value is stored

5) It will be very difficult to make keygen because of there is no formula to generate key (very unusual method of making key)

What do you think?

ps: I will look object with holes soon, stl plugin is in process

Anyhow,this is a good news!About the new licensing systerm,I have two questions:

1. Let's suppose that I have installed 3DC with the new licensing systerm,I entered the serial(at the sametime Andrew will get a report through internet).

Then after several days,my computer crashed due to virus or hardware damages,I even can't log into windows,say nothing of open 3DC and to "Uninstall license" too.So I must reinstall windows systerm and format harddisk,and reinstall everthing.When install 3DC again,I entered the serial once again,at this time,will the systerm add my serial to "black list" ?(Note in the process above,I installed 3DC two times with the same serial,But not do the "Uninstall license" step ).

2.You said to goodrichm that"offline systems will not suffer". Does it mean that there will be two kinds of licensing systerm? One online and one offline?

If so,will the offline systerm prevent crack as well ?

If the issue above is resolved,the new licensing systerm will be completely really a good news!

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Hi Andrew

I've been looking at 3Dcoat's development for a little while now, but the news of retopology has really got me interested as I am looking for a topology solution currently.

I also use Silo and love it's new topo tool but it has one big limitation that the surface snapping is only in screen space. This means that if I select a loop on the topology that goes behind the model and cut/or slideand edge then the verts on the back get snapped to the reference mesh close to the screen.

So I'm interested if your method will be screen based or if you will have some other sort of method of calculating surface snapping (which would be great ;) )

Also (while i think of it) is it possible to make the mesh your topology is snapping to transparent? just curious.

Oh and any ideas when the new version will be available, I can't wait to try it out :)

Snapping is not screen based but normal based. Point is snapped in direction of vertex normal. Also it is impossible (I hope) to snap point to transparent, if point after moving could not be correctly snapped it will stay on previous place.

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I'm going to guess. You have a gold fish. When someone requests a key you put a piece of plastic with numbers / letters on it into the fish bowl. Now you watch to see which characters the fish touches it's nose to. That becomes the new key. Did I guess right?

But seriously, it sounds like a good system, I hope it works out for you and your customers.

Usually checking key procedure can be easily used to generate key. It is not the case of new keys system. Generating key formula can't be recovered from checking algorithm.

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Anyhow,this is a good news!About the new licensing systerm,I have two questions:

1. Let's suppose that I have installed 3DC with the new licensing systerm,I entered the serial(at the sametime Andrew will get a report through internet).

Then after several days,my computer crashed due to virus or hardware damages,I even can't log into windows,say nothing of open 3DC and to "Uninstall license" too.So I must reinstall windows systerm and format harddisk,and reinstall everthing.When install 3DC again,I entered the serial once again,at this time,will the systerm add my serial to "black list" ?(Note in the process above,I installed 3DC two times with the same serial,But not do the "Uninstall license" step ).

2.You said to goodrichm that"offline systems will not suffer". Does it mean that there will be two kinds of licensing systerm? One online and one offline?

If so,will the offline systerm prevent crack as well ?

If the issue above is resolved,the new licensing systerm will be completely really a good news!

The reason of new licensing is:

1) To simplify life of customer. Now he don't need to ask serial every time.

2) Monitoring illegal usage. If your HDD crashed it can't be too often (othervice you are too unlucky guy). The purpose of monitoring - to determine keys that are included in "setup packs" by hackers.

3) If user is offline he will be asked to register sometimes (he can press button - skip but try to register without prompt). So if he is really offline user he will not have problems. But if he is offline only during registration process - he will be asked until he will not press - register without prompt. Is it legal?

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  • Advanced Member

I think I'm still not understand well with the methd of the new licensing systerm.But I'm really agree with the new licensing systerm.

Just still don't understand what principle. Will we need internet connections to register 3DC?

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  • Advanced Member
Inserting someone in "black list" will be not so easy and will never be occasional. Only if I will see systematic illegal usage.

Internet connection is not required. It is optional. But if someone has given code to friend -> other friend -> many friends then illegal usage will be obvious.

It doesn't matter,just let's try the new beta(or final?),and see what will it like by our customer themselves.

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