Member ymt3d Posted July 9, 2013 Member Share Posted July 9, 2013 hello guys my name is ymt3d japanese game artist I want to publish the work of recent 3D FightingGame Character Cyber Ninja WIP Created by 3D-Coat All Thanks 3 Quote Link to comment Share on other sites More sharing options...
Javis Posted July 9, 2013 Share Posted July 9, 2013 Great to see you here. I am familiar with some of your works, I look forward to seeing your future projects. Excellent sculpt! Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted July 9, 2013 Contributor Share Posted July 9, 2013 Yeah! Great sculpting! Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 9, 2013 Contributor Share Posted July 9, 2013 Formidable! Quote Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted July 9, 2013 Advanced Member Share Posted July 9, 2013 A new challenger enters the ring! Great sculpts. Quote Link to comment Share on other sites More sharing options...
Member ymt3d Posted July 10, 2013 Author Member Share Posted July 10, 2013 Thanks all Works today Creature Head Sculpt (40minites) 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 10, 2013 Contributor Share Posted July 10, 2013 Speed-sculpted! Quote Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted July 10, 2013 Advanced Member Share Posted July 10, 2013 Very nice for 40 mins worth of sculpting. Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted July 30, 2013 Advanced Member Share Posted July 30, 2013 Very cool! Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted August 3, 2013 Contributor Share Posted August 3, 2013 40 minutes. Nice! I particularly like the teeth. Especially where the top row meets the bottom. May I ask what tools did you use in this area? Quote Link to comment Share on other sites More sharing options...
Member Fantome Posted August 6, 2013 Member Share Posted August 6, 2013 Very nice work, I too really like the mouth area. Quote Link to comment Share on other sites More sharing options...
Member ymt3d Posted September 2, 2013 Author Member Share Posted September 2, 2013 Wow!!! mouth area is popular Thanks all I use the texture paint & retopology in Game Art model mainly the 3D-Coat Sculpt is used in personal work 3D FightingGame Character Cyber Ninja WIP 1 Quote Link to comment Share on other sites More sharing options...
Taros Posted September 3, 2013 Share Posted September 3, 2013 Nice. Voxeled or live clay in surface mode? Quote Link to comment Share on other sites More sharing options...
Member ymt3d Posted September 3, 2013 Author Member Share Posted September 3, 2013 >Taros Thanks! This model is all voxel I not the use of surface(LiveClay) mode control of density is difficult Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted September 4, 2013 Contributor Share Posted September 4, 2013 I not the use of surface(LiveClay) mode control of density is difficult Try turning on wireframe view (in View menu). Then try the various "SHIFT action" options available above the viewport. For example, choose the "reduce" option, and while holding down the SHIFT key, brush on the mesh with the Draw tool (surface mode). You will see that you can precisely control the density of your mesh in exact areas. Also, very nice sculpting on your cyber ninja model! Quote Link to comment Share on other sites More sharing options...
Member ymt3d Posted September 5, 2013 Author Member Share Posted September 5, 2013 >TimmyZDesign Thanks!!! I was using the function to reduce, but this is not freedom. high res Voxel sculpting but consume a lot of memory,but I like it because to allow the freedom-form Ninja model is operating as a real-time model already Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted September 5, 2013 Contributor Share Posted September 5, 2013 Looks great! Render is in which game engine? Quote Link to comment Share on other sites More sharing options...
Member ymt3d Posted September 7, 2013 Author Member Share Posted September 7, 2013 Realtime Draw that uses the EF-12(3D Fighting Game Engine) "Fool Liblary" EF-12 http://ef-12.com/ and... Marmoset Toolbag Test 2 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted September 8, 2013 Contributor Share Posted September 8, 2013 Thanks for the info! Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted September 8, 2013 Contributor Share Posted September 8, 2013 Very cool ninja, Ymt3d. You mentioned "3D Fighting Game Engine". Could this mean that this character has been designed with a beat'em up game in mind? A genre that is almost extinct? Nostalgia is starting to overwhelm me now. Renegade, IK+, Street Fighter II, Body Blows... I like your character a lot, especially his helmet. But does he see anything through that narrow visor? Quote Link to comment Share on other sites More sharing options...
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