Taros Posted November 30, 2009 Author Report Share Posted November 30, 2009 Thank you. Horses have no problems to bend their front legs in this form. Maybe not exactly, but nearly. I've studied horse anatomy some months in the normandy, in France. While my residence there I've modeled a 3D model of a horse, very detailed, and there lived over 40 horses, too. The template for the model were especially prepared bones of a dead horse. So: A lot of experience. 3D Coat is not too slow, if you have a fast processor. I am working with a quad core cpu and am pleased. The only problem was my XP pro with 32 Bit. I was unabled to use more than 3,5 GBytes of Ram. But next friday I will move to Windows 7 and 64 Bit. Then I will upgrade my system to 8 GBytes of RAM, too. After this change the most important problem, the ram, should be solved. Can't await this day. Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted November 30, 2009 Advanced Member Report Share Posted November 30, 2009 I have a Dual Core Athlon only, i think it's the main problem for speed. And i don't use Cuda also, it didn't worked ! I think i'll have to upgrade someday my core ! Quote Link to comment Share on other sites More sharing options...
Taros Posted December 1, 2009 Author Report Share Posted December 1, 2009 I have a Dual Core Athlon only, i think it's the main problem for speed. And i don't use Cuda also, it didn't worked ! I think i'll have to upgrade someday my core ! No CUDA? Ugh... that's bad. Even your cpu would be ok, if you could use cuda. On my system 3DC is 4 or 6 times faster with cuda, than without. And that's a really big advance. I am using a GeForce 8800GTS here. Quote Link to comment Share on other sites More sharing options...
Taros Posted February 24, 2010 Author Report Share Posted February 24, 2010 Needed a break... a little experiment. The layers have different resolutions. I plan to spend some more time for the lions hair and some more sharp contours. Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 24, 2010 Contributor Report Share Posted February 24, 2010 Needed a break... a little experiment. The layers have different resolutions. I plan to spend some more time for the lions hair and some more sharp contours. Best wishes Chris Nice work, Chris! A workflow description would be appeciated here. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 24, 2010 Reputable Contributor Report Share Posted February 24, 2010 Nice shield there and centaur... Quote Link to comment Share on other sites More sharing options...
Taros Posted February 24, 2010 Author Report Share Posted February 24, 2010 Nice work, Chris! A workflow description would be appeciated here. No problem. I used nothing special. I took the primitive objects in 3DC. In first case a cylinder for the main shape, then some combinations with a torus primitive. Similar techniques for the spikes on the plate. For the rope I defined a curve and used the default rope object in 3DC as a "curve brush". The lion is sculpted by freehand, with a lion ref I found in the net. But I haven't used projections or similar, just free sculpting. In first case, I wanted to make some tests with seperate objects. So the result is: The plate, the spikes, the rope and the lionhead are in seperate voxel layers. Every layer have an own resolution. That's very useful, because you have the ability to set small voxel details where you need them and set some higher details, where they are important. Very cool. I have some more ideas for the shield and will set some more details and wear marks. Best wishes and thanx Chris Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted February 26, 2010 Contributor Report Share Posted February 26, 2010 Some really nice improvements Chris Good face and definition added to the Centaur works well. Quote Link to comment Share on other sites More sharing options...
Taros Posted February 26, 2010 Author Report Share Posted February 26, 2010 Some really nice improvements Chris Good face and definition added to the Centaur works well. Thank you Leigh. Quote Link to comment Share on other sites More sharing options...
Taros Posted June 8, 2010 Author Report Share Posted June 8, 2010 Evening doodle. Around two hours of sculpting, because I've not drawn a concept art before, else it would need less time for sure. A Piggybank: 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member GED Posted June 8, 2010 Advanced Member Report Share Posted June 8, 2010 nice piggy! Quote Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted June 8, 2010 Advanced Member Report Share Posted June 8, 2010 Man you really have done some awesome work. I can only hope some day I can do something as good Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted June 8, 2010 Advanced Member Report Share Posted June 8, 2010 Lovely, my favorite animal (pet? impossible). Tail needs some more fun and ears... ears of pigs have lot of fun too ha ha . Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted June 8, 2010 Reputable Contributor Report Share Posted June 8, 2010 Very cute piggy bank,I like the expression quite a bit. Reminds me too, I need to save money now for a new computer... Quote Link to comment Share on other sites More sharing options...
Taros Posted June 8, 2010 Author Report Share Posted June 8, 2010 Thank you all. I began to retopo it. Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted June 8, 2010 Advanced Member Report Share Posted June 8, 2010 Ears first, pigs ears. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted June 10, 2010 Report Share Posted June 10, 2010 You should have him printed. You could keep your change in it. Quote Link to comment Share on other sites More sharing options...
Taros Posted June 10, 2010 Author Report Share Posted June 10, 2010 You should have him printed. You could keep your change in it. Nice idea, but I plan him for image stock animations and maybe stills. Quote Link to comment Share on other sites More sharing options...
Advanced Member Rich_Art Posted October 6, 2010 Advanced Member Report Share Posted October 6, 2010 Any news on piggy?? Peace, Rich_Art. Quote Link to comment Share on other sites More sharing options...
Taros Posted October 7, 2010 Author Report Share Posted October 7, 2010 No time for funny things... running project have priority. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 6, 2012 Author Report Share Posted January 6, 2012 Finally... after a long period I had some free time while christmas and sculpted this mountain sheep skull. It will be used for an private t-shirt image (I like to climb). A toon shader will be used. So no textures needed. Sculpting time: About 3 or 4 hours. Sculpted in voxels, the horn details in surface tools (The only reason were the terrible artefacts in voxels while using masks. Before v.3.7 all worked well.) Best wishes Chris 4 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 6, 2012 Contributor Report Share Posted January 6, 2012 Excellent work! However, in English that is a mountain sheep skull. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 7, 2012 Author Report Share Posted January 7, 2012 Thanx Tony, have changed it to a sheep. Why there are a lot of "goat" videos and images in the internet, then? An explanation? Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted January 7, 2012 Advanced Member Report Share Posted January 7, 2012 nice work Chris, of the mountain sheep skull!! ++Chris Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted January 7, 2012 Advanced Member Report Share Posted January 7, 2012 It's a goat like animal. You have to visit Crete island and see how many they are. Wild goats... http://en.wikipedia.org/wiki/Wild_goat Aegagrus family. (aega/greek/ means goat, _ agros = field, landscape) Except we're talking about this http://en.wikipedia....wiki/Soay_sheep Or better this. http://en.wikipedia.org/wiki/Capra_(genus) Excellent work, bravo! I like the 3dc render too. You could use a textured shader with some bump, it's easy to make it seamless in ps and let this qubic/fade thing do the rest . On shader I mean. Gives a nice base when baked. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 7, 2012 Contributor Report Share Posted January 7, 2012 Nice Job Chris, I love the study of Skulls and bones. Absolutely fascinating all that unseen structure! Great sculpt too. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 8, 2012 Author Report Share Posted January 8, 2012 @To all: Thank you very much.@Michalis: Thank you. Yes I could use a different shader, but it was ok for a fast shot. Hi Leigh. Thank you. It's always a plasure to get positive feedback by you. Yes, skulls and bones are really fascinating and the details are unbelievable, when you get the possibility to see inside. There are so much things to learn and it's a big advantage to get a better understanding of anatomy in this way.Best wishesChrisPS: I have made a lot of 3D Coat content in 2010/2011. The work was needed for a triple A title for PC and next gen consoles. The game will be released in april, finally!!! So I will be able to show "some" more stuff. Here are the official screenshots: http://www.risen2.com/ Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 8, 2012 Reputable Contributor Report Share Posted January 8, 2012 +1 on the skull work and looking forward to seeing what characters / props you did for the game... I liked the alligator quite abit... Quote Link to comment Share on other sites More sharing options...
Taros Posted September 30, 2015 Author Report Share Posted September 30, 2015 I am working on a small personal project... Check my twitter channel -> @CWernerArt to be up to date. 4 Quote Link to comment Share on other sites More sharing options...
Advanced Member erklaerbar Posted October 1, 2015 Advanced Member Report Share Posted October 1, 2015 wow, looking scary Quote Link to comment Share on other sites More sharing options...
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