sprayer
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Everything posted by sprayer
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It just your car is missing one small upholstered rivet what you just notice. I think you are new in 3d? Because i am more than 15 years in this and know what this is very often not only for small development team like for 3dscoat but for big company's and many software have something not working. But i can cheer up, for most issue there is couple workaround what you can use. A good designer is not one who knows thoroughly one program, but one who knows how to adapt to time and new programs, use different programs and solve problems on the go. Can you explain your problem and why do you need lwo support if you have fbx? There is no bones(in 3dcoat) or other features, for other stuff fbx is good choice even for bones.
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Maybe he cannot import lwo 2020 what is expected because it's newly update after long pause of development. But what the problem to use obj or fbx format in Lightwave? Man this is stupid argue because even 3ds max do not support last sketchup but it support it ) The same for many apps
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Check if these edges welded
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If you are making job in hurry don't use beta version, this version for testing and reporting problems. Feel free to report, if you can show how to reproduce, it will quickly fixed.
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Default hotkey is T Or you can find in menu Windows-Panels-Brushes
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Try options from this topic
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Yes this is also interested to me how to fill small detail if you need small scale of brush but for large area to fill
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Да я и сам не понимаю зачем этот масштаб, кто им пользуется, и вообще гизмо трансформации не удобное, почему нельзя сделать как в остальных программах а тут вынесены стрелки на дальние края и за оси таскать можно только если отключить все эти плоскости и кружок поворота, которые только мешают но их почему то в центр гизом воткнули как будто они так важны. Очень не удобно двигать и позить объекты, так и перемещать нельзя по двум плоскостям. Я пытался поднят этот вопрос в ветке с бетой, но народу все итак видимо нормально.
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He asking about moving along two axis like during scaling we have planes.
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@Carlosan If it the same why it have different names? Outside of 3d coat i was never heard this term. Google for that term will show you shaders, in most app material is shader not uv coordinates. Myabe i am newbies and you think this name is right then it's fine =) Also as new user of 3dcoat some elements placement confusing me too. For example UV editor in Texture menu, isn't more logical to have it in Windows\Panels? I understand what this may be because it not visible in other rooms.
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Here screenshots with settings
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Check your units in 3dcoat. I define cm and import in 3ds max exactly the same size. Your client can adjust scale on import or maybe it was set wrong scale accidentally in import dialog. Though i have problem what saved file is too big, even optimized mesh with 6kk polygons store 500mb in 3ds max))
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You can merge down to layers 0 by this button. Sadly in 3d coat many buttons and placement of them not logical
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I think this file can open any software except 3dcoat =) I was check in 3ds max and SAP 3d
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Cool, but smoke in space looks odd
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Use textures - light baking tool
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Pinch Tool broken? Overlapping polygons
sprayer replied to Andreas Wolmer's topic in SOS! If you need urgent help for 3DCoat
Did you check strength value? At 100 it can this happen, especially at edges of object -
[Solved] OBJ import - broken vert colours
sprayer replied to deflix's topic in SOS! If you need urgent help for 3DCoat
Yes but it's not officially OBJ specifications, so you can't be sure what other software can read it, just use fbx or other supported formats The same way JPG can store transparency, vector mask, ruler etc, but it can be read only by photoshop