Advanced Member lc8b105 Posted July 28, 2009 Advanced Member Report Share Posted July 28, 2009 3DC's painting mode is very powerful now, but I think it lacks one important tool: Blend brush Blend brush can also be called Palette Knife: Please check this .mov video to understand blend brush in action: Click me blend brush 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted July 28, 2009 Advanced Member Report Share Posted July 28, 2009 What is the necessity of dirtying your colours so much? :p Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted July 28, 2009 Author Advanced Member Report Share Posted July 28, 2009 It's useful for painting hairs, dirty & old textures, more nature color and depth transition... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member ghib Posted July 28, 2009 Advanced Member Report Share Posted July 28, 2009 This kindof thing would be very welcome in 3DC. +1 from me. I hope at some point that the brush engine gets a major look at. It's still quite slow to use sometimes and I can only imagine that having more complex brush functions will only slow it down even more.. but fingers crossed. Quote Link to comment Share on other sites More sharing options...
Member GabeM Posted August 6, 2009 Member Report Share Posted August 6, 2009 I'd use that a lot +1 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted August 7, 2009 Advanced Member Report Share Posted August 7, 2009 It's like fractal-painter, nice painterly approach. Quote Link to comment Share on other sites More sharing options...
Member GabeM Posted August 15, 2009 Member Report Share Posted August 15, 2009 I'd like to have something like this work between layers also, but with most if not all the brushes. You can have voxels on separate layers, but work on more than one layer at a time. That way you can blend the shapes but retain control over separate layers. Another thing could be to have layers collapse with optional IDs for separate objects. The ID would let you sculpt on anything like normal, but shapes won't really melt in to one. You can set a mask and work on a single ID at a time. You can choose to collapse the ID too for a real merge. Quote Link to comment Share on other sites More sharing options...
Advanced Member ShnitzelKiller Posted August 19, 2009 Advanced Member Report Share Posted August 19, 2009 Hey, that's ArtRage, isn't it? Also, how exactly is that different from "shift layer in tangent space"? Quote Link to comment Share on other sites More sharing options...
Advanced Member Vexod14 Posted May 29, 2023 Advanced Member Report Share Posted May 29, 2023 There's still no such paint mode and I too would think this would be a valuable addition to 3DCoat. If possible acess also depth layers, but having color/metal/rough accross seams/layers would be already amazing =) 1 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted June 4, 2023 Advanced Member Report Share Posted June 4, 2023 On 5/29/2023 at 5:17 PM, Vexod14 said: There's still no such paint mode and I too would think this would be a valuable addition to 3DCoat. If possible acess also depth layers, but having color/metal/rough accross seams/layers would be already amazing =) what you can do if edit the projection into photoshop or clip studio and use their vast selection of brushes and keep changing between the two, process is slightly slower than being inside the 3dcoat but not much Quote Link to comment Share on other sites More sharing options...
Advanced Member Vexod14 Posted June 8, 2023 Advanced Member Report Share Posted June 8, 2023 What about managing also metal/rough/depth, all at once alongside color ? So far the projection method limits you to edit only one of these at a time Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 21, 2023 Report Share Posted July 21, 2023 On 5/29/2023 at 1:17 PM, Vexod14 said: There's still no such paint mode and I too would think this would be a valuable addition to 3DCoat. If possible acess also depth layers, but having color/metal/rough accross seams/layers would be already amazing =) Please share an example, the link on the first post is broken. Also a detailed step by step process to generate a feature request. thanks 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Vexod14 Posted July 21, 2023 Advanced Member Report Share Posted July 21, 2023 Alright, here's a video of this tool I just recorded (I compare it to standard ones we have in both Photoshop and 3D-Coat to establish a reference point). Hope this helps ! 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted July 21, 2023 Advanced Member Report Share Posted July 21, 2023 2 hours ago, Vexod14 said: Alright, here's a video of this tool I just recorded (I compare it to standard ones we have in both Photoshop and 3D-Coat to establish a reference point). Hope this helps ! ive wanted blend brushes for so long... i do most of this in projection .. but would be amazing to be able to do it inside 3dcoat 1 Quote Link to comment Share on other sites More sharing options...
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