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    • Render
      • Comparison of different roughness values
      • Render Panel Functions
      • Turntable
      • Fakebake the lighting -non PBR-
    • Factures
      • Workflow
    • Simplest
    • Modeling
      • Mesh Menu
      • Left tool panel
        • Add Geometry
        • Tweak
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        • Selected
        • Entire Mesh
      • Loft surface example by Fluffy
      • Blockout by Poeboi
      • Import Zbrush Polygroups for UV mapping
    • Kitbash
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      • Sculpt shader Nodes Library
  • Scripting & Core API
    • Scripting
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  • Free 3DCoatPrint
Expand All Collapse All
  • Introduction to 3DCoat
  • Getting started
    • System requirements
    • Activating 3DCoat
    • Startup error
      • Startup error Mac
    • Upgrading permanent license
    • Linux Setup
      • Linux initial setup per-user installation
      • Linux initial setup for system
      • Tablet setup
      • To GTK3 from GTK2
    • Folders Structure
      • Custom documents folder
    • Different Forms of “Resolution”
    • Import and Export
    • Applinks in 3DCoat
      • Blender 4.1 applink
        • Blender with the Applink in Linux
      • Blender 4.2/3 applink
      • Max Applink
      • Houdini applink
      • Lightwave uplink
  • Navigation
    • Opening Dialog (Quick Start Menu)
    • Navigation Panel
    • Camera and Navigation
      • Customize Navigation as Blender
    • Viewport Navigation Gizmo
    • Left tool panel
    •  Activity Bar
    • Navigation using 3DConnexion devices
      • How to compile Spacenavd on non Ubuntu distro
    • Stylus doesn’t work in sculpting
    • Hotkeys
  • Interface
    • File
    • Edit
      • Calculate Curvature
      • Calculate Occlusion
      • Light Baking Tool
      • Preferences
    • View
    • Symmetry
    • Textures
    • Calculate
    • Layers
    • Freeze
    • Hide
    • Bake
    • Curves
      • Curves editor
      • Fill with mesh layer
      • Scale of imported curves
    • Windows
      • Tabbed and Popup Panels
      • Controls
    • Scripts
    • Addons
    • Capture
    • Help
    • Room Customization
    • Modify or Create new Room
  • Brush Components
    • Brushes general use
      • Create alpha brushes and decals
      • Making alpha from current sculpt
      • Create a Brush from a 3D Object
      • Create brushes based on Curves
      • Load photoshop .abr brushes
    • Strokes
      • Curves Popup Menu
    • Brush Options panel
    • Brush Top Bar
    • Conditions Limiter
    • Strips Panel
    • Stencils Panel
    • Smart Materials
      • Add new images or materials
      • Attach a Smart material to a layer
      • Import Quixel Material
    • Presets for Brush alphas
  • Workspaces Rooms
    • Paint
      • Texture Painting & Modes
        • Per Pixel Painting
        • Displacement Painting (Micro-Vertex)
        • Ptex Painting
        • Surface Painting (Vertex painting)
      • Importing Into the Painting Room
        • Initial CC subdivision
        • UV Set smoothing
        • Sharp (hard) edge
        • Lock Normals
        • Load new UV layout After Model Changes
        • DAZ Genesis models into 3DCoat
      • Paint Menus
        • Edit menu
        • Textures Menu
          • Texture Baking Tools
        • Hide
        • Bake Paint menu
        • The Color Picker
      • Top Bar for the Painting
      • The Layers Panel
        • The Blending Panel
        • Layer and Clipping Masks
      • Left Tool Panel
      • Opacity & Transparency
      • Tweak tools
        • Tweak Toolset
        • Exporting from the Tweak Room
      • Stencil & Material preview panel
      • Exporting from the Painting Room
    • UV
      • UV Top Bar
      • UV Left tool panel
      • UV Preview Panel
      • UV workflow example
      • Importing Into the UV Room
      • Exporting from the UV Room
    • Retopology
      • Importing into Retopo Room
      • Retopo Mesh Menu
        • Virtual Mirror Mode
      • Bake menu
        • Autopo Baking guide
        • Baking guide
      • Top Bar
        • Select geometry
      • Left tool panel
        • Overall Purpose & Function
        • Add Geometry in the retopology room
          • Strokes tool in Retopology
        • Tweak Tools
        • UV Tools
        • Commands for Retopology room
      • AUTORETOPO
        • Autoretopology Guide
      • Poly Groups
    • Sculpt
      • Sculpt Tree
      • Sculpt Layer
      • Brush engine
      • Sculpt Brush options
      • Right mouse button menu
      • Geometry menu
      • Shader
      • Voxel mode
        • Pure Voxel Sculpting
        • Density and Resolution
        • Clay Engine
        • Right-Click Menu
        • Voxel Tools
        • Surface tools on Voxels
        • Voxel Adjustment Tools
        • Volumetric Painting
        • Transform Tools
        • Voxel Objects Tools
          • Voxel Primitives & Import Tools
      • Surface mode
        • Surface tools
        • Surface custom tools
        • Surface adjust tools
        • Surface transform tools
        • Surface Painting
        • Surface Objects Tools
          • Sculpt Primitives & Import Tools
        • Multi Level Resolution
          • Multires tools
          • Multires adjust
          • Multires commands
        • Right-Click Menu
      • Sculpt curves
        • Spline Curves
        • Splines model creation
      • Commands for Sculpt room
      • Vector Displacement
      • Live Booleans
      • Import to Sculpt Room
      • Exporting from the Sculpt Room
    • Render
      • Comparison of different roughness values
      • Render Panel Functions
      • Turntable
      • Fakebake the lighting -non PBR-
    • Factures
      • Workflow
    • Simplest
    • Modeling
      • Mesh Menu
      • Left tool panel
        • Add Geometry
        • Tweak
        • UV panel
        • Commands panel
        • Selected
        • Entire Mesh
      • Loft surface example by Fluffy
      • Blockout by Poeboi
      • Import Zbrush Polygroups for UV mapping
    • Kitbash
    • 3DPrint
    • Photogrammetry
      • How to install Reality Capture
      • Reality Capture doesn’t show up ?
    • Nurbs
    • Nodes
      • Sculpt shader Nodes Library
  • Scripting & Core API
    • Scripting
    • Core API
    • Python API
  • Free 3DCoatPrint

Help

566 views 0

Written by Carlos
September 19, 2022

3DCoat Manual: Link to Official 3DCoat online manual.
Suggest UI Text Changes: to “change any text in 3DCoat” hover over any UI element and press “F9”. Change the text and follow instructions.
Translate new texts: Translate new texts that were recently included in the 3DCoat or updated. Maximum 30 new texts shown.
YouTube Channel: Link to official 3DCoat youtube channel.
Install plugin license (deprecated)


Hotkeys & Sticky Keys: You may define a hotkey to almost any tool/action that you may perform via UI. To define a hotkey, hover your cursor over the required tool/action and press the “END” key. Then press the required keys combination. Keys can be specified for the current room or even a tool.

One key may be assigned to multiple actions or tools simultaneously (called “Stacked Keys”).

Stacked Keys allow you to cycle through multiple tools with a single hotkey.

If you defined a single action, tool or preset to a key, then you can use Sticky Keys. Pressing the key will activate tool and if you continue to hold it then release, it will activate the previous tool. In such a way you may temporarily activate some tool like freeze for example.
With Sticky Keys, if you activate tool via hotkey and press the assigned key again, it will re-activate the previously used tool.

On Preferences > General you can turn OFF sticky keys.

Sticky keys does not work with Stacked Keys.

Hotkeys Manager: To define a hotkey, hover your cursor over the required tool/action and press the “END” key. Then press the required keys combination.
Migration Master 2021 -> 2022 and later: Migrate your old settings from version 2021 -> 2022 and later.
Migration Master from 4.9 to 20XX: This wizard will help you copy Alphas, Strips, Smart Materials, Stencils, and 3B files from the previous installation of 3DCoat to the current one. Help move assets they may have created or accumulated from previous versions of 3DCoat to a new version.


Uninstall License: This option allows you to uninstall the license on this PC and install it on other. Use on two computers allowed: you are allowed to install the program on two computers (for instance, on your office and home computer, if you need to work remotely) under the same license file. In that case, make sure to run the program at alternate times on those machines so your application’s work isn’t blocked! Because you may not run it simultaneously on more than one PC at a time.
Show My Key: Show key installation license key on your online profile.


Language: Select your Language.
Community: Link to official 3DCoat Forum.
Send File to support@pilgway.com: This video covers a new feature that allows the user to send a large (up to 1GB) problem file directly to support@pilgway.com, from within the application…as well as mentioning other support options.


Update Manager: Check if your version is the latest. Windows builds are compiled and uploaded completely automatically on a daily basis, all changes committed during the day will be included in the build even if the version number will not change, so follow the change list below.
– If was made risky changes, is mark the build as [beta].
– If the build is essentially stable and good, is put it into the community downloads.
– All new builds will appear automatically, it happens around 0:00 (Kyiv time, GMT+3).
About 3DCoat: Popup information about 3DCoat development team and community helpers.


Tutorials

Hotkey access to Brushes and Panels: This video demonstrates the ability to use hotkeys to bring panels and pallets directly to your cursor and how to keep 3DCoat from switching to different brush packs when choosing a different brush or tool.

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