Finished Works
For finished work only. No WIPs. Got a great looking piece of art? Post here to show it to the community
Albums
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Space Communists Updated
While Space Nazis are based on the Moon, Space Communists are gone to Phobos!
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Sword Thingy
Modeled mostly in 3D Coat with some base geo done in MAX. About 12 hours of work total if I had to guess. Maybe a bit less.
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- 3 image comments
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Texturing Updated
Texturing for realistic look. Rendered in V-ray.
I was surprised how 3D-Coat smartly makes textures for V-ray render engine. Especially the IOR textures for metals. Really like this feature. Would be nice to support SSS maps as well. My dream is like in Mari to have access for all V-ray maps inside 3D-Coat and accurate preview as well
Texturing for realistic look. Rendered in V-ray.
I was surprised how 3D-Coat smartly makes textures for V-ray render engine. Especially the IOR textures for metals. Really like this feature. Would be nice to support SSS maps as well. My dream is like in Mari to have access for all V-ray maps inside 3D-Coat and accurate preview as well
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The Duke Mk 10 Hand Cannon Updated
Modeled in Modo. Textured in 3D-Coat. Rendered in Marmoset Toolbag 2.
I recorded the entire process of creating this weapon. You can watch that here:
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The Forester Updated
Hello, everyone!
This is WIP P11 and I finished the character. Now will start to rig him and setup the pose.
In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the retopology of some objects in 3d-Soat, texturing in the Substance Painter and setting up materials in the Corona render. Show using the textures for scuffs and dirt from the site Poliigon, as well as creating chains using the script BraidedHair. Combing the hair and fur in Ornatrix. Rendered on the Forrender.com farm. ( 2*Xeon e5 2670 56Gb RAM)
The noise threshold was originally set at 5%, as the developers themselves advise for Denoiser. But later I realized that I'd better render a little longer and bring the threshold to 2-3%, instead of using Denoiser. He did not like me very much. Still, the eye is pleasant more natural photo noise, rather than a smoothed picture. Especially if you put a threshold of 3-4% - the noise is almost invisible in 1:1.
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Image Comments
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By Glitch Gremlin · Posted
God. its absolutely beautiful.
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By Jamie Norton · Posted
Absolutely EXQUISITE work by Kargall once more. Beyond inspiring
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Albums