Advanced Member 3DArtist Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 The interface is getting nice to work with but sometimes when i switch tabs, 3DC forgets some of my docked windows. I haven't found a way to reproduce it, it seems random. Also, the Apply UV-set., Save, Load buttons in the UV page are not correct. Apply UV-set saves a uv, Save loads a uv and Load does nothing. Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 I don't know how that would be possible while still keeping the docking on the right side. I mean cancel and remove the seperate toolOption window on the left,and keep it docking on the right side. A seperate windows in the work area is really annoying! I think the work area should be as clean as possible Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 What if there is a dockable window for tool properties? And whatever tool is selected, the option appear there. Link to comment Share on other sites More sharing options...
Javis Posted April 28, 2009 Report Share Posted April 28, 2009 I mean cancel and remove the seperate toolOption window on the left,and keep it docking on the right side.A seperate windows in the work area is really annoying! I think the work area should be as clean as possible Based on the screen shot, I see what you're talking about. However I'm not experiencing this bug in v78. It was present in 77 sometimes, but it was sporadic, at best. That's a bug you're seeing, not a feature. Link to comment Share on other sites More sharing options...
philnolan3d Posted April 28, 2009 Report Share Posted April 28, 2009 I don't think that's a bug, I have that panel there as well Link to comment Share on other sites More sharing options...
Javis Posted April 28, 2009 Report Share Posted April 28, 2009 Odd. I don't have it at all. Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 OK,OK!my god,my bad english,my fault! The left seperate toolOption window is from current UI design,but I don't like it ,I think the work area should be clean.It is not a bug,but a request! the right toolOption window is what I think it should be(it is PSed.),I only think the toolOption window should be docked on left or right,not in the work area! Link to comment Share on other sites More sharing options...
Advanced Member Eric Dandoy Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 Nice start, but I think that the eyes and mouth still need a little work. (Sorry, I couldn't help ) Link to comment Share on other sites More sharing options...
Javis Posted April 28, 2009 Report Share Posted April 28, 2009 Nice start, but I think that the eyes and mouth still need a little work. (Sorry, I couldn't help ) LOL, I didn't even notice that! Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 Oh I found it: "Smooth all" and "Unhide all" command is inverted! Link to comment Share on other sites More sharing options...
philnolan3d Posted April 28, 2009 Report Share Posted April 28, 2009 Nice start, but I think that the eyes and mouth still need a little work. (Sorry, I couldn't help ) Oh, ha ha. :p Link to comment Share on other sites More sharing options...
Advanced Member Amber Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 Alpha 78 it's much much better than 77,most UI issued disappeared however top menu hide/display is still laggy "Language" should be moved maybe to "Options" - 99.999% people never use this menu item , maybe only once Edit > Options instead of View > Options new shaders for displacement sculpting are needed (like in Vox mode) Link to comment Share on other sites More sharing options...
Contributor artman Posted April 28, 2009 Contributor Report Share Posted April 28, 2009 Oh I found it: "Smooth all" and "Unhide all" command is inverted! Thanks I can start using Alpha78 now. Link to comment Share on other sites More sharing options...
Contributor artman Posted April 28, 2009 Contributor Report Share Posted April 28, 2009 Alpha78 deleting of a material delete a mask instead. Link to comment Share on other sites More sharing options...
Advanced Member Paint Guy Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 Hi, I downloaded the 3D Coat 3.0 Beta for Mac, but I can't figure out how to use it. Is there a .pdf manual or instructions on how to use 3D Coat? Also is there a "Simple" way to get started without reading the whole manual. I want to import a head and hair as separate objects and then put them on 2 separate layers. Thanks Link to comment Share on other sites More sharing options...
Advanced Member TLE Posted April 28, 2009 Advanced Member Report Share Posted April 28, 2009 is this a bug? or i can't do this. in paint mode, import obj object from file menu. then click on voxel tab. all i see is the pens tool and material.. update: Never mind.. i think i found it.. btw: in voxol mode, the unhide seems doesn't work Link to comment Share on other sites More sharing options...
philnolan3d Posted April 28, 2009 Report Share Posted April 28, 2009 btw: in voxol mode, the unhide seems doesn't work lc8b105 mentioned a few posts above yours, Unhide All and Smooth All are switched. Link to comment Share on other sites More sharing options...
Advanced Member psyborgue Posted April 29, 2009 Advanced Member Report Share Posted April 29, 2009 Hi, I downloaded the 3D Coat 3.0 Beta for Mac, but I can't figure out how to use it. Is there a .pdf manual or instructions on how to use 3D Coat? Yes. You can get to it from the help menu. The only thing missing is the voxel tools (not written yet) but they're fairly self explanatory. If you have more questions, just ask. Link to comment Share on other sites More sharing options...
Contributor artman Posted April 29, 2009 Contributor Report Share Posted April 29, 2009 Andrew,could you please allow dockability of the upper part of voxel menu . (increase res,unhide all,clear,smooth all,render) As a user I click on those a thousand times and I really miss having them in the default interface like before. (or maybe you could throw them on the left,there is still some place in the left vox brushes tab.... ) Link to comment Share on other sites More sharing options...
Javis Posted April 29, 2009 Report Share Posted April 29, 2009 What I'd like to see, is a "global" dock. One that, as an option, could be in all the tabs/room, and fully customizable. Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted April 29, 2009 Applink Developer Report Share Posted April 29, 2009 maybe you can use shortcuts, artman. They are fast. Link to comment Share on other sites More sharing options...
Contributor artman Posted April 29, 2009 Contributor Report Share Posted April 29, 2009 maybe you can use shortcuts, artman. They are fast. Thanks a lot haikalle,it worked fine! Link to comment Share on other sites More sharing options...
Contributor tree321 Posted April 29, 2009 Contributor Report Share Posted April 29, 2009 Please consider improving shader selection.When you have many shaders they do not all display as mentioned earlier.I think this feature needs to be dockable and given more attention for ease of use.Thank you. Link to comment Share on other sites More sharing options...
Member Lucky_1 Posted April 29, 2009 Member Report Share Posted April 29, 2009 Hi, I've just tried the last alpha...to check out the direct paint feature and it looks very good... 2 questions...: is the colorpicker dockable ? and is there a way to pick a color without clicking the "OK"-button everytime ?(slow downer) thanks Lucky Link to comment Share on other sites More sharing options...
philnolan3d Posted April 29, 2009 Report Share Posted April 29, 2009 is the colorpicker dockable ? and is there a way to pick a color without clicking the "OK"-button everytime ?(slow downer) Yes and yes, Look under View > Popups > Color picker, that one is dockable. Link to comment Share on other sites More sharing options...
Advanced Member Amber Posted April 29, 2009 Advanced Member Report Share Posted April 29, 2009 When you click SpaceBar menu with tools appears would be perfect for storing brushes/custom tools there !!! (now it stores default tools which is kinda useless) Anyway,this unmovable rows of buttons in retopo/vox are not user-friendly,earlier 3DC movable popups in vox and retopo mode were much better.I think they(the floating popup windows) should come back (with dock option) and it would be fine. Link to comment Share on other sites More sharing options...
Advanced Member TLE Posted April 29, 2009 Advanced Member Report Share Posted April 29, 2009 where is the invert tool check mark in the new 78 version? any one know? thanks T Nevermind.. found it Link to comment Share on other sites More sharing options...
philnolan3d Posted April 30, 2009 Report Share Posted April 30, 2009 Wow I just installed 78 on my laptop and it really has a hard time with the new UI. Every time I load it I see that issue with the left bar in the middle, although that goes away after clicking through the tabs. It also never remembers the right side panels, every time I load it there's nothing docked over there. Sometimes I'll see one of them floating. Link to comment Share on other sites More sharing options...
Javis Posted April 30, 2009 Report Share Posted April 30, 2009 Wow I just installed 78 on my laptop and it really has a hard time with the new UI. Every time I load it I see that issue with the left bar in the middle, although that goes away after clicking through the tabs. It also never remembers the right side palettes, every time I load it there's nothing docked over there. Sometimes I'll see one of them floating. Yeah me too. You don't have to have an intel mobile video card do you? Link to comment Share on other sites More sharing options...
philnolan3d Posted April 30, 2009 Report Share Posted April 30, 2009 Yeah me too. You don't have to have an intel mobile video card do you? No, it's in my signature, a GeForce 8600M GS. Link to comment Share on other sites More sharing options...
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