Reputable Contributor AbnRanger Posted March 1, 2023 Reputable Contributor Share Posted March 1, 2023 22 minutes ago, Hastouki said: Thank you, I'll watch these now, though they seem fairly outdated. Perhaps the team should have a look at https://3dcoat.com/tutorials/category/quick-start/ This was the first place I went to, hoping to get a concise look at what 3DCoat is about and how it works. Now, if I hadn't clicked "Quick Start", and instead scrolled past the "Alien Leech" tutorial that is at the top of the learn section for some reason, I would have seen the series you just posted and perhaps had a better introduction... First of all, as a new user in ANY application, you need to know how to "crawl before you walk." Diving into "Sculpt Layers" won't help any if you don't know how to get around in the UI. Secondly, there are hundreds of tutorials on the Youtube Channel, and you can more easily find what you are looking for by either clicking on the PLAYLISTS tab or doing a search on the Channel (there is a little search icon to the right of the tabs that are right under the Channel Name). Here is just a sample of some of the Quick Start videos that help make sense out of Voxels and Surface mode: Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186954 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 1, 2023 Reputable Contributor Share Posted March 1, 2023 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186955 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 1, 2023 Reputable Contributor Share Posted March 1, 2023 This is a series mainly for Blender users, but it goes through a typical workflow of importing a low polygon model into 3DCoat from another application > sculpting > UV editing > baking > Minor texture painting w/ Smart Materials > export back to main 3D application 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186956 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 1, 2023 Reputable Contributor Share Posted March 1, 2023 ...and you also have some good 3rd party resources available on the internet, with just a minimal amount of search effort. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186957 Share on other sites More sharing options...
Member Hastouki Posted March 1, 2023 Member Share Posted March 1, 2023 (edited) I've clicked through most of these over the past 2 weeks that I've been evaluating 3DCoat. Re-read what I wrote, its in regards to quick start, and given that your website has a LEARN section and a QUICK START section, perhaps rethink what I wrote. Fundamental features, such as LAYERS are not RUNNING, they are fundamental features. Explanations on voxels/surface isn't running, its fundamental. As a software developer for of 25 years, I'm also well aware of what UX, application design and documentation should look like. I'm just suggesting this as a fresh new user to your application who wanted to pull his hair out a little in the first couple of days. Edited March 1, 2023 by Hastouki 3 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186958 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 1, 2023 Reputable Contributor Share Posted March 1, 2023 6 minutes ago, Hastouki said: I've clicked through most of these over the past 2 weeks that I've been evaluating 3DCoat. Re-read what I wrote, its in regards to quick start, and given that your website has a LEARN section and a QUICK START section, perhaps rethink what I wrote. Fundamental features, such as LAYERS are not RUNNING, they are fundamental features. Explanations on voxels/surface isn't running, its fundamental. As a software developer for of 25 years, I'm also well aware of what UX, application design and documentation should look like. I'm just suggesting this as a fresh new user to your application who wanted to pull his hair out a little in the first couple of days. I understand that these features are fundamental, but again, seeing a video that covers the UI layout and mentions how to make the UI fit your preferences is also fundamental. It also mentions customization for the sake of those who are critical of the UI. It is very customizable and that is a very important topic for new users. Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186959 Share on other sites More sharing options...
Advanced Member Koray Posted March 2, 2023 Advanced Member Share Posted March 2, 2023 14 hours ago, Hastouki said: I've clicked through most of these over the past 2 weeks that I've been evaluating 3DCoat. Re-read what I wrote, its in regards to quick start, and given that your website has a LEARN section and a QUICK START section, perhaps rethink what I wrote. Fundamental features, such as LAYERS are not RUNNING, they are fundamental features. Explanations on voxels/surface isn't running, its fundamental. As a software developer for of 25 years, I'm also well aware of what UX, application design and documentation should look like. I'm just suggesting this as a fresh new user to your application who wanted to pull his hair out a little in the first couple of days. Welcome to the world of 3DC But hey you can now choose cold/hot/grey theme for tools icons or make a tree with leaves 2 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186966 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 2, 2023 Reputable Contributor Share Posted March 2, 2023 17 hours ago, Koray said: Welcome to the world of 3DC But hey you can now choose cold/hot/grey theme for tools icons or make a tree with leaves Users have asked for this stuff. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-186983 Share on other sites More sharing options...
Advanced Member Just a user Posted March 15, 2023 Author Advanced Member Share Posted March 15, 2023 Seem like my suggestions ignored and not even got a respond from team. that is fine. AI in 3D is close and the landscape will change a lot, i hope you guys will adopt and accept other ways to implement things. I wish the team here all the best 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187280 Share on other sites More sharing options...
Dmitriy Nos Posted March 15, 2023 Share Posted March 15, 2023 3 hours ago, Just a user said: Seem like my suggestions ignored As far as I remember, all the errors from your post have been fixed - https://3dcoat.com/forum/index.php?/topic/26360-modeling-room-next-steps/&do=findComment&comment=179675 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187286 Share on other sites More sharing options...
Reputable Contributor Fluffy Posted March 16, 2023 Reputable Contributor Share Posted March 16, 2023 Personally I can't wait to renew my 3D Coat license for another year! I think all the work that Andrew and Co. have put into the latest updates have more than justified the extremely reasonable renewal fee and while there are some outstanding bugs & issues when you consider the huge amount of new features and improvements it's completely unrealistic to expect that much advancement without a few teething problems. You only have to compare the list of new features and improvements for 3D Coat in the last year to any other 3D app (even those with a much larger group of developers working on them) to see that you're getting your moneys worth when renewing your license! Sadly it looks like I'm going to have to wait a little while longer due to the fact that the upgrade option on the store page currently isn't working for me! However I'm sitting here with a fist full of €€€ eagerly waiting for Pilgway to... 1 2 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187302 Share on other sites More sharing options...
Advanced Member MJonathan Posted March 16, 2023 Advanced Member Share Posted March 16, 2023 On 3/15/2023 at 2:55 AM, Oleg_Shapo said: As far as I remember, all the errors from your post have been fixed - I was reading the @Just a user suggestions in that post. But @Oleg_Shapo "all the errors from your post have been fixed" that is false. He enumerated 9 points. Can you share with us, what of these 9 points were implemented? I know that developers are working hard to fix bugs, so I appreciate that too much. Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187310 Share on other sites More sharing options...
New Member Curry3D Posted March 23, 2023 New Member Share Posted March 23, 2023 All the fanboys can suck my... you know what. No seriously the new pricing is just intolerable. Alone 60 € price increase for the individual version is insufferable. What do you devs think who you are. It's not that your little piece of software is so good that it's used in the industry even after 20 years or so it still remains in its niche. 3DCoat stands especially for one thing: BUGS. Your software is so buggy it almost cruises around on the beach. It's still not polished, it's still cumbersome and not predictable in many areas. It breaks all the time for no apparant reason. Bugs that used to be fixed come back in later revisions. AND SO ON. Now with competetion of Blender there is even less arguments to use 3DC. It was nice when it was a little gem used by a few hobbyists. Now it gives the IMPRESSION that it's a professional software but it's far from that. I for myself can definitely say that I will sail the seas regarding 3DC. F* you. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187481 Share on other sites More sharing options...
Advanced Member Just a user Posted April 16, 2023 Author Advanced Member Share Posted April 16, 2023 (edited) I have seen the development thread and i see a lot of effort on the bug fixing, and less on nee features - i think this is great. In my opinion prioritizing bug fixing is a step in the right direction. personally if this continue and 3Dcoat become more stable i might upgrade this year again, after ill see its more bout fixing. because i know other things like restructure the UX takes much more work and need support from the users. Edited April 16, 2023 by Just a user 1 Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-187959 Share on other sites More sharing options...
Advanced Member pieralessi Posted October 12, 2023 Advanced Member Share Posted October 12, 2023 On 1/14/2023 at 9:50 AM, Just a user said: Well, let me start of by saying you guys are one of the most talented developers in the entire 3D software space by my opinion, and you are working hard for sure.. The goal of this post is to give my honest opinion - a client that actually want you to be an alternative the entire modeling uv and painting process. (right now i have to use maya for modeling and substance for painting and i would LOVE to use 3dcoat for it instead). 3dcoat does provide many "9\10" tools in on package. no other modeling software packed so much good algorithms in one product. but also, its one of the worse UX and buggy tools in the market . And tbh the price for the upgrade is very good.no complain about it. i actually think its kind of cheap for the tools you are getting. i was posting before about modeling room problems in depth, and all my modeling issues can be found here: The reason i don't upgrade is the UX and bugs. i can go in much more depth, and offer the team my help in that area, but this is my summery 1. in addition to my modelling suggestions above, i strongly believe that sculpt, retopo, modeling and uv should be combined into one space. you need to rethink how people are interacting with the tools you already made. 2. you can takes modo's modeling as reference. its still the best out there in sub-d. 3d coat modelling should be fluid like it (or like maya's). for example, why u need a select tool if u are already in modeling room ? why u need an entire tool to select a path? why no fast way to snap a pivot to vertex? etc.. many small things that make the UX bad. i was expecting one smart tool that is context sensitive, like XSI magnet for example, or maya's slide tool etc. if you already have an entire room just for that, you tools should be super efficient and fluid, not split to so many different ones. 3. modeling and sculpting should communicate fluidly. no separated rooms. find a way to redesign the software that it give the user all modeling and sculpting tools in one space. with one layering system. all this importing between rooms is just a mess in my personal opinion. u can have a layer tree with colors, green for sub-d and white for voxels for examples, and they communicate in same room. You pick a tool, if that tool can logically use on both types of surfaces it will. i made that up right now in 3 sec. u can think it better solutions in meetings together. but 2 different rooms must be the worse options in 2023 workflows .. 3. redesign the UI for smart materials. right now its very unreadable, not pleasant to use. so much text and lines in small space. please look at competitors and rethink this. 4. please add the option to mix smart materials and then save them as a new one. its the only reason for me to pay for substance right now and not using 3dc. smart material is good. but if i cant break their structure in order to make custom ones its not really helpful in a big project like a game when u want to create your own libraries of special stuff. (you already told me 2 times on fb its not possible right now) 5. please hire a proper instructor and make professional tutorial series about everything, the software is very powerful, but also UX is bad. bad ux with few learning materials = less users = less income = we all lose 6. bugs. i just cant trust the software to run under stressful use across all tools. every new release introduces new bugs. please stop making new features and fix most bugs ... its more important to have a relatively stable app that is reliable then have a software with a little more features. 7. please add a public development roadmap. I cant be your client if i don't know where does the development navigate of the tool i relay on i think those are the main problems in 3dc. and for me the reasons why i can't upgrade. the UX and the lack of fluidity in = all rooms, the bugs across the platform. Please change the rooms mindset, its an old approach to do things. it makes sense if the usage is very different like paint and model rooms. but model retopo and sculpt can be combine into one room if rethinking layers and presentation to user. With that said, i think you guys are amazing hard working team, and hope you take those suggestions as constructive ones. if i would not care, i simply go Zbrush and not post. but i do care so i decided to post that one. Hope i could upgrade 3dc in the future. right now i use the aug2022 version which is my last paid upgrade, i only use it for sculpt. EXACTLY! Link to comment https://3dcoat.com/forum/index.php?/topic/27861-reasons-why-i-dont-upgrade-this-year/page/2/#findComment-190752 Share on other sites More sharing options...
Recommended Posts