Advanced Member cuffins Posted August 30, 2009 Advanced Member Share Posted August 30, 2009 tried 3.1.01 (GL64) Linux version. When I specify GIMP as external editor, nothing happens when I click EDIT->Edit all Layers in external Editor... Someone has experiences whith that? thx, Rene Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28178 Share on other sites More sharing options...
Andrew Shpagin Posted August 30, 2009 Author Share Posted August 30, 2009 I get an error when loading 3dc on the mac version - I think it is the start up page, because I can click through the dialogs to get the rest of the program to load. looks like this: I also get this text output for the error: 3dcStartupError.rtf When 3dc is loaded my left toolbar looks like this in voxel mode: Re-download 3DC. First uploaded version yesterday had this error, I fixed it immediately. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28179 Share on other sites More sharing options...
Andrew Shpagin Posted August 30, 2009 Author Share Posted August 30, 2009 I was typing an edit to my last post when my computer crashed, but now Andrew has posted after me so I'll put it here.Another problem with creating materials is that the file requester only shows JPEG images, or at least it doesn't show TGAs. See here is the same folder open in Win Explorer on the left and the file requester on the right. The "files of type" box shows all of the types, but the TGA files I need are not listed. I re-uploaded 3.01 due to this really critical problem. Only windows version re-uploaded, OSX was not affected. I will check about Linux tomorrow. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28180 Share on other sites More sharing options...
philnolan3d Posted August 30, 2009 Share Posted August 30, 2009 I re-uploaded 3.01 due to this really critical problem. Great, installing now. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28181 Share on other sites More sharing options...
Applink Developer haikalle Posted August 30, 2009 Applink Developer Share Posted August 30, 2009 cuffins. Go to Preference settings and set Gimp to be your external 2d-editor. That should work. In my /usr/bin folder there is gimp-2.6 and gimp files. And gimp worked with my case. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28182 Share on other sites More sharing options...
Advanced Member cuffins Posted August 30, 2009 Advanced Member Share Posted August 30, 2009 cuffins. Go to Preference settings and set Gimp to be your external 2d-editor. That should work. In my /usr/bin folderthere is gimp-2.6 and gimp files. And gimp worked with my case. that' s exactly what I've done...but nothing happens when I click edit in external editor...there is also an out of memory error when I try to load one of the predefined objects for per pxel painting...sometimes 3DC is crashing. I'm using the 64 bit version... Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28183 Share on other sites More sharing options...
Applink Developer haikalle Posted August 30, 2009 Applink Developer Share Posted August 30, 2009 That's stranges. I'm using 64bit version too and its works perfectly. I can take it to gimp, paint some more and bring back to 3d-coat. I will check if I can find something. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28185 Share on other sites More sharing options...
Advanced Member cuffins Posted August 30, 2009 Advanced Member Share Posted August 30, 2009 That's stranges. I'm using 64bit version too and its works perfectly. I can take it to gimp, paint some more and bring back to 3d-coat. I will check if I can find something. thanks, would be great if I can fix this... Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28192 Share on other sites More sharing options...
Advanced Member jedwards Posted August 30, 2009 Advanced Member Share Posted August 30, 2009 Sorry Andrew, I tried reinstalling a new download but the errors are still there on the mac side. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28200 Share on other sites More sharing options...
Advanced Member lc8b105 Posted August 31, 2009 Advanced Member Share Posted August 31, 2009 Sorry Andrew, I tried reinstalling a new download but the errors are still there on the mac side. Please delete text.xml in 3d-coat folder and see if it helps. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28207 Share on other sites More sharing options...
Advanced Member jedwards Posted August 31, 2009 Advanced Member Share Posted August 31, 2009 Please delete text.xml in 3d-coat folder and see if it helps. Thanks, I tried that and it didn't work either though. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28208 Share on other sites More sharing options...
Advanced Member lc8b105 Posted August 31, 2009 Advanced Member Share Posted August 31, 2009 Thanks, I tried that and it didn't work either though. Very strange. I'm sure that problem is related to the xml file. Could you replace the text.xml with this one(I'm using 3.1.01 for Mac with no problem)? If not, try to delete Option.xml as well. It's better to make backup before that. text.xml.zip Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28212 Share on other sites More sharing options...
Advanced Member jedwards Posted August 31, 2009 Advanced Member Share Posted August 31, 2009 Very strange. I'm sure that problem is related to the xml file.Could you replace the text.xml with this one(I'm using 3.1.01 for Mac with no problem)? If not, try to delete Option.xml as well. It's better to make backup before that. Ok, so replacing just the text.xml file with yours brought the start/splash screen back, but I had to delete the options file as well to get the extra text in the buttons to disappear. I still get that first error on loading though, as shown in the image I posted earlier. Aside from that one thing, and my options needing to be rebuilt all works as it should. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28216 Share on other sites More sharing options...
Member amcmahon Posted August 31, 2009 Member Share Posted August 31, 2009 Didn't want to start a new thread. Since there's no locked in ortho views such as right, top, etc. is there a way I'm missing to snap curves to a grid or along an axis at the 0 point? I have grid snapping on and even turn on ortho view but without being able to get a perfect side view my curves end up drifting off the center point. This is frustrating as it creates more work to fix it. If not in ortho mode the amount they are off is obviously more drastic. Also just a note. Using 64bit Cuda on Vista 64 I notice whenever I open my working file it adds a new empty layer to my voxel tree. Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28285 Share on other sites More sharing options...
philnolan3d Posted August 31, 2009 Share Posted August 31, 2009 Didn't want to start a new thread. Since there's no locked in ortho views such as right, top, etc. is there a way I'm missing to snap curves to a grid or along an axis at the 0 point? I have grid snapping on and even turn on ortho view but without being able to get a perfect side view my curves end up drifting off the center point. This is frustrating as it creates more work to fix it. If not in ortho mode the amount they are off is obviously more drastic. Maybe I'm missing something. I just tried this, I switched to ortho view, went to the Top camera view, drew a long squiggly curve, and it was perfectly on the X/Z axis. Edit: Here: Link to comment https://3dcoat.com/forum/index.php?/topic/3594-3d-coat-31-updates-thread/page/2/#findComment-28287 Share on other sites More sharing options...
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