Andrew Shpagin Posted April 19, 2011 Author Report Share Posted April 19, 2011 Updated to 3.5.18 (Win only , Max+Lin - probably tomorrow) changes: - I made support of alpha images mip-mapping. It leads to really good stroke quality. Compare: http://bit.ly/ea0WCL and http://bit.ly/eS5cqK . It is especially important if contrast high resolution alpha is used. Old style stroke was too noisy, new style - smooth like in PS. More images to compare - http://bit.ly/guuQjL and http://bit.ly/eWxOZz . - You will be able to see amount of UV vertices in retopo room. It is important if you have budget of polygons for game model. - Inverted chiesel brush issue fixed - http://bit.ly/guiy7k - Freeze and Rapid2 issue fixed - http://bit.ly/hSQxMP - Brushes preview problem solved - http://bit.ly/ev515y - Importing of subdivided T-shapes fixed - http://bit.ly/gslNP2 - Curve tool issue fixed - http://bit.ly/euee4N - In latest couple of builds there was error on non-english Win that caused screwing some brushes settings (like depth modulator). Now fixed. - Specular brightness issues fixed - http://bit.ly/fuWr6e and http://bit.ly/e6m62d - The issue with mesh bereaking fixed - http://bit.ly/ii3H6h - I found one potential rare source of small dots artifacts while transforming from surface to voxel mode and written code to prevent it. - Wireframe in paint mode will be shown without missing chunks. - Absolute brush issue fixed - http://bit.ly/dJnURk - Fixed important bug - possible crash after using hotkey to make something massive - like import mesh for PPP. - Crash fixed - http://bit.ly/fYf7Cr - For ease of acccess to all import possibility you will be able to import retopo mesh/mesh for voxelizing from file menu. - The problem with incorrect UV-sets resolved - http://bit.ly/dIkgrb - tif/exr included in regular texture export format. You will be able to choose if you need to use it with or without alpha in Textures menu. - Adding materials folder improved a bit - http://bit.ly/e2uKSB - I made "Apply to visible" and "Apply to subtree" in shaders RMB menu. - Image picker navigation will work correctly even if picker is docked. Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted April 19, 2011 Advanced Member Report Share Posted April 19, 2011 I still have lines appearing when smoothing the surface tools. Link to comment Share on other sites More sharing options...
Javis Posted April 20, 2011 Report Share Posted April 20, 2011 Thanks Andrew for all the bug fixes, and especially the one for the brush previews. Also the splines with strips works fantastically good sir! Thanks! Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 20, 2011 Author Report Share Posted April 20, 2011 I still have lines appearing when smoothing the surface tools. Are there some conditions when it happens? Is there easy way to reproduce? Can't reproduce it in Win version. Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted April 20, 2011 Advanced Member Report Share Posted April 20, 2011 Are there some conditions when it happens? Is there easy way to reproduce? Can't reproduce it in Win version. I have gone back to 3.5-16E Cuda64 and there is no problem on either DX or GL Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted April 20, 2011 Advanced Member Report Share Posted April 20, 2011 In Surface tools on standard voxel sphere object:- 3.5-18Cuda 64DX Lines appear when Draw tool draw vertical stroke press Enter to smooth Rapid tool draw vertical stroke press Enter to smooth Rapid2 tool draw Horizontal stroke press Enter to smooth Mud/Mud2 tool draw Vertical stroke press Enter to smooth The occurence of the lines also appear to vary with zooming. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 20, 2011 Author Report Share Posted April 20, 2011 In Surface tools on standard voxel sphere object:- 3.5-18Cuda 64DX Lines appear when Draw tool draw vertical stroke press Enter to smooth Rapid tool draw vertical stroke press Enter to smooth Rapid2 tool draw Horizontal stroke press Enter to smooth Mud/Mud2 tool draw Vertical stroke press Enter to smooth The occurence of the lines also appear to vary with zooming. I was able to reproduce it om Mac and fixed on all systems. Probably it happens only on 2 - core processors. Helpful to have several PC I will re-upload build today. Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted April 20, 2011 Advanced Member Report Share Posted April 20, 2011 Thanks Andrew I am glad it was not just my imagination Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 20, 2011 Author Report Share Posted April 20, 2011 Win& Mac updated to 3.5.18A. Linux version comes today later too. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 21, 2011 Author Report Share Posted April 21, 2011 Linux build 3.5.18A uploded. Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 Linux build 3.5.18A uploded. Awesome! Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 Linux build 3.5.18A uploded. I'm trying to export TIF via Export/Diffuse but just get these errors: TIFFOpen: /home/jamiem/3D-CoatV3: Cannot open. Linux build 3.5.18A Also, how do you choose to not export the fourth (alpha) channel? Thanks Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 Also, how do you choose to not export the fourth (alpha) channel? Thanks Ahh... I just noticed the menu options. Hopefully that's my one and only stupid question for the day. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 21, 2011 Author Report Share Posted April 21, 2011 Ahh... I just noticed the menu options. Hopefully that's my one and only stupid question for the day. So now everything works OK? Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 So now everything works OK? No I meant I just saw the option to turn off alpha. The TIF, TIFF and EXR all produce the TIFFOpen: /home/jamiem/3D-CoatV3: Cannot open. And do not export any files. Thanks, Jamie Link to comment Share on other sites More sharing options...
Javis Posted April 21, 2011 Report Share Posted April 21, 2011 Be sure you're running 3DC as admin (Right click>Run as administrator) This has a huge impact on a lot of functions in 3DC, including adding files to 3DC (such as shapes for b-splines, masks, etc.). Hope that does the trick. Link to comment Share on other sites More sharing options...
Javis Posted April 21, 2011 Report Share Posted April 21, 2011 Also try saving to a different directory (like the desktop) to see if that helps. I've just tried exporting as TIF, TIFF & EXR all with no issues, to my desktop while not running as admin. EDIT: Another thought, wipe your config files and try again! That could possibly be part of the issue. Link to comment Share on other sites More sharing options...
philnolan3d Posted April 21, 2011 Report Share Posted April 21, 2011 Here's something strange that's happening in 18A, if I click a Vox Tree layer with the mouse, it's fine, just selects the layer normally. however, if I click it with a Wacom stylus it opens the "Rename" text box as if I had double clicked. It's happening every time I click a layer. Edit, this seems to be a tablet problem, not 3DC, it's also doing it with text that I click here. Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 Be sure you're running 3DC as admin (Right click>Run as administrator) This has a huge impact on a lot of functions in 3DC, including adding files to 3DC (such as shapes for b-splines, masks, etc.). Hope that does the trick. Unfortunately this is not an option, since I'm working on a networked linux workstation in a large studio. There is no way that I will get admin priviledges. Also, the other export formats such as TGA still work fine. Link to comment Share on other sites More sharing options...
philnolan3d Posted April 21, 2011 Report Share Posted April 21, 2011 Unfortunately this is not an option, since I'm working on a networked linux workstation in a large studio. There is no way that I will get admin priviledges. I'm pretty sure he was assuming you were on Windows, the Run as Admin thing mainly helps there I think. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted April 21, 2011 Advanced Member Report Share Posted April 21, 2011 I can confirm that exporting Diff to tif or tiff doesn't work on Linux 18A Cuda, Targa and the rest work though. T. Link to comment Share on other sites More sharing options...
Javis Posted April 21, 2011 Report Share Posted April 21, 2011 Unfortunately this is not an option, since I'm working on a networked linux workstation in a large studio. There is no way that I will get admin priviledges. Also, the other export formats such as TGA still work fine. Ahh yes. That's a whole other bag of tricks. I'm not sure what the issue could be in that case. We'll have to wait for Andrew or Sergyi to answer that. Sorry. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted April 22, 2011 Advanced Member Report Share Posted April 22, 2011 I am using the ZB brush alphas from the ZB site and to make them orient properly I have to rotate the brush 180 deg, is this a bug? T. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 22, 2011 Author Report Share Posted April 22, 2011 I can confirm that exporting Diff to tif or tiff doesn't work on Linux 18A Cuda, Targa and the rest work though. T. Ok, Linux programmer will look this soon. Now he is a bit stuck on other problem, but it is question of couple of days. Link to comment Share on other sites More sharing options...
Member Phizter Posted April 22, 2011 Member Report Share Posted April 22, 2011 Here's something strange that's happening in 18A, if I click a Vox Tree layer with the mouse, it's fine, just selects the layer normally. however, if I click it with a Wacom stylus it opens the "Rename" text box as if I had double clicked. It's happening every time I click a layer. Edit, this seems to be a tablet problem, not 3DC, it's also doing it with text that I click here. Hi Phil, I believe that in general there are some issues regarding the cooperation between 3D Coat and Wacom. Ever since I installed 3D Coat a little more than a year ago, I have had this strange problem where certain pen actions stop working after using 3D Coat for a while. In particular the pan function is having a really hard time staying alive. When I start up 3D-Coat I can put down the tip of my pen anywhere outside of my model, click the button on my pen assigned to "right click" and then drag across my tablet in order to pan the view-port. After a couple of minutes, sometimes only seconds this is no longer possible. I can fix it however, by jumping to any other application running on my system and then jump back to 3D-Coat, bringing it into focus again. Now things are working again for a couple of minutes. This problem has been there with every version of 3D-Coat I have worked with and with Wacom Intuos3, Intuos4 and Cintiq21. I have also tried a number of different Wacom drivers without any positive change. The reason I have not been mentioning anything in this forum until now, is that I suspect part of the problem is in Wacoms drivers . Anyways now that I am at it I might as well file a bug in Mantis. Cheers -Martin Link to comment Share on other sites More sharing options...
Member Lucky_1 Posted April 22, 2011 Member Report Share Posted April 22, 2011 edit: posted before A painting bug I ran into when sweeping some strokes in the latest version: see image Love the new brushes ! edit #2; seems only to happen in the GL version Luc Link to comment Share on other sites More sharing options...
philnolan3d Posted April 23, 2011 Report Share Posted April 23, 2011 I didn't really have any problem with voxel smoothing before and thought it was fine, but I must say, in the latest version smoothing seems really fantastic. I don't think I could ask for it to be any better. Good job Andrew! Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted April 23, 2011 Advanced Member Report Share Posted April 23, 2011 Yes, I agree. The new mip's for the selection of Voxel stamps is a very nice addition also. A lot quicker and easier to locate items. Great work. Link to comment Share on other sites More sharing options...
Member zebrap Posted April 24, 2011 Member Report Share Posted April 24, 2011 Awesome work on the 3.5.18a It seems that the Specularity brightness issue is still not fixed on Mac though: - layer 1 filled with 100% spec - layer 2 Painting details with 0% spec won't do anything. Still have to work around it with masks. Continue the hard work Andrew, this is great ! Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted May 1, 2011 Advanced Member Report Share Posted May 1, 2011 Andrew, how is the Tif/Tiff export problem going, I really need tif output for 3Delight rendering in Softimage. T. Link to comment Share on other sites More sharing options...
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